mirror of
https://github.com/OPM/ResInsight.git
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58940a31c8
New names and flow
69 lines
2.1 KiB
Plaintext
69 lines
2.1 KiB
Plaintext
@startuml
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scale 2000 width
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actor RedrawScheduler
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box "Rim3dView" #White
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participant createDisplayModelAndRedraw order 10
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participant setCurrentTimeStepAndUpdate order 20
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participant updateDisplayModelForCurrentTimeStepAndRedraw order 30
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end box
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box "RimSpecialView" #LightBlue
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participant onCreateDisplayModel order 40
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participant onUpdateDisplayModelForCurrentTimeStep order 45
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end box
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box "RiuViewer" #LightBlue
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participant setCurrentFrame order 50
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end box
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box "Rim3dView Comparison" #LightGray
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participant createDisplayModelAndRedraw_c order 60
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end box
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box "RimSpecialView Comparison" #LightGray
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participant onCreateDisplayModel_c order 70
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participant onUpdateDisplayModelForCurrentTimeStep_c order 80
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end box
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RedrawScheduler -> createDisplayModelAndRedraw ++
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createDisplayModelAndRedraw -> onCreateDisplayModel ++
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onCreateDisplayModel -> setCurrentFrame ++
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setCurrentFrame -> setCurrentTimeStepAndUpdate ++
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setCurrentTimeStepAndUpdate -> updateDisplayModelForCurrentTimeStepAndRedraw ++
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updateDisplayModelForCurrentTimeStepAndRedraw -> onUpdateDisplayModelForCurrentTimeStep ++
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onUpdateDisplayModelForCurrentTimeStep --> updateDisplayModelForCurrentTimeStepAndRedraw -- :return
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updateDisplayModelForCurrentTimeStepAndRedraw -> onUpdateDisplayModelForCurrentTimeStep_c ++
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onUpdateDisplayModelForCurrentTimeStep_c --> updateDisplayModelForCurrentTimeStepAndRedraw -- :return
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updateDisplayModelForCurrentTimeStepAndRedraw --> setCurrentTimeStepAndUpdate -- : return
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setCurrentTimeStepAndUpdate --> setCurrentFrame --: return
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setCurrentFrame --> onCreateDisplayModel --: return
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onCreateDisplayModel --> createDisplayModelAndRedraw --: return
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createDisplayModelAndRedraw -> createDisplayModelAndRedraw_c ++
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createDisplayModelAndRedraw_c -> onCreateDisplayModel_c ++
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onCreateDisplayModel_c --> createDisplayModelAndRedraw_c-- : return
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createDisplayModelAndRedraw_c --> createDisplayModelAndRedraw -- : return
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createDisplayModelAndRedraw -> onUpdateDisplayModelForCurrentTimeStep_c ++
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onUpdateDisplayModelForCurrentTimeStep_c --> createDisplayModelAndRedraw --: return
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createDisplayModelAndRedraw --> RedrawScheduler -- : return
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@enduml
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