ResInsight/Fwk/VizFwk/LibRender/cvfOpenGLContext.cpp
Sigurd Pettersen 10a579fac5
Add support in VizFwk for using QOpenGLWidget derived view widget (#11091)
* Refactor to deprecate existing QGLWidget derived widget

Renamed cvfqt::OpenGLWidget to cvfqt::GLWidget_deprecated
Renamed cvfqt::CvfBoundQGLContext to cvfqt::CvfBoundQGLContext_deprecated
Renamed cvfqt::OpenGLContext to cvfqt::OpenGLContext_QGLContextAdapter_deprecated
Added cvf::OpenGLUtils

* Marked existing QtMinimal and QtMultiView as deprecated

* Additional deprecated renaming

* Added missing type

* Added missing include

* Fixes to get snippets up and running before introducing new OpenGL widgets

* Added class for OpenGLInfo

* Refactored cvf::OpenGLContext and cvf::OpenGLContextGroup, and added first cut impl of cvfqt::GLWidget and cvfqt::OpenGLWidget

* Removed unused TriggerTBBCopy.txt

* Initial support for compilation on Qt6

* Added QtMinimal and QtMinimal_GLWidget

* Refactored SnippetRunner to handle utilize cvfqt::OpenGLWidget

* Removed unused code

* Fixes and workarounds from compiling on linux

* Fixes by clang-format (#11056)

Co-authored-by: sigurdp <sigurdp@users.noreply.github.com>

* Added QTMultiView test app based on cvfqt::OpenGLWidget

* Removed includes of QOpenGLFunctions

* Modifications for compile with Qt6

* Added test bench for cvfqt::OpenGLWidget

* Minor fixes

* Force to use Qt5

* Fixes by cmake-format

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: sigurdp <sigurdp@users.noreply.github.com>
2024-01-23 08:48:05 +01:00

153 lines
5.2 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfOpenGLContext.h"
#include "cvfOpenGLResourceManager.h"
#include "cvfTrace.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::OpenGLContext
/// \ingroup Render
///
/// Encapsulates an OpenGL rendering context
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
/// Constructor
///
/// The context will be added unconditionally to the \a contextGroup group
//--------------------------------------------------------------------------------------------------
OpenGLContext::OpenGLContext(OpenGLContextGroup* contextGroup)
: m_contextGroup(contextGroup)
{
CVF_ASSERT(m_contextGroup);
m_contextGroup->addContext(this);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OpenGLContext::~OpenGLContext()
{
//Trace::show("OpenGLContext destructor");
// Context group is holding references to contexts, so by the time we get to this
// destructor the link to the context group must already be broken
CVF_ASSERT(m_contextGroup == NULL);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGLContext::isContextValid() const
{
if (m_contextGroup && m_contextGroup->isContextGroupInitialized())
{
return true;
}
else
{
return false;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OglId OpenGLContext::defaultFramebufferObject() const
{
return 0;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OpenGLContextGroup* OpenGLContext::group()
{
return m_contextGroup;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const OpenGLContextGroup* OpenGLContext::group() const
{
return m_contextGroup;
}
//--------------------------------------------------------------------------------------------------
/// Get the resource manager to use with this context
///
/// This is a convenience function for getting the resource manager from the owner context group.
//--------------------------------------------------------------------------------------------------
OpenGLResourceManager* OpenGLContext::resourceManager()
{
CVF_ASSERT(m_contextGroup);
return m_contextGroup->resourceManager();
}
//--------------------------------------------------------------------------------------------------
/// Get the capabilities for this context
///
/// This is a convenience function for getting the capabilities from the owner context group.
//--------------------------------------------------------------------------------------------------
const OpenGLCapabilities* OpenGLContext::capabilities()
{
CVF_ASSERT(m_contextGroup);
return m_contextGroup->capabilities();
}
} // namespace cvf