ResInsight/Fwk/VizFwk/LibRender/cvfOpenGLUtils.cpp
Sigurd Pettersen 10a579fac5
Add support in VizFwk for using QOpenGLWidget derived view widget (#11091)
* Refactor to deprecate existing QGLWidget derived widget

Renamed cvfqt::OpenGLWidget to cvfqt::GLWidget_deprecated
Renamed cvfqt::CvfBoundQGLContext to cvfqt::CvfBoundQGLContext_deprecated
Renamed cvfqt::OpenGLContext to cvfqt::OpenGLContext_QGLContextAdapter_deprecated
Added cvf::OpenGLUtils

* Marked existing QtMinimal and QtMultiView as deprecated

* Additional deprecated renaming

* Added missing type

* Added missing include

* Fixes to get snippets up and running before introducing new OpenGL widgets

* Added class for OpenGLInfo

* Refactored cvf::OpenGLContext and cvf::OpenGLContextGroup, and added first cut impl of cvfqt::GLWidget and cvfqt::OpenGLWidget

* Removed unused TriggerTBBCopy.txt

* Initial support for compilation on Qt6

* Added QtMinimal and QtMinimal_GLWidget

* Refactored SnippetRunner to handle utilize cvfqt::OpenGLWidget

* Removed unused code

* Fixes and workarounds from compiling on linux

* Fixes by clang-format (#11056)

Co-authored-by: sigurdp <sigurdp@users.noreply.github.com>

* Added QTMultiView test app based on cvfqt::OpenGLWidget

* Removed includes of QOpenGLFunctions

* Modifications for compile with Qt6

* Added test bench for cvfqt::OpenGLWidget

* Minor fixes

* Force to use Qt5

* Fixes by cmake-format

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: sigurdp <sigurdp@users.noreply.github.com>
2024-01-23 08:48:05 +01:00

153 lines
4.9 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfOpenGLUtils.h"
#include "cvfOpenGL.h"
#include "cvfOpenGLContext.h"
#include "cvfOpenGLCapabilities.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::OpenGLUtils
/// \ingroup Render
///
/// Static class providing OpenGL helpers
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
/// Store the current OpenGL context settings by using OpenGL's built in push methods.
///
/// Note: This call MUST be matched with a corresponding popOpenGLState() call.
//--------------------------------------------------------------------------------------------------
void OpenGLUtils::pushOpenGLState(OpenGLContext* oglContext)
{
CVF_CALLSITE_OPENGL(oglContext);
const cvf::OpenGLCapabilities* oglCaps = oglContext->capabilities();
// Only relevant for fixed function
if (!oglCaps->supportsFixedFunction())
{
return;
}
CVF_CHECK_OGL(oglContext);
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
CVF_CHECK_OGL(oglContext);
// For now disable pushing of the vertex array related attributes as it gives a mystical
// crash on Redhat5 under VMWare. Not a big issue, but maybe we can do without this push?
//glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
CVF_CHECK_OGL(oglContext);
glPushAttrib(GL_ALL_ATTRIB_BITS);
CVF_CHECK_OGL(oglContext);
// Note: Only preserves matrix stack for texture unit 0
if (oglCaps->supportsOpenGL2())
{
glActiveTexture(GL_TEXTURE0);
}
glMatrixMode(GL_TEXTURE);
glPushMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
CVF_CHECK_OGL(oglContext);
}
//--------------------------------------------------------------------------------------------------
/// Set back the stored OpenGL context settings by using OpenGL's built in pop methods.
///
/// Note: This call MUST be matched with a corresponding pushOpenGLState() call.
//--------------------------------------------------------------------------------------------------
void OpenGLUtils::popOpenGLState(OpenGLContext* oglContext)
{
CVF_CALLSITE_OPENGL(oglContext);
const cvf::OpenGLCapabilities* oglCaps = oglContext->capabilities();
// Only relevant for fixed function
if (!oglCaps->supportsFixedFunction())
{
return;
}
CVF_CHECK_OGL(oglContext);
// Note: Only preserves matrix stack for texture unit 0
if (oglCaps->supportsOpenGL2())
{
glActiveTexture(GL_TEXTURE0);
}
glMatrixMode(GL_TEXTURE);
glPopMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
CVF_CHECK_OGL(oglContext);
glPopAttrib();
CVF_CHECK_OGL(oglContext);
// Currently not pushing vertex attribs, so comment out the pop
//glPopClientAttrib();
glPopClientAttrib();
CVF_CHECK_OGL(oglContext);
}
} // namespace cvf