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f8c5cf389f
* Set column width to 140 * Use c++20 * Remove redundant virtual
187 lines
10 KiB
C++
187 lines
10 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivScalarMapperUtils.h"
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#include "RimCellEdgeColors.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimRegularLegendConfig.h"
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#include "RimTernaryLegendConfig.h"
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#include "RivCellEdgeEffectGenerator.h"
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#include "RivCellEdgeGeometryUtils.h"
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#include "RivTernaryScalarMapper.h"
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#include "RivTernaryScalarMapperEffectGenerator.h"
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#include "cafEffectGenerator.h"
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#include "cvfDrawableGeo.h"
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#include "cvfPart.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivScalarMapperUtils::applyTextureResultsToPart( cvf::Part* part,
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cvf::Vec2fArray* textureCoords,
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const cvf::ScalarMapper* mapper,
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float opacityLevel,
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caf::FaceCulling faceCulling,
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bool disableLighting,
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const cvf::Color3f& undefColor )
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{
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CVF_ASSERT( part && textureCoords && mapper );
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>( part->drawable() );
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if ( dg ) dg->setTextureCoordArray( textureCoords );
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cvf::ref<cvf::Effect> scalarEffect =
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RivScalarMapperUtils::createScalarMapperEffect( mapper, opacityLevel, faceCulling, disableLighting, undefColor );
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part->setEffect( scalarEffect.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivScalarMapperUtils::applyTernaryTextureResultsToPart( cvf::Part* part,
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cvf::Vec2fArray* textureCoords,
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const RivTernaryScalarMapper* mapper,
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float opacityLevel,
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caf::FaceCulling faceCulling,
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bool disableLighting )
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{
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CVF_ASSERT( part && textureCoords && mapper );
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>( part->drawable() );
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if ( dg ) dg->setTextureCoordArray( textureCoords );
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cvf::ref<cvf::Effect> scalarEffect =
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RivScalarMapperUtils::createTernaryScalarMapperEffect( mapper, opacityLevel, faceCulling, disableLighting );
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part->setEffect( scalarEffect.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Effect> RivScalarMapperUtils::createCellEdgeEffect( cvf::DrawableGeo* dg,
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const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper,
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size_t gridIndex,
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size_t timeStepIndex,
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RimEclipseCellColors* cellResultColors,
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RimCellEdgeColors* cellEdgeResultColors,
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float opacityLevel,
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cvf::Color3f defaultColor,
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caf::FaceCulling faceCulling,
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bool disableLighting )
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{
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CellEdgeEffectGenerator cellFaceEffectGen( cellEdgeResultColors->legendConfig()->scalarMapper() );
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if ( cellResultColors->isTernarySaturationSelected() )
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{
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RivCellEdgeGeometryUtils::addTernaryCellEdgeResultsToDrawableGeo( timeStepIndex,
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cellResultColors,
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cellEdgeResultColors,
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quadToCellFaceMapper,
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dg,
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gridIndex,
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opacityLevel );
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const RivTernaryScalarMapper* ternaryCellScalarMapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
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cellFaceEffectGen.setTernaryScalarMapper( ternaryCellScalarMapper );
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}
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else
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{
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bool useDefaultValueForHugeVals = false;
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if ( !cellResultColors->hasResult() )
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{
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useDefaultValueForHugeVals = true;
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}
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RivCellEdgeGeometryUtils::addCellEdgeResultsToDrawableGeo( timeStepIndex,
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cellResultColors,
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cellEdgeResultColors,
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quadToCellFaceMapper,
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dg,
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gridIndex,
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useDefaultValueForHugeVals,
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opacityLevel );
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if ( cellResultColors->hasResult() )
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{
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// If no scalar mapper is set for the effect, a default color is used to fill the texture
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// This is what we want when the fault colors should be visible in combination with cell edge
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cvf::ScalarMapper* cellScalarMapper = cellResultColors->legendConfig()->scalarMapper();
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cellFaceEffectGen.setScalarMapper( cellScalarMapper );
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}
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}
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cellFaceEffectGen.setOpacityLevel( opacityLevel );
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cellFaceEffectGen.setDefaultCellColor( defaultColor );
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cellFaceEffectGen.setFaceCulling( faceCulling );
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cellFaceEffectGen.disableLighting( disableLighting );
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cvf::ref<cvf::Effect> eff = cellFaceEffectGen.generateCachedEffect();
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return eff;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Effect> RivScalarMapperUtils::createScalarMapperEffect( const cvf::ScalarMapper* mapper,
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float opacityLevel,
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caf::FaceCulling faceCulling,
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bool disableLighting,
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const cvf::Color3f& undefColor )
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{
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CVF_ASSERT( mapper );
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caf::PolygonOffset polygonOffset = caf::PO_1;
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caf::ScalarMapperEffectGenerator scalarEffgen( mapper, polygonOffset );
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scalarEffgen.setOpacityLevel( opacityLevel );
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scalarEffgen.setFaceCulling( faceCulling );
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scalarEffgen.setUndefinedColor( undefColor );
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scalarEffgen.disableLighting( disableLighting );
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cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateCachedEffect();
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return scalarEffect;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Effect> RivScalarMapperUtils::createTernaryScalarMapperEffect( const RivTernaryScalarMapper* mapper,
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float opacityLevel,
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caf::FaceCulling faceCulling,
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bool disableLighting )
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{
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CVF_ASSERT( mapper );
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caf::PolygonOffset polygonOffset = caf::PO_1;
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RivTernaryScalarMapperEffectGenerator scalarEffgen( mapper, polygonOffset );
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scalarEffgen.setOpacityLevel( opacityLevel );
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scalarEffgen.setFaceCulling( faceCulling );
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scalarEffgen.setUndefinedColor( RiaColorTables::undefinedCellColor() );
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scalarEffgen.disableLighting( disableLighting );
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cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateCachedEffect();
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return scalarEffect;
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}
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