ResInsight/ApplicationLibCode/ModelVisualization/RivTextureCoordsCreator.h
Magne Sjaastad f8c5cf389f
clang-format: Set column width to 140
* Set column width to 140
* Use c++20
* Remove redundant virtual
2023-02-26 10:48:40 +01:00

59 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfArray.h"
#include "cvfObject.h"
class RimEclipseCellColors;
class RigResultAccessor;
class RivResultToTextureMapper;
class RigPipeInCellEvaluator;
namespace cvf
{
class StructGridQuadToCellFaceMapper;
}
class RivTextureCoordsCreator
{
public:
RivTextureCoordsCreator( RimEclipseCellColors* cellResultColors,
size_t timeStepIndex,
size_t gridIndex,
const cvf::StructGridQuadToCellFaceMapper* quadMapper );
bool isValid();
void createTextureCoords( cvf::Vec2fArray* quadTextureCoords );
void setResultToTextureMapper( RivResultToTextureMapper* textureMapper );
static RigPipeInCellEvaluator* createPipeInCellEvaluator( RimEclipseCellColors* cellColors, size_t timeStep, size_t gridIndex );
private:
static void createTextureCoords( cvf::Vec2fArray* quadTextureCoords,
const cvf::StructGridQuadToCellFaceMapper* quadMapper,
const RigResultAccessor* resultAccessor,
const RivResultToTextureMapper* texMapper );
cvf::cref<cvf::StructGridQuadToCellFaceMapper> m_quadMapper;
cvf::ref<RigResultAccessor> m_resultAccessor;
cvf::ref<RivResultToTextureMapper> m_texMapper;
};