ResInsight/ApplicationLibCode/ModelVisualization/RivWellFracturePartMgr.h
Magne Sjaastad 952e766c2f
Update clang-format.yml (#10068)
* Update to clang-format-15
Removed two custom .clang-format files in subfolders of AppFwk

* Fixes by clang-format
2023-04-13 07:05:53 +02:00

108 lines
4.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfMatrix4.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include "cafPdmPointer.h"
#include <QString>
#include <vector>
namespace cvf
{
class ModelBasicList;
class DrawableGeo;
class Part;
class Color3f;
class ScalarMapper;
class Transform;
} // namespace cvf
namespace caf
{
class DisplayCoordTransform;
}
class RimFracture;
class RimFractureTemplate;
class RimMeshFractureTemplate;
class RimEclipseView;
class RigFractureCell;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
class RivWellFracturePartMgr : public cvf::Object
{
public:
RivWellFracturePartMgr( RimFracture* well );
~RivWellFracturePartMgr() override;
void appendGeometryPartsToModel( cvf::ModelBasicList* model, const RimEclipseView& eclView );
const QString resultInfoText( const RimEclipseView& activeView, cvf::Vec3d domainIntersectionPoint ) const;
const RigFractureCell* getFractureCellAtDomainCoord( cvf::Vec3d domainCoord ) const;
private:
cvf::ref<cvf::Part> createEllipseSurfacePart( const RimEclipseView& activeView );
cvf::ref<cvf::Part> createStimPlanColorInterpolatedSurfacePart( const RimEclipseView& activeView );
cvf::ref<cvf::Part> createSingleColorSurfacePart( const std::vector<cvf::uint>& triangleIndices,
const std::vector<cvf::Vec3f>& nodeCoords,
const cvf::Color3f& color );
cvf::ref<cvf::Part> createStimPlanElementColorSurfacePart( const RimEclipseView& activeView );
cvf::ref<cvf::Part> createContainmentMaskPart( const RimEclipseView& activeView );
cvf::ref<cvf::Part> createMaskOfFractureOutsideGrid( const RimEclipseView& activeView );
void appendFracturePerforationLengthParts( const RimEclipseView& activeView, cvf::ModelBasicList* model );
cvf::ref<cvf::Part> createStimPlanMeshPart( const RimEclipseView& activeView );
cvf::ref<cvf::DrawableGeo> createStimPlanMeshDrawable( RimMeshFractureTemplate* stimPlanFracTemplate, const RimEclipseView& activeView );
void createVisibleFracturePolygons( RimMeshFractureTemplate* stimPlanFracTemplate, const RimEclipseView& activeView );
std::vector<cvf::Vec3d> fractureBorderPolygon();
static cvf::ref<cvf::Part> createScalarMapperPart( cvf::DrawableGeo* drawableGeo,
const cvf::ScalarMapper* scalarMapper,
RimFracture* fracture,
bool disableLighting );
static std::vector<cvf::Vec3f> transformToFractureDisplayCoords( const std::vector<cvf::Vec3f>& polygon,
cvf::Mat4d m,
const caf::DisplayCoordTransform& displayCoordTransform );
static cvf::ref<cvf::DrawableGeo> buildDrawableGeoFromTriangles( const std::vector<cvf::uint>& triangleIndices,
const std::vector<cvf::Vec3f>& nodeCoords );
static cvf::ref<cvf::Transform> createLocalTransformFromTranslation( const cvf::Vec3d& translation );
static void addPartAtPositiveAndNegativeTranslation( cvf::ModelBasicList* model, cvf::Part* part, const cvf::Vec3d& translation );
private:
caf::PdmPointer<RimFracture> m_rimFracture;
std::vector<std::vector<cvf::Vec3d>> m_visibleFracturePolygons;
};