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bfda6519db
Use new tools in Visual Studio to help cleaning up includes and remove redundant includes.
89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017 - Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimStimPlanLegendConfig.h"
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#include "RimRegularLegendConfig.h"
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#include "cafPdmUiTreeOrdering.h"
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CAF_PDM_SOURCE_INIT( RimStimPlanLegendConfig, "RimStimPlanLegendConfig" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimStimPlanLegendConfig::RimStimPlanLegendConfig()
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{
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CAF_PDM_InitObject( "StimPlan Color Legend", ":/Legend.png" );
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CAF_PDM_InitField( &m_name, "Name", QString( "StimPlan Legend" ), "Name" );
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m_name.uiCapability()->setUiReadOnly( true );
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CAF_PDM_InitFieldNoDefault( &m_legend, "Legend", "Legend" );
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m_legend = new RimRegularLegendConfig;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimStimPlanLegendConfig::~RimStimPlanLegendConfig()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString RimStimPlanLegendConfig::name() const
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{
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return m_name;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimStimPlanLegendConfig::setName( const QString& name )
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{
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m_name = name;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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caf::PdmFieldHandle* RimStimPlanLegendConfig::userDescriptionField()
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{
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return &m_name;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimStimPlanLegendConfig::defineUiOrdering( QString uiConfigName, caf::PdmUiOrdering& uiOrdering )
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{
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uiOrdering.add( &m_name );
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m_legend->uiOrdering( uiConfigName, uiOrdering );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimStimPlanLegendConfig::defineUiTreeOrdering( caf::PdmUiTreeOrdering& uiTreeOrdering, QString uiConfigName /*= ""*/ )
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{
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uiTreeOrdering.skipRemainingChildren( true );
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}
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