ResInsight/ApplicationLibCode/ReservoirDataModel/RigHexIntersectionTools.h
Magne Sjaastad 030688cff6
Several adjustments related to Qt6
* Avoid ambiguous definition during unity build on Windows
* Add missing include
* Add Qt6 to expressionparser
* Add Qt6 to nightcharts
* Replace forward define of QStringList with include <QStringList>
* Use toMSecsSinceEpoch
* Use setContentsMargins
2024-04-16 14:22:15 +02:00

73 lines
3.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfPlane.h"
#include "cvfStructGrid.h"
#include "cvfVector3.h"
#include <array>
#include <list>
//==================================================================================================
/// Internal class for intersection point info
//==================================================================================================
struct HexIntersectionInfo
{
public:
HexIntersectionInfo( cvf::Vec3d intersectionPoint, bool isIntersectionEntering, cvf::StructGridInterface::FaceType face, size_t hexIndex )
: m_intersectionPoint( intersectionPoint )
, m_isIntersectionEntering( isIntersectionEntering )
, m_face( face )
, m_hexIndex( hexIndex )
{
}
cvf::Vec3d m_intersectionPoint;
bool m_isIntersectionEntering;
cvf::StructGridInterface::FaceType m_face;
size_t m_hexIndex;
};
bool operator<( const HexIntersectionInfo& hi1, const HexIntersectionInfo& hi2 );
//--------------------------------------------------------------------------------------------------
/// Specialized Line - Hex intersection
//--------------------------------------------------------------------------------------------------
struct RigHexIntersectionTools
{
static int lineHexCellIntersection( const cvf::Vec3d p1,
const cvf::Vec3d p2,
const cvf::Vec3d hexCorners[8],
const size_t hexIndex,
std::vector<HexIntersectionInfo>* intersections );
static bool lineIntersectsHexCell( const cvf::Vec3d p1, const cvf::Vec3d p2, const cvf::Vec3d hexCorners[8] );
static bool isPointInCell( const cvf::Vec3d point, const cvf::Vec3d hexCorners[8] );
static bool planeHexCellIntersection( cvf::Vec3d* hexCorners,
const cvf::Plane& fracturePlane,
std::list<std::pair<cvf::Vec3d, cvf::Vec3d>>& intersectionLineSegments );
static bool planeHexIntersectionPolygons( std::array<cvf::Vec3d, 8> hexCorners,
cvf::Mat4d transformMatrixForPlane,
std::vector<std::vector<cvf::Vec3d>>& polygons );
};