mirror of
https://github.com/OPM/ResInsight.git
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1117 lines
41 KiB
C++
1117 lines
41 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2011- Statoil ASA
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// Copyright (C) 2013- Ceetron Solutions AS
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// Copyright (C) 2011-2012 Ceetron AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RigMainGrid.h"
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#include "RiaLogging.h"
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#include "RiaOpenMPTools.h"
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#include "RiaResultNames.h"
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#include "RigActiveCellInfo.h"
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#include "RigHexIntersectionTools.h"
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#include "RigNNCData.h"
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#include "cvfAssert.h"
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#include "cvfBoundingBoxTree.h"
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RigMainGrid::RigMainGrid()
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: RigGridBase( this )
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{
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m_displayModelOffset = cvf::Vec3d::ZERO;
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m_gridIndex = 0;
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m_gridId = 0;
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m_gridIdToIndexMapping.push_back( 0 );
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m_flipXAxis = false;
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m_flipYAxis = false;
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m_useMapAxes = false;
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m_mapAxes = defaultMapAxes();
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m_dualPorosity = false;
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m_isFaceNormalsOutwards = true;
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m_isFaceNormalsOutwardsComputed = false;
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}
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RigMainGrid::~RigMainGrid()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<cvf::Vec3d>& RigMainGrid::nodes()
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{
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return m_nodes;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<cvf::Vec3d>& RigMainGrid::nodes() const
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{
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return m_nodes;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RigMainGrid::totalCellCount() const
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{
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return m_cells.size();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<RigCell>& RigMainGrid::reservoirCells()
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{
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return m_cells;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<RigCell>& RigMainGrid::reservoirCells() const
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{
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return m_cells;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RigGridBase* RigMainGrid::gridAndGridLocalIdxFromGlobalCellIdx( size_t globalCellIdx, size_t* gridLocalCellIdx )
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{
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CVF_ASSERT( globalCellIdx < totalCellCount() );
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const RigCell& cell = this->cell( globalCellIdx );
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RigGridBase* hostGrid = cell.hostGrid();
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CVF_ASSERT( hostGrid );
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if ( gridLocalCellIdx )
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{
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*gridLocalCellIdx = cell.gridLocalCellIndex();
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}
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return hostGrid;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RigGridBase* RigMainGrid::gridAndGridLocalIdxFromGlobalCellIdx( size_t globalCellIdx, size_t* gridLocalCellIdx ) const
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{
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CVF_ASSERT( globalCellIdx < totalCellCount() );
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const RigCell& cell = this->cell( globalCellIdx );
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const RigGridBase* hostGrid = cell.hostGrid();
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CVF_ASSERT( hostGrid );
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if ( gridLocalCellIdx )
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{
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*gridLocalCellIdx = cell.gridLocalCellIndex();
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}
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return hostGrid;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RigCell& RigMainGrid::cellByGridAndGridLocalCellIdx( size_t gridIdx, size_t gridLocalCellIdx ) const
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{
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return gridByIndex( gridIdx )->cell( gridLocalCellIdx );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RigMainGrid::reservoirCellIndexByGridAndGridLocalCellIndex( size_t gridIdx, size_t gridLocalCellIdx ) const
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{
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return gridByIndex( gridIdx )->reservoirCellIndex( gridLocalCellIdx );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RigMainGrid::findReservoirCellIndexFromPoint( const cvf::Vec3d& point ) const
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{
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size_t cellContainingPoint = cvf::UNDEFINED_SIZE_T;
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cvf::BoundingBox pointBBox;
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pointBBox.add( point );
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std::vector<size_t> cellIndices = m_mainGrid->findIntersectingCells( pointBBox );
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cvf::Vec3d hexCorners[8];
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for ( size_t cellIndex : cellIndices )
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{
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m_mainGrid->cellCornerVertices( cellIndex, hexCorners );
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if ( RigHexIntersectionTools::isPointInCell( point, hexCorners ) )
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{
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cellContainingPoint = cellIndex;
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break;
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}
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}
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return cellContainingPoint;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::addLocalGrid( RigLocalGrid* localGrid )
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{
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CVF_ASSERT( localGrid && localGrid->gridId() != cvf::UNDEFINED_INT ); // The grid ID must be set.
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CVF_ASSERT( localGrid->gridId() >= 0 ); // We cant handle negative ID's if they exist.
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m_localGrids.push_back( localGrid );
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localGrid->setGridIndex( m_localGrids.size() ); // Maingrid itself has grid index 0
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if ( m_gridIdToIndexMapping.size() <= static_cast<size_t>( localGrid->gridId() ) )
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{
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m_gridIdToIndexMapping.resize( localGrid->gridId() + 1, cvf::UNDEFINED_SIZE_T );
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}
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m_gridIdToIndexMapping[localGrid->gridId()] = localGrid->gridIndex();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RigMainGrid::gridCountOnFile() const
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{
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size_t gridCount = 1;
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for ( const auto& grid : m_localGrids )
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{
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if ( !grid->isTempGrid() )
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{
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gridCount++;
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}
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}
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return gridCount;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RigMainGrid::gridCount() const
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{
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return m_localGrids.size() + 1;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::initAllSubGridsParentGridPointer()
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{
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if ( !m_localGrids.empty() && m_localGrids[0]->parentGrid() == nullptr )
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{
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initSubGridParentPointer();
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size_t i;
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for ( i = 0; i < m_localGrids.size(); ++i )
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{
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m_localGrids[i]->initSubGridParentPointer();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::initAllSubCellsMainGridCellIndex()
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{
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initSubCellsMainGridCellIndex();
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size_t i;
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for ( i = 0; i < m_localGrids.size(); ++i )
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{
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m_localGrids[i]->initSubCellsMainGridCellIndex();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d RigMainGrid::displayModelOffset() const
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{
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return m_displayModelOffset;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::setDisplayModelOffset( cvf::Vec3d offset )
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{
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m_displayModelOffset = offset;
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}
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//--------------------------------------------------------------------------------------------------
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/// Initialize pointers from grid to parent grid
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/// Compute cell ranges for active and valid cells
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/// Compute bounding box in world coordinates based on node coordinates
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::computeCachedData( std::string* aabbTreeInfo )
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{
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initAllSubGridsParentGridPointer();
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initAllSubCellsMainGridCellIndex();
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m_cellSearchTree = nullptr;
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const double maxNumberOfLeafNodes = 4000000;
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const double factor = std::ceil( cellCount() / maxNumberOfLeafNodes );
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const size_t cellsPerBoundingBox = std::max( size_t( 1 ), static_cast<size_t>( factor ) );
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if ( cellsPerBoundingBox > 1 )
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{
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buildCellSearchTreeOptimized( cellsPerBoundingBox );
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}
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else
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{
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buildCellSearchTree();
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}
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if ( aabbTreeInfo )
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{
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*aabbTreeInfo += "Cells per bounding box : " + std::to_string( cellsPerBoundingBox ) + "\n";
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*aabbTreeInfo += m_cellSearchTree->info();
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}
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computeBoundingBox();
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}
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//--------------------------------------------------------------------------------------------------
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/// Returns the grid with index \a localGridIndex. Main Grid itself has index 0. First LGR starts on 1
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//--------------------------------------------------------------------------------------------------
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RigGridBase* RigMainGrid::gridByIndex( size_t localGridIndex )
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{
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if ( localGridIndex == 0 ) return this;
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CVF_ASSERT( localGridIndex - 1 < m_localGrids.size() );
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return m_localGrids[localGridIndex - 1].p();
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}
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//--------------------------------------------------------------------------------------------------
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/// Returns the grid with index \a localGridIndex. Main Grid itself has index 0. First LGR starts on 1
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//--------------------------------------------------------------------------------------------------
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const RigGridBase* RigMainGrid::gridByIndex( size_t localGridIndex ) const
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{
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if ( localGridIndex == 0 ) return this;
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CVF_ASSERT( localGridIndex - 1 < m_localGrids.size() );
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return m_localGrids[localGridIndex - 1].p();
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}
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//--------------------------------------------------------------------------------------------------
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/// Returns the grid with the given name. Main Grid itself could be retreived by using name ""
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//--------------------------------------------------------------------------------------------------
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RigGridBase* RigMainGrid::gridByName( const std::string& name )
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{
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if ( name.empty() ) return this;
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for ( auto& grid : m_localGrids )
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{
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if ( grid->gridName() == name ) return grid.p();
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}
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return nullptr;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::setFlipAxis( bool flipXAxis, bool flipYAxis )
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{
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bool needFlipX = false;
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bool needFlipY = false;
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if ( m_flipXAxis != flipXAxis )
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{
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needFlipX = true;
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}
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if ( m_flipYAxis != flipYAxis )
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{
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needFlipY = true;
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}
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if ( needFlipX || needFlipY )
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{
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for ( size_t i = 0; i < m_nodes.size(); i++ )
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{
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if ( needFlipX )
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{
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m_nodes[i].x() *= -1.0;
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}
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if ( needFlipY )
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{
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m_nodes[i].y() *= -1.0;
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}
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}
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m_flipXAxis = flipXAxis;
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m_flipYAxis = flipYAxis;
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RigGridBase* RigMainGrid::gridById( int localGridId )
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{
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CVF_ASSERT( localGridId >= 0 && static_cast<size_t>( localGridId ) < m_gridIdToIndexMapping.size() );
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return gridByIndex( m_gridIdToIndexMapping[localGridId] );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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size_t RigMainGrid::totalTemporaryGridCellCount() const
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{
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size_t cellCount = 0;
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for ( const auto& grid : m_localGrids )
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{
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if ( grid->isTempGrid() )
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{
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cellCount += grid->cellCount();
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}
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}
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return cellCount;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RigNNCData* RigMainGrid::nncData()
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{
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if ( m_nncData.isNull() )
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{
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m_nncData = new RigNNCData;
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}
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return m_nncData.p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::setFaults( const cvf::Collection<RigFault>& faults )
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{
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m_faults = faults;
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#pragma omp parallel for
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for ( int i = 0; i < static_cast<int>( m_faults.size() ); i++ )
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{
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m_faults[i]->computeFaultFacesFromCellRanges( mainGrid() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const cvf::Collection<RigFault>& RigMainGrid::faults() const
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{
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return m_faults;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Collection<RigFault>& RigMainGrid::faults()
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{
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return m_faults;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RigMainGrid::hasFaultWithName( const QString& name ) const
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{
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for ( auto fault : m_faults )
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{
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if ( fault->name() == name )
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{
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return true;
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}
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}
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return false;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::computeBoundingBox()
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{
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m_boundingBox.reset();
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const int numberOfThreads = RiaOpenMPTools::availableThreadCount();
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std::vector<cvf::BoundingBox> threadBoundingBoxes( numberOfThreads );
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#pragma omp parallel
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{
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int myThread = RiaOpenMPTools::currentThreadIndex();
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// NB! We are inside a parallel section, do not use "parallel for" here
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#pragma omp for
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for ( long i = 0; i < static_cast<long>( m_nodes.size() ); i++ )
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{
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threadBoundingBoxes[myThread].add( m_nodes[i] );
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}
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}
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for ( int i = 0; i < numberOfThreads; i++ )
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{
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m_boundingBox.add( threadBoundingBoxes[i] );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::calculateFaults( const RigActiveCellInfo* activeCellInfo )
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{
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if ( hasFaultWithName( RiaResultNames::undefinedGridFaultName() ) &&
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hasFaultWithName( RiaResultNames::undefinedGridFaultWithInactiveName() ) )
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{
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// RiaLogging::debug(QString("Calculate faults already run for grid."));
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return;
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}
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m_faultsPrCellAcc = new RigFaultsPrCellAccumulator( totalCellCount() );
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// Spread fault idx'es on the cells from the faults
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for ( size_t fIdx = 0; fIdx < m_faults.size(); ++fIdx )
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{
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m_faults[fIdx]->accumulateFaultsPrCell( m_faultsPrCellAcc.p(), static_cast<int>( fIdx ) );
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}
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// Find the geometrical faults that is in addition: Has no user defined (eclipse) fault assigned.
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// Separate the grid faults that has an inactive cell as member
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RigFault* unNamedFault = new RigFault;
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unNamedFault->setName( RiaResultNames::undefinedGridFaultName() );
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int unNamedFaultIdx = static_cast<int>( m_faults.size() );
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m_faults.push_back( unNamedFault );
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RigFault* unNamedFaultWithInactive = new RigFault;
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unNamedFaultWithInactive->setName( RiaResultNames::undefinedGridFaultWithInactiveName() );
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int unNamedFaultWithInactiveIdx = static_cast<int>( m_faults.size() );
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m_faults.push_back( unNamedFaultWithInactive );
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const std::vector<cvf::Vec3d>& vxs = m_mainGrid->nodes();
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std::vector<RigFault::FaultFace>& unNamedFaultFaces = unNamedFault->faultFaces();
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std::vector<RigFault::FaultFace>& unNamedFaultFacesInactive = unNamedFaultWithInactive->faultFaces();
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for ( int gcIdx = 0; gcIdx < static_cast<int>( totalCellCount() ); ++gcIdx )
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{
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addUnNamedFaultFaces( gcIdx,
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activeCellInfo,
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vxs,
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unNamedFaultIdx,
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unNamedFaultWithInactiveIdx,
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unNamedFaultFaces,
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unNamedFaultFacesInactive,
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m_faultsPrCellAcc.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigMainGrid::addUnNamedFaultFaces( int gcIdx,
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const RigActiveCellInfo* activeCellInfo,
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const std::vector<cvf::Vec3d>& vxs,
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int unNamedFaultIdx,
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int unNamedFaultWithInactiveIdx,
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std::vector<RigFault::FaultFace>& unNamedFaultFaces,
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std::vector<RigFault::FaultFace>& unNamedFaultFacesInactive,
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RigFaultsPrCellAccumulator* faultsPrCellAcc ) const
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{
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if ( cell( gcIdx ).isInvalid() )
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{
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return;
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}
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size_t neighborReservoirCellIdx;
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size_t neighborGridCellIdx;
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size_t i = 0;
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size_t j = 0;
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size_t k = 0;
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const RigGridBase* hostGrid = nullptr;
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bool firstNO_FAULTFaceForCell = true;
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bool isCellActive = true;
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char upperLimitForFaceType = cvf::StructGridInterface::FaceType::POS_K;
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|
|
|
// Compare only I and J faces
|
|
for ( char faceIdx = 0; faceIdx < upperLimitForFaceType; ++faceIdx )
|
|
{
|
|
cvf::StructGridInterface::FaceType face = cvf::StructGridInterface::FaceType( faceIdx );
|
|
|
|
// For faces that has no used defined Fault assigned:
|
|
|
|
if ( m_faultsPrCellAcc->faultIdx( gcIdx, face ) == RigFaultsPrCellAccumulator::NO_FAULT )
|
|
{
|
|
// Find neighbor cell
|
|
if ( firstNO_FAULTFaceForCell ) // To avoid doing this for every face, and only when detecting a NO_FAULT
|
|
{
|
|
size_t gridLocalCellIndex;
|
|
hostGrid = gridAndGridLocalIdxFromGlobalCellIdx( gcIdx, &gridLocalCellIndex );
|
|
|
|
hostGrid->ijkFromCellIndex( gridLocalCellIndex, &i, &j, &k );
|
|
isCellActive = activeCellInfo->isActive( gcIdx );
|
|
|
|
firstNO_FAULTFaceForCell = false;
|
|
}
|
|
|
|
if ( !hostGrid->cellIJKNeighbor( i, j, k, face, &neighborGridCellIdx ) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
neighborReservoirCellIdx = hostGrid->reservoirCellIndex( neighborGridCellIdx );
|
|
if ( cell( neighborReservoirCellIdx ).isInvalid() )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
bool isNeighborCellActive = activeCellInfo->isActive( neighborReservoirCellIdx );
|
|
|
|
double tolerance = 1e-6;
|
|
|
|
std::array<size_t, 4> faceIdxs;
|
|
cell( gcIdx ).faceIndices( face, &faceIdxs );
|
|
std::array<size_t, 4> nbFaceIdxs;
|
|
cell( neighborReservoirCellIdx ).faceIndices( StructGridInterface::oppositeFace( face ), &nbFaceIdxs );
|
|
|
|
bool sharedFaceVertices = true;
|
|
if ( sharedFaceVertices && vxs[faceIdxs[0]].pointDistance( vxs[nbFaceIdxs[0]] ) > tolerance ) sharedFaceVertices = false;
|
|
if ( sharedFaceVertices && vxs[faceIdxs[1]].pointDistance( vxs[nbFaceIdxs[3]] ) > tolerance ) sharedFaceVertices = false;
|
|
if ( sharedFaceVertices && vxs[faceIdxs[2]].pointDistance( vxs[nbFaceIdxs[2]] ) > tolerance ) sharedFaceVertices = false;
|
|
if ( sharedFaceVertices && vxs[faceIdxs[3]].pointDistance( vxs[nbFaceIdxs[1]] ) > tolerance ) sharedFaceVertices = false;
|
|
|
|
if ( sharedFaceVertices )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// To avoid doing this calculation for the opposite face
|
|
int faultIdx = unNamedFaultIdx;
|
|
if ( !( isCellActive && isNeighborCellActive ) ) faultIdx = unNamedFaultWithInactiveIdx;
|
|
|
|
faultsPrCellAcc->setFaultIdx( gcIdx, face, faultIdx );
|
|
faultsPrCellAcc->setFaultIdx( neighborReservoirCellIdx, StructGridInterface::oppositeFace( face ), faultIdx );
|
|
|
|
// Add as fault face only if the grid index is less than the neighbors
|
|
|
|
if ( static_cast<size_t>( gcIdx ) < neighborReservoirCellIdx )
|
|
{
|
|
RigFault::FaultFace ff( gcIdx, cvf::StructGridInterface::FaceType( faceIdx ), neighborReservoirCellIdx );
|
|
if ( isCellActive && isNeighborCellActive )
|
|
{
|
|
unNamedFaultFaces.push_back( ff );
|
|
}
|
|
else
|
|
{
|
|
unNamedFaultFacesInactive.push_back( ff );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CVF_FAIL_MSG( "Found fault with global neighbor index less than the native index. " );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::distributeNNCsToFaults()
|
|
{
|
|
if ( m_faultsPrCellAcc.isNull() ) return;
|
|
|
|
const RigConnectionContainer& nncs = nncData()->allConnections();
|
|
for ( size_t nncIdx = 0; nncIdx < nncs.size(); ++nncIdx )
|
|
{
|
|
// Find the fault for each side of the nnc
|
|
const RigConnection& conn = nncs[nncIdx];
|
|
int fIdx1 = RigFaultsPrCellAccumulator::NO_FAULT;
|
|
int fIdx2 = RigFaultsPrCellAccumulator::NO_FAULT;
|
|
|
|
if ( conn.face() != StructGridInterface::NO_FACE )
|
|
{
|
|
fIdx1 = m_faultsPrCellAcc->faultIdx( conn.c1GlobIdx(), conn.face() );
|
|
fIdx2 = m_faultsPrCellAcc->faultIdx( conn.c2GlobIdx(), StructGridInterface::oppositeFace( conn.face() ) );
|
|
}
|
|
|
|
if ( fIdx1 < 0 && fIdx2 < 0 )
|
|
{
|
|
cvf::String lgrString( "Same Grid" );
|
|
if ( cell( conn.c1GlobIdx() ).hostGrid() != cell( conn.c2GlobIdx() ).hostGrid() )
|
|
{
|
|
lgrString = "Different Grid";
|
|
}
|
|
|
|
// cvf::Trace::show("NNC: No Fault for NNC C1: " + cvf::String((int)conn.m_c1GlobIdx) + " C2: " +
|
|
// cvf::String((int)conn.m_c2GlobIdx) + " Grid: " + lgrString);
|
|
}
|
|
|
|
if ( fIdx1 >= 0 )
|
|
{
|
|
// Add the connection to both, if they are different.
|
|
m_faults[fIdx1]->connectionIndices().push_back( nncIdx );
|
|
}
|
|
|
|
if ( fIdx2 != fIdx1 )
|
|
{
|
|
if ( fIdx2 >= 0 )
|
|
{
|
|
m_faults[fIdx2]->connectionIndices().push_back( nncIdx );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// The cell is normally inverted due to Depth becoming -Z at import,
|
|
/// but if (only) one of the flipX/Y is done, the cell is back to normal
|
|
//--------------------------------------------------------------------------------------------------
|
|
bool RigMainGrid::isFaceNormalsOutwards() const
|
|
{
|
|
if ( !m_isFaceNormalsOutwardsComputed )
|
|
{
|
|
std::vector<size_t> reservoirCellIndices;
|
|
reservoirCellIndices.resize( totalCellCount() );
|
|
std::iota( reservoirCellIndices.begin(), reservoirCellIndices.end(), 0 );
|
|
|
|
computeFaceNormalsDirection( reservoirCellIndices );
|
|
}
|
|
|
|
return m_isFaceNormalsOutwards;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::computeFaceNormalsDirection( const std::vector<size_t>& reservoirCellIndices ) const
|
|
{
|
|
auto isValidAndFaceNormalDir =
|
|
[]( const double ijSize, const double kSize, const RigCell& cell, cvf::StructGridInterface::FaceType face ) -> std::pair<bool, bool>
|
|
{
|
|
const cvf::Vec3d cellCenter = cell.center();
|
|
const cvf::Vec3d faceCenter = cell.faceCenter( face );
|
|
const cvf::Vec3d faceNormal = cell.faceNormalWithAreaLength( face );
|
|
|
|
if ( ( faceCenter - cellCenter ).length() > 0.2 * ijSize && ( faceNormal.length() > ( 0.2 * ijSize * 0.2 * kSize ) ) )
|
|
{
|
|
// Cell is assumed ok to use, so calculate whether the normals are outwards or inwards
|
|
if ( ( faceCenter - cellCenter ) * faceNormal >= 0 )
|
|
{
|
|
return { true, true };
|
|
}
|
|
|
|
return { true, false };
|
|
}
|
|
|
|
return { false, false };
|
|
};
|
|
|
|
double ijSize = characteristicIJCellSize();
|
|
|
|
double iSize, jSize, kSize = 0.0;
|
|
characteristicCellSizes( &iSize, &jSize, &kSize );
|
|
const double characteristicVolume = iSize * jSize * kSize;
|
|
|
|
for ( const auto& index : reservoirCellIndices )
|
|
{
|
|
const auto& cell = this->cell( index );
|
|
if ( !cell.isInvalid() )
|
|
{
|
|
// Some cells can be very twisted and distorted. Use a volume criteria to find a reasonably regular cell.
|
|
const double cellVolume = cell.volume();
|
|
if ( cellVolume < characteristicVolume * 0.8 ) continue;
|
|
|
|
auto [isValid1, direction1] = isValidAndFaceNormalDir( ijSize, kSize, cell, cvf::StructGridInterface::FaceType::NEG_I );
|
|
auto [isValid2, direction2] = isValidAndFaceNormalDir( ijSize, kSize, cell, cvf::StructGridInterface::FaceType::POS_I );
|
|
auto [isValid3, direction3] = isValidAndFaceNormalDir( ijSize, kSize, cell, cvf::StructGridInterface::FaceType::NEG_J );
|
|
auto [isValid4, direction4] = isValidAndFaceNormalDir( ijSize, kSize, cell, cvf::StructGridInterface::FaceType::POS_J );
|
|
|
|
if ( !isValid1 || !isValid2 || !isValid3 || !isValid4 ) continue;
|
|
|
|
if ( direction1 && direction2 && direction3 && direction4 )
|
|
{
|
|
// All face normals pointing outwards
|
|
m_isFaceNormalsOutwards = true;
|
|
m_isFaceNormalsOutwardsComputed = true;
|
|
return;
|
|
}
|
|
|
|
if ( !direction1 && !direction2 && !direction3 && !direction4 )
|
|
{
|
|
// All cell face normals pointing inwards
|
|
m_isFaceNormalsOutwards = false;
|
|
m_isFaceNormalsOutwardsComputed = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If this code is reached, it was not possible to get a consistent answer on the direction of a cell surface
|
|
// normal. Set a default direction for face normals.
|
|
m_isFaceNormalsOutwards = true;
|
|
m_isFaceNormalsOutwardsComputed = true;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const RigFault* RigMainGrid::findFaultFromCellIndexAndCellFace( size_t reservoirCellIndex, cvf::StructGridInterface::FaceType face ) const
|
|
{
|
|
if ( m_faultsPrCellAcc.isNull() ) return nullptr;
|
|
|
|
if ( face == cvf::StructGridInterface::NO_FACE ) return nullptr;
|
|
|
|
int faultIdx = m_faultsPrCellAcc->faultIdx( reservoirCellIndex, face );
|
|
if ( faultIdx != RigFaultsPrCellAccumulator::NO_FAULT )
|
|
{
|
|
return m_faults.at( faultIdx );
|
|
}
|
|
|
|
#if 0
|
|
for (size_t i = 0; i < m_faults.size(); i++)
|
|
{
|
|
const RigFault* rigFault = m_faults.at(i);
|
|
const std::vector<RigFault::FaultFace>& faultFaces = rigFault->faultFaces();
|
|
|
|
for (size_t fIdx = 0; fIdx < faultFaces.size(); fIdx++)
|
|
{
|
|
if (faultFaces[fIdx].m_nativeReservoirCellIndex == cellIndex)
|
|
{
|
|
if (face == faultFaces[fIdx].m_nativeFace )
|
|
{
|
|
return rigFault;
|
|
}
|
|
}
|
|
|
|
if (faultFaces[fIdx].m_oppositeReservoirCellIndex == cellIndex)
|
|
{
|
|
if (face == cvf::StructGridInterface::oppositeFace(faultFaces[fIdx].m_nativeFace))
|
|
{
|
|
return rigFault;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
std::vector<size_t> RigMainGrid::findIntersectingCells( const cvf::BoundingBox& inputBB ) const
|
|
{
|
|
CVF_ASSERT( m_cellSearchTree.notNull() );
|
|
std::vector<size_t> cellIndices;
|
|
m_cellSearchTree->findIntersections( inputBB, &cellIndices );
|
|
return cellIndices;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::buildCellSearchTree()
|
|
{
|
|
if ( m_cellSearchTree.isNull() )
|
|
{
|
|
// build tree
|
|
|
|
size_t cellCount = totalCellCount();
|
|
|
|
std::vector<size_t> cellIndicesForBoundingBoxes;
|
|
std::vector<cvf::BoundingBox> cellBoundingBoxes;
|
|
|
|
#pragma omp parallel
|
|
{
|
|
int numberOfThreads = RiaOpenMPTools::availableThreadCount();
|
|
size_t threadCellCount = std::ceil( cellCount / static_cast<double>( numberOfThreads ) );
|
|
|
|
std::vector<size_t> threadIndicesForBoundingBoxes;
|
|
std::vector<cvf::BoundingBox> threadBoundingBoxes;
|
|
|
|
threadIndicesForBoundingBoxes.reserve( threadCellCount );
|
|
threadBoundingBoxes.reserve( threadCellCount );
|
|
|
|
#pragma omp for
|
|
for ( int cIdx = 0; cIdx < (int)cellCount; ++cIdx )
|
|
{
|
|
auto& cell = this->cell( cIdx );
|
|
if ( cell.isInvalid() ) continue;
|
|
|
|
const std::array<size_t, 8>& cellIndices = cell.cornerIndices();
|
|
|
|
cvf::BoundingBox cellBB;
|
|
for ( size_t i : cellIndices )
|
|
{
|
|
cellBB.add( m_nodes[i] );
|
|
}
|
|
|
|
if ( cellBB.isValid() )
|
|
{
|
|
threadIndicesForBoundingBoxes.emplace_back( cIdx );
|
|
threadBoundingBoxes.emplace_back( cellBB );
|
|
}
|
|
}
|
|
|
|
threadIndicesForBoundingBoxes.shrink_to_fit();
|
|
threadBoundingBoxes.shrink_to_fit();
|
|
|
|
#pragma omp critical
|
|
{
|
|
cellIndicesForBoundingBoxes.insert( cellIndicesForBoundingBoxes.end(),
|
|
threadIndicesForBoundingBoxes.begin(),
|
|
threadIndicesForBoundingBoxes.end() );
|
|
|
|
cellBoundingBoxes.insert( cellBoundingBoxes.end(), threadBoundingBoxes.begin(), threadBoundingBoxes.end() );
|
|
}
|
|
}
|
|
m_cellSearchTree = new cvf::BoundingBoxTree;
|
|
m_cellSearchTree->buildTreeFromBoundingBoxes( cellBoundingBoxes, &cellIndicesForBoundingBoxes );
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::buildCellSearchTreeOptimized( size_t cellsPerBoundingBox )
|
|
{
|
|
int threadCount = RiaOpenMPTools::availableThreadCount();
|
|
|
|
std::vector<std::vector<std::vector<int>>> threadCellIndicesForBoundingBoxes( threadCount );
|
|
std::vector<std::vector<cvf::BoundingBox>> threadCellBoundingBoxes( threadCount );
|
|
|
|
#pragma omp parallel
|
|
{
|
|
int myThread = RiaOpenMPTools::currentThreadIndex();
|
|
|
|
#pragma omp for
|
|
for ( int i = 0; i < static_cast<int>( cellCountI() ); i++ )
|
|
{
|
|
for ( size_t j = 0; j < cellCountJ(); j++ )
|
|
{
|
|
size_t k = 0;
|
|
while ( k < cellCountK() )
|
|
{
|
|
size_t kCount = 0;
|
|
|
|
std::vector<int> aggregatedCellIndices;
|
|
cvf::BoundingBox accumulatedBB;
|
|
|
|
while ( ( kCount < cellsPerBoundingBox ) && ( k + kCount < cellCountK() ) )
|
|
{
|
|
size_t cellIdx = cellIndexFromIJK( i, j, k + kCount );
|
|
const auto& rigCell = cell( cellIdx );
|
|
|
|
if ( !rigCell.isInvalid() )
|
|
{
|
|
aggregatedCellIndices.push_back( static_cast<int>( cellIdx ) );
|
|
|
|
// Add all cells in sub grid contained in this main grid cell
|
|
if ( auto subGrid = rigCell.subGrid() )
|
|
{
|
|
for ( size_t localIdx = 0; localIdx < subGrid->cellCount(); localIdx++ )
|
|
{
|
|
const auto& localCell = subGrid->cell( localIdx );
|
|
if ( localCell.mainGridCellIndex() == cellIdx )
|
|
{
|
|
aggregatedCellIndices.push_back( static_cast<int>( subGrid->reservoirCellIndex( localIdx ) ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
const std::array<size_t, 8>& cellIndices = rigCell.cornerIndices();
|
|
|
|
cvf::BoundingBox cellBB;
|
|
for ( size_t i : cellIndices )
|
|
{
|
|
cellBB.add( m_nodes[i] );
|
|
}
|
|
|
|
if ( cellBB.isValid() ) accumulatedBB.add( cellBB );
|
|
}
|
|
kCount++;
|
|
}
|
|
|
|
k += kCount;
|
|
kCount = 0;
|
|
|
|
threadCellIndicesForBoundingBoxes[myThread].emplace_back( aggregatedCellIndices );
|
|
threadCellBoundingBoxes[myThread].emplace_back( accumulatedBB );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<std::vector<int>> cellIndicesForBoundingBoxes;
|
|
std::vector<cvf::BoundingBox> cellBoundingBoxes;
|
|
|
|
for ( auto i = 0; i < threadCount; i++ )
|
|
{
|
|
cellIndicesForBoundingBoxes.insert( cellIndicesForBoundingBoxes.end(),
|
|
threadCellIndicesForBoundingBoxes[i].begin(),
|
|
threadCellIndicesForBoundingBoxes[i].end() );
|
|
|
|
cellBoundingBoxes.insert( cellBoundingBoxes.end(), threadCellBoundingBoxes[i].begin(), threadCellBoundingBoxes[i].end() );
|
|
}
|
|
|
|
m_cellSearchTree = new cvf::BoundingBoxTree;
|
|
m_cellSearchTree->buildTreeFromBoundingBoxesOptimized( cellBoundingBoxes, cellIndicesForBoundingBoxes );
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::BoundingBox RigMainGrid::boundingBox() const
|
|
{
|
|
return m_boundingBox;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
bool RigMainGrid::isTempGrid() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const std::string& RigMainGrid::associatedWellPathName() const
|
|
{
|
|
static const std::string EMPTY_STRING;
|
|
return EMPTY_STRING;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::setUseMapAxes( bool useMapAxes )
|
|
{
|
|
m_useMapAxes = useMapAxes;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
bool RigMainGrid::useMapAxes() const
|
|
{
|
|
return m_useMapAxes;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::setMapAxes( const std::array<double, 6>& mapAxes )
|
|
{
|
|
m_mapAxes = mapAxes;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const std::array<double, 6>& RigMainGrid::mapAxes() const
|
|
{
|
|
return m_mapAxes;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
std::array<float, 6> RigMainGrid::mapAxesF() const
|
|
{
|
|
std::array<float, 6> floatAxes;
|
|
for ( size_t i = 0; i < 6; ++i )
|
|
{
|
|
floatAxes[i] = (float)m_mapAxes[i];
|
|
}
|
|
return floatAxes;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::Mat4d RigMainGrid::mapAxisTransform() const
|
|
{
|
|
cvf::Mat4d mapAxisTrans;
|
|
if ( m_useMapAxes )
|
|
{
|
|
cvf::Vec3d origin( m_mapAxes[2], m_mapAxes[3], 0.0 );
|
|
cvf::Vec3d xAxis = cvf::Vec3d( m_mapAxes[4] - origin[0], m_mapAxes[5] - origin[1], 0.0 ).getNormalized();
|
|
cvf::Vec3d yAxis = cvf::Vec3d( m_mapAxes[0] - origin[0], m_mapAxes[1] - origin[1], 0.0 ).getNormalized();
|
|
cvf::Vec3d zAxis( 0.0, 0.0, 1.0 );
|
|
mapAxisTrans = cvf::Mat4d::fromCoordSystemAxes( &xAxis, &yAxis, &zAxis );
|
|
mapAxisTrans.setTranslation( origin );
|
|
mapAxisTrans.invert();
|
|
}
|
|
else
|
|
{
|
|
mapAxisTrans.setIdentity();
|
|
}
|
|
return mapAxisTrans;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
bool RigMainGrid::isDualPorosity() const
|
|
{
|
|
return m_dualPorosity;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RigMainGrid::setDualPorosity( bool enable )
|
|
{
|
|
m_dualPorosity = enable;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
std::array<double, 6> RigMainGrid::defaultMapAxes()
|
|
{
|
|
const double origin[2] = { 0.0, 0.0 };
|
|
const double xPoint[2] = { 1.0, 0.0 };
|
|
const double yPoint[2] = { 0.0, 1.0 };
|
|
|
|
// Order (see Elipse Reference Manual for keyword MAPAXES): Y_x, Y_y, O_x, O_y, X_x, X_y
|
|
return { yPoint[0], yPoint[1], origin[0], origin[1], xPoint[0], xPoint[1] };
|
|
}
|