ResInsight/ApplicationLibCode/ReservoirDataModel/RigPolyLinesData.cpp
Magne Sjaastad 28d281e1d6
Use polygon as data source for intersection
- Use polygon as data source for intersection
- Add padlock icon
- Show padlock icon on read only polygons
- Add Fwk function appendMenuItems() to make it possible to define context menu content in a PdmObject
- Context menu "Create Polygon Intersection"
- Updates to make visualization consistent with object and object collection enabled state
2024-02-25 09:21:48 +01:00

226 lines
8.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigPolyLinesData.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigPolyLinesData::RigPolyLinesData()
: m_showLines( true )
, m_showSpheres( true )
, m_lineThickness( 4 )
, m_sphereRadiusFactor( 0.1 )
, m_lockToZPlane( false )
, m_lockedZValue( 0.0 )
, m_closePolyline( true )
, m_skipBoundingBoxCheck( false )
{
m_sphereColor.set( 200, 200, 200 );
m_lineColor.set( 200, 200, 200 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigPolyLinesData::~RigPolyLinesData()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const std::vector<std::vector<cvf::Vec3d>>& RigPolyLinesData::rawPolyLines() const
{
return m_polylines;
}
//--------------------------------------------------------------------------------------------------
/// Returns the polylines with the last point equal to the first point if the polyline is closed
//--------------------------------------------------------------------------------------------------
const std::vector<std::vector<cvf::Vec3d>> RigPolyLinesData::completePolyLines() const
{
if ( !m_closePolyline ) return m_polylines;
std::vector<std::vector<cvf::Vec3d>> completeLines;
for ( const auto& polyline : m_polylines )
{
auto completePolyline = polyline;
if ( !polyline.empty() )
{
const double epsilon = 1e-6;
if ( polyline.front().pointDistance( polyline.back() ) > epsilon )
{
completePolyline.push_back( polyline.front() );
}
}
completeLines.push_back( completePolyline );
}
return completeLines;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setPolyLines( const std::vector<std::vector<cvf::Vec3d>>& polyLines )
{
m_polylines = polyLines;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setPolyLine( const std::vector<cvf::Vec3d>& polyline )
{
m_polylines = { polyline };
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::addPolyLine( const std::vector<cvf::Vec3d>& polyline )
{
m_polylines.push_back( polyline );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setVisibility( bool showLines, bool showSpheres )
{
m_showLines = showLines;
m_showSpheres = showSpheres;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setLineAppearance( int lineThickness, cvf::Color3f color, bool closePolyline )
{
m_lineThickness = lineThickness;
m_lineColor = color;
m_closePolyline = closePolyline;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setSphereAppearance( double radiusFactor, cvf::Color3f color )
{
m_sphereRadiusFactor = radiusFactor;
m_sphereColor = color;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigPolyLinesData::showLines() const
{
return m_showLines;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigPolyLinesData::showSpheres() const
{
return m_showSpheres;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
int RigPolyLinesData::lineThickness() const
{
return m_lineThickness;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Color3f RigPolyLinesData::lineColor() const
{
return m_lineColor;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigPolyLinesData::closePolyline() const
{
return m_closePolyline;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Color3f RigPolyLinesData::sphereColor() const
{
return m_sphereColor;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
double RigPolyLinesData::sphereRadiusFactor() const
{
return m_sphereRadiusFactor;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
double RigPolyLinesData::lockedZValue() const
{
return m_lockedZValue;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigPolyLinesData::lockToZPlane() const
{
return m_lockToZPlane;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setZPlaneLock( bool lockToZ, double lockZValue )
{
m_lockToZPlane = lockToZ;
m_lockedZValue = lockZValue;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigPolyLinesData::setSkipBoundingBoxCheck( bool skipCheck )
{
m_skipBoundingBoxCheck = skipCheck;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigPolyLinesData::skipBoundingBoxCheck() const
{
return m_skipBoundingBoxCheck;
}