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64 lines
2.6 KiB
C++
64 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivIntersectionSourceInfo.h"
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#include "RivIntersectionGeometryGenerator.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivIntersectionSourceInfo::RivIntersectionSourceInfo(RivIntersectionGeometryGenerator* geometryGenerator)
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: m_crossSectionGeometryGenerator(geometryGenerator)
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{
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CVF_ASSERT(m_crossSectionGeometryGenerator.notNull());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<size_t>& RivIntersectionSourceInfo::triangleToCellIndex() const
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{
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CVF_ASSERT(m_crossSectionGeometryGenerator.notNull());
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return m_crossSectionGeometryGenerator->triangleToCellIndex();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::array<cvf::Vec3f, 3> RivIntersectionSourceInfo::triangle(int triangleIdx) const
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{
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std::array<cvf::Vec3f, 3> tri;
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tri[0] = (*m_crossSectionGeometryGenerator->triangleVxes())[triangleIdx*3];
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tri[1] = (*m_crossSectionGeometryGenerator->triangleVxes())[triangleIdx*3+1];
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tri[2] = (*m_crossSectionGeometryGenerator->triangleVxes())[triangleIdx*3+2];
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return tri;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimIntersection* RivIntersectionSourceInfo::crossSection() const
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{
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return m_crossSectionGeometryGenerator->crossSection();
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}
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