ResInsight/ApplicationCode/ModelVisualization/RivScalarMapperUtils.cpp

87 lines
3.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA, Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivScalarMapperUtils.h"
#include "RivTernaryScalarMapperEffectGenerator.h"
#include "RivTernaryScalarMapper.h"
#include "cafEffectGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfPart.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivScalarMapperUtils::applyTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper, float opacityLevel)
{
CVF_ASSERT(part && textureCoords && mapper);
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(part->drawable());
if (dg) dg->setTextureCoordArray(textureCoords);
cvf::ref<cvf::Effect> scalarEffect = RivScalarMapperUtils::createScalarMapperEffect(mapper, opacityLevel);
part->setEffect(scalarEffect.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivScalarMapperUtils::applyTernaryTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const RivTernaryScalarMapper* mapper, float opacityLevel)
{
CVF_ASSERT(part && textureCoords && mapper);
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(part->drawable());
if (dg) dg->setTextureCoordArray(textureCoords);
cvf::ref<cvf::Effect> scalarEffect = RivScalarMapperUtils::createTernaryScalarMapperEffect(mapper, opacityLevel);
part->setEffect(scalarEffect.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Effect> RivScalarMapperUtils::createScalarMapperEffect(const cvf::ScalarMapper* mapper, float opacityLevel)
{
CVF_ASSERT(mapper);
caf::PolygonOffset polygonOffset = caf::PO_1;
caf::ScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
scalarEffgen.setOpacityLevel(opacityLevel);
cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateEffect();
return scalarEffect;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Effect> RivScalarMapperUtils::createTernaryScalarMapperEffect(const RivTernaryScalarMapper* mapper, float opacityLevel)
{
CVF_ASSERT(mapper);
caf::PolygonOffset polygonOffset = caf::PO_1;
RivTernaryScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
scalarEffgen.setOpacityLevel(opacityLevel);
cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateEffect();
return scalarEffect;
}