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ResInsight/ApplicationLibCode/ReservoirDataModel/RigNncConnection.cpp
T
Magne Sjaastad c8ad00a904 NNC: Remove RigConnectionContainer, use std::vector<RigConnection> directly
RigConnectionContainer was a thin wrapper around std::vector<RigConnection> with no added value beyond push_back/reserve/remove_duplicates. Replace it everywhere with std::vector<RigConnection> and inline the remaining container-merge and deduplication logic at their single call sites.
2026-10-05 08:39:07 +02:00

109 lines
4.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigNncConnection.h"
#include "cafAssert.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigConnection::RigConnection()
: m_c1GlobIdx( cvf::UNDEFINED_UINT )
, m_c2GlobIdx( cvf::UNDEFINED_UINT )
, m_c1Face( static_cast<unsigned char>( cvf::StructGridInterface::NO_FACE ) )
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigConnection::RigConnection( unsigned c1GlobIdx, unsigned c2GlobIdx, cvf::StructGridInterface::FaceType c1Face, std::vector<cvf::Vec3f> polygon )
: m_c1GlobIdx( c1GlobIdx )
, m_c2GlobIdx( c2GlobIdx )
, m_c1Face( static_cast<unsigned char>( c1Face ) )
, m_polygon( std::move( polygon ) )
{
if ( c1GlobIdx >= c2GlobIdx )
{
// Ensure the smallest cell index is the first index
m_c1GlobIdx = c2GlobIdx;
m_c2GlobIdx = c1GlobIdx;
if ( c1Face != cvf::StructGridInterface::FaceType::NO_FACE )
{
// The face type is related to cell 1, so use opposite face
m_c1Face = cvf::StructGridInterface::oppositeFace( c1Face );
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigConnection::RigConnection( size_t c1GlobIdx, size_t c2GlobIdx, cvf::StructGridInterface::FaceType c1Face, std::vector<cvf::Vec3f> polygon )
: m_c1GlobIdx( static_cast<unsigned>( c1GlobIdx ) )
, m_c2GlobIdx( static_cast<unsigned>( c2GlobIdx ) )
, m_c1Face( static_cast<unsigned char>( c1Face ) )
, m_polygon( std::move( polygon ) )
{
CAF_ASSERT( c1GlobIdx < std::numeric_limits<unsigned>::max() && c2GlobIdx < std::numeric_limits<unsigned>::max() );
if ( c1GlobIdx >= c2GlobIdx )
{
// Ensure the smallest cell index is the first index
m_c1GlobIdx = static_cast<unsigned>( c2GlobIdx );
m_c2GlobIdx = static_cast<unsigned>( c1GlobIdx );
if ( c1Face != cvf::StructGridInterface::FaceType::NO_FACE )
{
// The face type is related to cell 1, so use opposite face
m_c1Face = cvf::StructGridInterface::oppositeFace( c1Face );
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigConnection::hasCommonArea() const
{
return !m_polygon.empty();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigConnection::operator==( const RigConnection& rhs ) const
{
return m_c1GlobIdx == rhs.m_c1GlobIdx && m_c2GlobIdx == rhs.m_c2GlobIdx;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RigConnection::operator<( const RigConnection& other ) const
{
if ( m_c1GlobIdx != other.m_c1GlobIdx )
{
return m_c1GlobIdx < other.m_c1GlobIdx;
}
return ( m_c2GlobIdx < other.m_c2GlobIdx );
}