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https://github.com/OPM/ResInsight.git
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From the View menu, add Store and Apply User Defined View Show Apply User Defined View in the View toolbar Rename Look Down -> Top View and Look Up -> Bottom View Update keyboard shortcuts to new naming
128 lines
4.6 KiB
C++
128 lines
4.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2025 Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RicStoreUserDefinedCameraFeature.h"
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#include "RiaApplication.h"
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#include "RimGridView.h"
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#include "RiuMainWindow.h"
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#include "RiuViewer.h"
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#include "cvfCamera.h"
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#include <QAction>
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#include <QSettings>
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CAF_CMD_SOURCE_INIT( RicStoreUserDefinedCameraFeature, "RicStoreUserDefinedCameraFeature" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString RicStoreUserDefinedCameraFeature::groupName()
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{
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return "UserDefinedCamera";
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString RicStoreUserDefinedCameraFeature::eyeName()
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{
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return "Eye";
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString RicStoreUserDefinedCameraFeature::viewReferencePointName()
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{
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return "ViewReferencePoint";
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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QString RicStoreUserDefinedCameraFeature::upName()
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{
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return "Up";
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Camera* RicStoreUserDefinedCameraFeature::activeCamera()
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{
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if ( auto activeView = RiaApplication::instance()->activeReservoirView() )
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{
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if ( activeView->viewer() && activeView->viewer()->mainCamera() )
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{
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return activeView->viewer()->mainCamera();
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}
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}
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return nullptr;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RicStoreUserDefinedCameraFeature::isCommandEnabled() const
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{
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return activeCamera() != nullptr;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicStoreUserDefinedCameraFeature::onActionTriggered( bool isChecked )
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{
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if ( auto camera = activeCamera() )
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{
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QSettings settings;
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settings.beginGroup( RicStoreUserDefinedCameraFeature::groupName() );
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cvf::Vec3d eye;
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cvf::Vec3d vrp;
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cvf::Vec3d up;
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camera->toLookAt( &eye, &vrp, &up );
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QVariant eyeVariant = caf::PdmValueFieldSpecialization<cvf::Vec3d>::convert( eye );
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settings.setValue( RicStoreUserDefinedCameraFeature::eyeName(), eyeVariant );
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QVariant vrpVariant = caf::PdmValueFieldSpecialization<cvf::Vec3d>::convert( vrp );
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settings.setValue( RicStoreUserDefinedCameraFeature::viewReferencePointName(), vrpVariant );
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QVariant upVariant = caf::PdmValueFieldSpecialization<cvf::Vec3d>::convert( up );
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settings.setValue( RicStoreUserDefinedCameraFeature::upName(), upVariant );
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RiuMainWindow::instance()->refreshViewActions();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicStoreUserDefinedCameraFeature::setupActionLook( QAction* actionToSetup )
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{
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actionToSetup->setText( "Store User Defined View" );
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actionToSetup->setIcon( QIcon( ":/user-defined-view.svg" ) );
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}
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