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92 lines
3.0 KiB
C++
92 lines
3.0 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfLibCore.h"
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#include "cvfLibGeometry.h"
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#include "cvfLibRender.h"
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#include "cvfLibViewing.h"
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#include "snipLargeSphereModel.h"
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namespace snip {
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool LargeSphereModel::onInitialize()
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{
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ref<DrawableGeo> geo1 = new DrawableGeo;
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{
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GeometryBuilderFaceList builder;
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GeometryUtils::createSphere(2, 2000, 2000, &builder);
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ref<Vec3fArray> vertices = builder.vertices();
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ref<UIntArray> faceList = builder.faceList();
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geo1->setVertexArray(vertices.p());
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geo1->setFromFaceList(*faceList);
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geo1->computeNormals();
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}
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ref<Part> part1 = new Part;
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part1->setDrawable(geo1.p());
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ref<Effect> eff1 = new Effect;
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eff1->setRenderState(new RenderStateMaterial_FF(Color3f(1, 0, 0)));
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part1->setEffect(eff1.p());
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ref<ModelBasicList> myModel = new ModelBasicList;
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myModel->addPart(part1.p());
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myModel->updateBoundingBoxesRecursive();
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m_renderSequence->rendering(0)->scene()->addModel(myModel.p());
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BoundingBox bb = myModel->boundingBox();
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if (bb.isValid())
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{
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m_camera->fitView(bb, Vec3d::Y_AXIS, Vec3d::Z_AXIS);
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}
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return true;
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}
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} // namespace snip
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