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ResInsight/ApplicationLibCode/ProjectDataModel/Polygons/RimPolygonInViewCollection.cpp
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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2024 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimPolygonInViewCollection.h"
#include "ContourMap/RimEclipseContourMapView.h"
#include "Rim3dView.h"
#include "RimPolygon.h"
#include "RimPolygonCollection.h"
#include "RimPolygonInView.h"
#include "RimTools.h"
#include "cafCmdFeatureMenuBuilder.h"
CAF_PDM_SOURCE_INIT( RimPolygonInViewCollection, "RimPolygonInViewCollection" );
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimPolygonInViewCollection::RimPolygonInViewCollection()
{
CAF_PDM_InitObject( "Polygons", ":/Folder.png" );
CAF_PDM_InitFieldNoDefault( &m_itemsInView, "Polygons", "Polygons" );
CAF_PDM_InitFieldNoDefault( &m_collectionsInView, "Collections", "Collections" );
CAF_PDM_InitFieldNoDefault( &m_sourceCollection, "SourceCollection", "Source Collection" );
m_sourceCollection.uiCapability()->setUiHidden( true );
nameField()->uiCapability()->setUiHidden( true );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimPolygonInViewCollection::updateFromPolygonCollection()
{
if ( !sourceCollection() )
{
setSourceCollection( RimTools::polygonCollection() );
}
updateFromSource();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimPolygonInView*> RimPolygonInViewCollection::visiblePolygonsInView() const
{
if ( !m_isChecked ) return {};
std::vector<RimPolygonInView*> polys = m_itemsInView.childrenByType();
for ( auto coll : m_collectionsInView )
{
if ( !coll->isChecked() ) continue;
auto other = coll->visiblePolygonsInView();
polys.insert( polys.end(), other.begin(), other.end() );
}
return polys;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimPolygonInView*> RimPolygonInViewCollection::allPolygonsInView() const
{
std::vector<RimPolygonInView*> polys = m_itemsInView.childrenByType();
for ( auto coll : m_collectionsInView )
{
auto other = coll->visiblePolygonsInView();
polys.insert( polys.end(), other.begin(), other.end() );
}
return polys;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RimPolygonInViewCollection::setPolygonVisible( RimPolygon* polygon, bool visible )
{
updateFromPolygonCollection();
auto* polygonInView = findPolygonInView( polygon );
if ( !polygonInView ) return false;
polygonInView->setCheckState( visible );
polygonInView->updateConnectedEditors();
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimPolygonInView* RimPolygonInViewCollection::findPolygonInView( const RimPolygon* polygon ) const
{
for ( auto polygonInView : m_itemsInView )
{
if ( polygonInView && polygonInView->polygon() == polygon ) return polygonInView;
}
for ( auto collection : m_collectionsInView )
{
if ( auto* polygonInView = collection->findPolygonInView( polygon ) ) return polygonInView;
}
return nullptr;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimPolygonInViewCollection::fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue )
{
RimCheckableNamedObject::fieldChangedByUi( changedField, oldValue, newValue );
if ( changedField == &m_isChecked )
{
for ( auto poly : visiblePolygonsInView() )
{
poly->updateConnectedEditors();
}
if ( auto view = firstAncestorOfType<Rim3dView>() )
{
view->scheduleCreateDisplayModelAndRedraw();
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimPolygonInViewCollection::appendMenuItems( caf::CmdFeatureMenuBuilder& menuBuilder ) const
{
if ( firstAncestorOfType<RimEclipseContourMapView>() )
{
menuBuilder << "RicCreateContourMapPolygonFeature";
}
RimPolygonCollection::appendPolygonMenuItems( menuBuilder );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimPolygonContainer*> RimPolygonInViewCollection::sourceSubCollections() const
{
if ( auto* src = sourceCollection() ) return src->subCollections();
return {};
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimPolygon*> RimPolygonInViewCollection::sourceItems() const
{
if ( auto* src = sourceCollection() ) return src->items();
return {};
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimPolygonInView* RimPolygonInViewCollection::createItemInView( RimPolygon* source )
{
auto* viewItem = new RimPolygonInView();
viewItem->setPolygon( source );
return viewItem;
}