ResInsight/ApplicationLibCode/ProjectDataModel/WellPath/RimWellIAModelBox.cpp
Magne Sjaastad f8c5cf389f
clang-format: Set column width to 140
* Set column width to 140
* Use c++20
* Remove redundant virtual
2023-02-26 10:48:40 +01:00

109 lines
3.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021 - Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimWellIAModelBox.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimWellIAModelBox::RimWellIAModelBox()
{
m_vertices.resize( 8 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimWellIAModelBox::~RimWellIAModelBox()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3d> RimWellIAModelBox::vertices() const
{
return m_vertices;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RimWellIAModelBox::center() const
{
return m_center;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RimWellIAModelBox::updateBox( cvf::Vec3d startPos, cvf::Vec3d endPos, double xyBuffer, double depthBuffer )
{
m_center = startPos + endPos;
m_center /= 2.0;
cvf::Vec3d upwards = startPos - endPos;
upwards.normalize();
cvf::Vec3d downwards = upwards * -1.0;
cvf::Vec3d xdir = upwards.perpendicularVector();
xdir.normalize();
cvf::Vec3d ydir = upwards ^ xdir;
ydir.normalize();
cvf::Vec3d topCenter = startPos + upwards * depthBuffer;
cvf::Vec3d bottomCenter = endPos + downwards * depthBuffer;
std::vector<cvf::Vec3d> topVertices = generateRectangle( topCenter, xdir, ydir, xyBuffer );
std::vector<cvf::Vec3d> bottomVertices = generateRectangle( bottomCenter, xdir, ydir, xyBuffer );
for ( size_t i = 0; i < 4; i++ )
{
m_vertices[i] = bottomVertices[i];
m_vertices[i + 4] = topVertices[i];
}
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3d> RimWellIAModelBox::generateRectangle( cvf::Vec3d center, cvf::Vec3d unitX, cvf::Vec3d unitY, double buffer )
{
std::vector<cvf::Vec3d> corners;
corners.resize( 4 );
corners[0] = center;
corners[0] -= unitX * buffer;
corners[0] -= unitY * buffer;
corners[1] = center;
corners[1] += unitX * buffer;
corners[1] -= unitY * buffer;
corners[2] = center;
corners[2] += unitX * buffer;
corners[2] += unitY * buffer;
corners[3] = center;
corners[3] -= unitX * buffer;
corners[3] += unitY * buffer;
return corners;
}