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https://github.com/OPM/ResInsight.git
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f8c5cf389f
* Set column width to 140 * Use c++20 * Remove redundant virtual
87 lines
3.1 KiB
C++
87 lines
3.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfVector3.h"
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#include <vector>
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namespace cvf
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{
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class Part;
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class Object;
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class HitItem;
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class HitItemCollection;
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class Ray;
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} // namespace cvf
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class RiuPickItemInfo
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{
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public:
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RiuPickItemInfo()
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: m_distanceAlongRay( std::numeric_limits<double>::infinity() )
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, m_pickedPart( nullptr )
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, m_globalPickedPoint( cvf::Vec3d::UNDEFINED )
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, m_localPickedPoint( cvf::Vec3d::UNDEFINED )
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, m_globalRayOrigin( cvf::Vec3d::UNDEFINED )
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, m_sourceInfo( nullptr )
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, m_faceIdx( -1 )
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{
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}
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explicit RiuPickItemInfo( const cvf::HitItem* hitItem, const cvf::Vec3d& globalRayOrigin )
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: m_pickedPart( nullptr )
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, m_globalPickedPoint( cvf::Vec3d::UNDEFINED )
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, m_localPickedPoint( cvf::Vec3d::UNDEFINED )
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, m_globalRayOrigin( cvf::Vec3d::UNDEFINED )
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, m_sourceInfo( nullptr )
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, m_faceIdx( -1 )
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{
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*this = extractPickItemInfo( hitItem );
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m_globalRayOrigin = globalRayOrigin;
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}
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const cvf::Part* pickedPart() const { return m_pickedPart; }
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cvf::Vec3d globalPickedPoint() const { return m_globalPickedPoint; }
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cvf::Vec3d localPickedPoint() const { return m_localPickedPoint; }
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const cvf::Object* sourceInfo() const { return m_sourceInfo; }
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cvf::uint faceIdx() const { return m_faceIdx; }
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double distanceAlongRay() const { return m_distanceAlongRay; }
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cvf::Vec3d globalRayOrigin() const { return m_globalRayOrigin; }
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float polygonOffsetUnit() const;
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bool operator<( const RiuPickItemInfo& other ) const;
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static RiuPickItemInfo extractPickItemInfo( const cvf::HitItem* hitItem );
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static std::vector<RiuPickItemInfo> convertToPickItemInfos( const cvf::HitItemCollection& hitItems,
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const cvf::Vec3d& globalRayOrigin,
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double coincidentRayDistanceTolerance = 1e-3 );
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private:
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double m_distanceAlongRay;
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const cvf::Part* m_pickedPart;
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cvf::Vec3d m_globalPickedPoint;
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cvf::Vec3d m_localPickedPoint;
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cvf::Vec3d m_globalRayOrigin;
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const cvf::Object* m_sourceInfo;
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cvf::uint m_faceIdx;
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static double sm_rayDistanceTolerance;
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};
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