ResInsight/ApplicationLibCode/UserInterface/RiuPickItemInfo.h
Magne Sjaastad f8c5cf389f
clang-format: Set column width to 140
* Set column width to 140
* Use c++20
* Remove redundant virtual
2023-02-26 10:48:40 +01:00

87 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfVector3.h"
#include <vector>
namespace cvf
{
class Part;
class Object;
class HitItem;
class HitItemCollection;
class Ray;
} // namespace cvf
class RiuPickItemInfo
{
public:
RiuPickItemInfo()
: m_distanceAlongRay( std::numeric_limits<double>::infinity() )
, m_pickedPart( nullptr )
, m_globalPickedPoint( cvf::Vec3d::UNDEFINED )
, m_localPickedPoint( cvf::Vec3d::UNDEFINED )
, m_globalRayOrigin( cvf::Vec3d::UNDEFINED )
, m_sourceInfo( nullptr )
, m_faceIdx( -1 )
{
}
explicit RiuPickItemInfo( const cvf::HitItem* hitItem, const cvf::Vec3d& globalRayOrigin )
: m_pickedPart( nullptr )
, m_globalPickedPoint( cvf::Vec3d::UNDEFINED )
, m_localPickedPoint( cvf::Vec3d::UNDEFINED )
, m_globalRayOrigin( cvf::Vec3d::UNDEFINED )
, m_sourceInfo( nullptr )
, m_faceIdx( -1 )
{
*this = extractPickItemInfo( hitItem );
m_globalRayOrigin = globalRayOrigin;
}
const cvf::Part* pickedPart() const { return m_pickedPart; }
cvf::Vec3d globalPickedPoint() const { return m_globalPickedPoint; }
cvf::Vec3d localPickedPoint() const { return m_localPickedPoint; }
const cvf::Object* sourceInfo() const { return m_sourceInfo; }
cvf::uint faceIdx() const { return m_faceIdx; }
double distanceAlongRay() const { return m_distanceAlongRay; }
cvf::Vec3d globalRayOrigin() const { return m_globalRayOrigin; }
float polygonOffsetUnit() const;
bool operator<( const RiuPickItemInfo& other ) const;
static RiuPickItemInfo extractPickItemInfo( const cvf::HitItem* hitItem );
static std::vector<RiuPickItemInfo> convertToPickItemInfos( const cvf::HitItemCollection& hitItems,
const cvf::Vec3d& globalRayOrigin,
double coincidentRayDistanceTolerance = 1e-3 );
private:
double m_distanceAlongRay;
const cvf::Part* m_pickedPart;
cvf::Vec3d m_globalPickedPoint;
cvf::Vec3d m_localPickedPoint;
cvf::Vec3d m_globalRayOrigin;
const cvf::Object* m_sourceInfo;
cvf::uint m_faceIdx;
static double sm_rayDistanceTolerance;
};