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999 lines
40 KiB
C++
999 lines
40 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivIntersectionPartMgr.h"
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#include "RiaApplication.h"
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#include "RiaOffshoreSphericalCoords.h"
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#include "RiaPreferences.h"
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#include "RigCaseCellResultsData.h"
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#include "RigFemPartCollection.h"
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#include "RigFemPartResultsCollection.h"
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#include "RigGeoMechCaseData.h"
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#include "RigResultAccessor.h"
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#include "RigResultAccessorFactory.h"
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#include "Rim2dIntersectionView.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimFaultInView.h"
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#include "RimFaultInViewCollection.h"
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#include "RimGeoMechCase.h"
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#include "RimGeoMechCellColors.h"
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#include "RimGeoMechView.h"
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#include "RimIntersection.h"
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#include "RimRegularLegendConfig.h"
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#include "RimSimWellInView.h"
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#include "RimSimWellInViewCollection.h"
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#include "RimTernaryLegendConfig.h"
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#include "RimWellPath.h"
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#include "RimWellPathCollection.h"
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#include "RiuGeoMechXfTensorResultAccessor.h"
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#include "RivHexGridIntersectionTools.h"
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#include "RivIntersectionGeometryGenerator.h"
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#include "RivIntersectionSourceInfo.h"
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#include "RivMeshLinesSourceInfo.h"
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#include "RivObjectSourceInfo.h"
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#include "RivPartPriority.h"
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#include "RivPipeGeometryGenerator.h"
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#include "RivResultToTextureMapper.h"
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#include "RivScalarMapperUtils.h"
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#include "RivSimWellPipeSourceInfo.h"
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#include "RivTernaryScalarMapper.h"
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#include "RivTernaryTextureCoordsCreator.h"
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#include "RivWellPathSourceInfo.h"
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#include "cafTensor3.h"
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#include "cvfDrawableGeo.h"
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#include "cvfDrawableText.h"
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#include "cvfGeometryTools.h"
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#include "cvfModelBasicList.h"
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#include "cvfPart.h"
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#include "cvfPrimitiveSetDirect.h"
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#include "cvfRenderStateDepth.h"
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#include "cvfRenderStatePoint.h"
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#include "cvfRenderState_FF.h"
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#include "cvfStructGridGeometryGenerator.h"
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#include "cvfTransform.h"
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#include "cvfqtUtils.h"
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#include <functional>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivIntersectionPartMgr::RivIntersectionPartMgr(RimIntersection* rimCrossSection, bool isFlattened)
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: m_rimCrossSection(rimCrossSection)
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, m_isFlattened(isFlattened)
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{
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CVF_ASSERT(m_rimCrossSection);
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m_crossSectionFacesTextureCoords = new cvf::Vec2fArray;
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cvf::Vec3d flattenedPolylineStartPoint;
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std::vector<std::vector<cvf::Vec3d>> polyLines = m_rimCrossSection->polyLines(&flattenedPolylineStartPoint);
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if (polyLines.size() > 0)
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{
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cvf::Vec3d direction = m_rimCrossSection->extrusionDirection();
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cvf::ref<RivIntersectionHexGridInterface> hexGrid = createHexGridInterface();
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m_crossSectionGenerator = new RivIntersectionGeometryGenerator(
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m_rimCrossSection, polyLines, direction, hexGrid.p(), m_isFlattened, flattenedPolylineStartPoint);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::applySingleColorEffect()
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{
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if (m_crossSectionGenerator.isNull()) return;
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caf::SurfaceEffectGenerator geometryEffgen(cvf::Color3f::OLIVE, caf::PO_1);
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
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if (m_crossSectionFaces.notNull())
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{
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m_crossSectionFaces->setEffect(geometryOnlyEffect.p());
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}
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// Update mesh colors as well, in case of change
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RiaPreferences* prefs = RiaApplication::instance()->preferences();
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if (m_crossSectionGridLines.notNull())
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{
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cvf::ref<cvf::Effect> eff;
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caf::MeshEffectGenerator CrossSectionEffGen(prefs->defaultGridLineColors());
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eff = CrossSectionEffGen.generateCachedEffect();
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m_crossSectionGridLines->setEffect(eff.p());
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}
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if (m_crossSectionFaultGridLines.notNull())
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{
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cvf::ref<cvf::Effect> eff;
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caf::MeshEffectGenerator CrossSectionEffGen(prefs->defaultFaultGridLineColors());
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eff = CrossSectionEffGen.generateCachedEffect();
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m_crossSectionFaultGridLines->setEffect(eff.p());
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::updateCellResultColor(size_t timeStepIndex,
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const cvf::ScalarMapper* scalarColorMapper,
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const RivTernaryScalarMapper* ternaryColorMapper)
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{
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CVF_ASSERT(scalarColorMapper);
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if (m_crossSectionGenerator.isNull()) return;
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if (!m_crossSectionGenerator->isAnyGeometryPresent()) return;
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RimEclipseView* eclipseView = nullptr;
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m_rimCrossSection->firstAncestorOrThisOfType(eclipseView);
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if (eclipseView)
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{
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RimEclipseCellColors* cellResultColors = eclipseView->cellResult();
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CVF_ASSERT(cellResultColors);
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CVF_ASSERT(ternaryColorMapper);
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// CrossSections
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if (m_crossSectionFaces.notNull())
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{
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if (cellResultColors->isTernarySaturationSelected())
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{
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RivTernaryTextureCoordsCreator texturer(cellResultColors, ternaryColorMapper, timeStepIndex);
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texturer.createTextureCoords(m_crossSectionFacesTextureCoords.p(),
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m_crossSectionGenerator->triangleToCellIndex());
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RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_crossSectionFaces.p(),
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m_crossSectionFacesTextureCoords.p(),
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ternaryColorMapper,
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1.0,
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caf::FC_NONE,
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eclipseView->isLightingDisabled());
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}
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else
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{
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CVF_ASSERT(m_crossSectionGenerator.notNull());
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cvf::ref<RigResultAccessor> resultAccessor;
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if (RiaDefines::isPerCellFaceResult(cellResultColors->resultVariable()))
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{
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resultAccessor = new RigHugeValResultAccessor;
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}
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else
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{
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resultAccessor = RigResultAccessorFactory::createFromResultDefinition(
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cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData(), 0, timeStepIndex, cellResultColors);
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}
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RivIntersectionPartMgr::calculateEclipseTextureCoordinates(m_crossSectionFacesTextureCoords.p(),
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m_crossSectionGenerator->triangleToCellIndex(),
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resultAccessor.p(),
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scalarColorMapper);
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RivScalarMapperUtils::applyTextureResultsToPart(m_crossSectionFaces.p(),
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m_crossSectionFacesTextureCoords.p(),
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scalarColorMapper,
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1.0,
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caf::FC_NONE,
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eclipseView->isLightingDisabled());
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}
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}
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}
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RimGeoMechView* geoView;
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m_rimCrossSection->firstAncestorOrThisOfType(geoView);
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if (geoView)
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{
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RimGeoMechCellColors* cellResultColors = geoView->cellResult();
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RigGeoMechCaseData* caseData = cellResultColors->ownerCaseData();
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if (!caseData) return;
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RigFemResultAddress resVarAddress = cellResultColors->resultAddress();
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if (resVarAddress.resultPosType == RIG_ELEMENT)
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{
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const std::vector<float>& resultValues =
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caseData->femPartResults()->resultValues(resVarAddress, 0, (int)timeStepIndex);
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const std::vector<size_t>& triangleToCellIdx = m_crossSectionGenerator->triangleToCellIndex();
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RivIntersectionPartMgr::calculateElementBasedGeoMechTextureCoords(
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m_crossSectionFacesTextureCoords.p(), resultValues, triangleToCellIdx, scalarColorMapper);
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}
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else if (resVarAddress.resultPosType == RIG_ELEMENT_NODAL_FACE)
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{
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// Special direction sensitive result calculation
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const cvf::Vec3fArray* triangelVxes = m_crossSectionGenerator->triangleVxes();
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if (resVarAddress.componentName == "Pazi" || resVarAddress.componentName == "Pinc")
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{
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RivIntersectionPartMgr::calculatePlaneAngleTextureCoords(
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m_crossSectionFacesTextureCoords.p(), triangelVxes, resVarAddress, scalarColorMapper);
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}
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else
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{
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const std::vector<RivIntersectionVertexWeights>& vertexWeights =
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m_crossSectionGenerator->triangleVxToCellCornerInterpolationWeights();
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RivIntersectionPartMgr::calculateGeoMechTensorXfTextureCoords(m_crossSectionFacesTextureCoords.p(),
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triangelVxes,
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vertexWeights,
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caseData,
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resVarAddress,
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(int)timeStepIndex,
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scalarColorMapper);
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}
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}
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else
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{
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// Do a "Hack" to show elm nodal and not nodal POR results
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if (resVarAddress.resultPosType == RIG_NODAL && resVarAddress.fieldName == "POR-Bar")
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resVarAddress.resultPosType = RIG_ELEMENT_NODAL;
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const std::vector<float>& resultValues =
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caseData->femPartResults()->resultValues(resVarAddress, 0, (int)timeStepIndex);
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RigFemPart* femPart = caseData->femParts()->part(0);
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bool isElementNodalResult = !(resVarAddress.resultPosType == RIG_NODAL);
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const std::vector<RivIntersectionVertexWeights>& vertexWeights =
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m_crossSectionGenerator->triangleVxToCellCornerInterpolationWeights();
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RivIntersectionPartMgr::calculateNodeOrElementNodeBasedGeoMechTextureCoords(m_crossSectionFacesTextureCoords.p(),
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vertexWeights,
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resultValues,
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isElementNodalResult,
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femPart,
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scalarColorMapper);
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}
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RivScalarMapperUtils::applyTextureResultsToPart(m_crossSectionFaces.p(),
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m_crossSectionFacesTextureCoords.p(),
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scalarColorMapper,
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1.0,
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caf::FC_NONE,
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geoView->isLightingDisabled());
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::calculateNodeOrElementNodeBasedGeoMechTextureCoords(
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cvf::Vec2fArray* textureCoords,
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const std::vector<RivIntersectionVertexWeights>& vertexWeights,
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const std::vector<float>& resultValues,
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bool isElementNodalResult,
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const RigFemPart* femPart,
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const cvf::ScalarMapper* mapper)
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{
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textureCoords->resize(vertexWeights.size());
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if (resultValues.size() == 0)
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{
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textureCoords->setAll(cvf::Vec2f(0.0, 1.0f));
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}
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else
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{
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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int vxCount = static_cast<int>(vertexWeights.size());
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#pragma omp parallel for schedule(dynamic)
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for (int triangleVxIdx = 0; triangleVxIdx < vxCount; ++triangleVxIdx)
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{
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float resValue = 0;
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int weightCount = vertexWeights[triangleVxIdx].size();
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for (int wIdx = 0; wIdx < weightCount; ++wIdx)
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{
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size_t resIdx;
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if (isElementNodalResult)
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{
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resIdx = vertexWeights[triangleVxIdx].vxId(wIdx);
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}
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else
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{
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resIdx = femPart->nodeIdxFromElementNodeResultIdx(vertexWeights[triangleVxIdx].vxId(wIdx));
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}
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resValue += resultValues[resIdx] * vertexWeights[triangleVxIdx].weight(wIdx);
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}
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if (resValue == HUGE_VAL || resValue != resValue) // a != a is true for NAN's
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{
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rawPtr[triangleVxIdx][1] = 1.0f;
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}
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else
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{
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rawPtr[triangleVxIdx] = mapper->mapToTextureCoord(resValue);
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}
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::calculateElementBasedGeoMechTextureCoords(cvf::Vec2fArray* textureCoords,
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const std::vector<float>& resultValues,
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const std::vector<size_t>& triangleToCellIdx,
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const cvf::ScalarMapper* mapper)
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{
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textureCoords->resize(triangleToCellIdx.size() * 3);
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if (resultValues.size() == 0)
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{
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textureCoords->setAll(cvf::Vec2f(0.0, 1.0f));
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}
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else
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{
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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for (size_t triangleIdx = 0; triangleIdx < triangleToCellIdx.size(); triangleIdx++)
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{
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size_t resIdx = triangleToCellIdx[triangleIdx];
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float resValue = resultValues[resIdx];
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size_t triangleVxIdx = triangleIdx * 3;
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if (resValue == HUGE_VAL || resValue != resValue) // a != a is true for NAN's
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{
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rawPtr[triangleVxIdx][1] = 1.0f;
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rawPtr[triangleVxIdx + 1][1] = 1.0f;
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rawPtr[triangleVxIdx + 2][1] = 1.0f;
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}
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else
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{
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rawPtr[triangleVxIdx] = mapper->mapToTextureCoord(resValue);
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rawPtr[triangleVxIdx + 1] = mapper->mapToTextureCoord(resValue);
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rawPtr[triangleVxIdx + 2] = mapper->mapToTextureCoord(resValue);
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}
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::calculateGeoMechTensorXfTextureCoords(cvf::Vec2fArray* textureCoords,
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const cvf::Vec3fArray* triangelVertices,
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const std::vector<RivIntersectionVertexWeights>& vertexWeights,
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RigGeoMechCaseData* caseData,
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const RigFemResultAddress& resVarAddress,
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int timeStepIdx,
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const cvf::ScalarMapper* mapper)
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{
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RiuGeoMechXfTensorResultAccessor accessor(caseData->femPartResults(), resVarAddress, timeStepIdx);
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textureCoords->resize(vertexWeights.size());
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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int vxCount = static_cast<int>(vertexWeights.size());
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int triCount = vxCount / 3;
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#pragma omp parallel for schedule(dynamic)
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for (int triangleIdx = 0; triangleIdx < triCount; ++triangleIdx)
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{
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int triangleVxStartIdx = triangleIdx * 3;
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float values[3];
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accessor.calculateInterpolatedValue(
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&((*triangelVertices)[triangleVxStartIdx]), &(vertexWeights[triangleVxStartIdx]), values);
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rawPtr[triangleVxStartIdx + 0] =
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(values[0] != std::numeric_limits<float>::infinity()) ? mapper->mapToTextureCoord(values[0]) : cvf::Vec2f(0.0f, 1.0f);
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rawPtr[triangleVxStartIdx + 1] =
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(values[1] != std::numeric_limits<float>::infinity()) ? mapper->mapToTextureCoord(values[1]) : cvf::Vec2f(0.0f, 1.0f);
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rawPtr[triangleVxStartIdx + 2] =
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(values[2] != std::numeric_limits<float>::infinity()) ? mapper->mapToTextureCoord(values[2]) : cvf::Vec2f(0.0f, 1.0f);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::calculatePlaneAngleTextureCoords(cvf::Vec2fArray* textureCoords,
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const cvf::Vec3fArray* triangelVertices,
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const RigFemResultAddress& resVarAddress,
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const cvf::ScalarMapper* mapper)
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{
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textureCoords->resize(triangelVertices->size());
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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int vxCount = static_cast<int>(triangelVertices->size());
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int triCount = vxCount / 3;
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std::function<float(const RiaOffshoreSphericalCoords&)> operation;
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if (resVarAddress.componentName == "Pazi")
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{
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operation = [](const RiaOffshoreSphericalCoords& sphCoord) { return (float)sphCoord.azi(); };
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}
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else if (resVarAddress.componentName == "Pinc")
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{
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operation = [](const RiaOffshoreSphericalCoords& sphCoord) { return (float)sphCoord.inc(); };
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}
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#pragma omp parallel for schedule(dynamic)
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for (int triangleIdx = 0; triangleIdx < triCount; ++triangleIdx)
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{
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int triangleVxStartIdx = triangleIdx * 3;
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const cvf::Vec3f* triangle = &((*triangelVertices)[triangleVxStartIdx]);
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cvf::Mat3f rotMx =
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cvf::GeometryTools::computePlaneHorizontalRotationMx(triangle[1] - triangle[0], triangle[2] - triangle[0]);
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RiaOffshoreSphericalCoords sphCoord(
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cvf::Vec3f(rotMx.rowCol(0, 2), rotMx.rowCol(1, 2), rotMx.rowCol(2, 2))); // Use Ez from the matrix as plane normal
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float angle = cvf::Math::toDegrees(operation(sphCoord));
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cvf::Vec2f texCoord =
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(angle != std::numeric_limits<float>::infinity()) ? mapper->mapToTextureCoord(angle) : cvf::Vec2f(0.0f, 1.0f);
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rawPtr[triangleVxStartIdx + 0] = texCoord;
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rawPtr[triangleVxStartIdx + 1] = texCoord;
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rawPtr[triangleVxStartIdx + 2] = texCoord;
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}
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}
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//--------------------------------------------------------------------------------------------------
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/// Calculates the texture coordinates in a "nearly" one dimensional texture.
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/// Undefined values are coded with a y-texturecoordinate value of 1.0 instead of the normal 0.5
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionPartMgr::calculateEclipseTextureCoordinates(cvf::Vec2fArray* textureCoords,
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const std::vector<size_t>& triangleToCellIdxMap,
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const RigResultAccessor* resultAccessor,
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const cvf::ScalarMapper* mapper)
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{
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if (!resultAccessor) return;
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size_t numVertices = triangleToCellIdxMap.size() * 3;
|
|
|
|
textureCoords->resize(numVertices);
|
|
cvf::Vec2f* rawPtr = textureCoords->ptr();
|
|
|
|
int triangleCount = static_cast<int>(triangleToCellIdxMap.size());
|
|
|
|
#pragma omp parallel for
|
|
for (int tIdx = 0; tIdx < triangleCount; tIdx++)
|
|
{
|
|
double cellScalarValue = resultAccessor->cellScalarGlobIdx(triangleToCellIdxMap[tIdx]);
|
|
cvf::Vec2f texCoord = mapper->mapToTextureCoord(cellScalarValue);
|
|
if (cellScalarValue == HUGE_VAL || cellScalarValue != cellScalarValue) // a != a is true for NAN's
|
|
{
|
|
texCoord[1] = 1.0f;
|
|
}
|
|
|
|
size_t j;
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
rawPtr[tIdx * 3 + j] = texCoord;
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::generatePartGeometry()
|
|
{
|
|
if (m_crossSectionGenerator.isNull()) return;
|
|
|
|
bool useBufferObjects = true;
|
|
// Surface geometry
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> geo = m_crossSectionGenerator->generateSurface();
|
|
if (geo.notNull())
|
|
{
|
|
geo->computeNormals();
|
|
|
|
if (useBufferObjects)
|
|
{
|
|
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section");
|
|
part->setDrawable(geo.p());
|
|
|
|
// Set mapping from triangle face index to cell index
|
|
cvf::ref<RivIntersectionSourceInfo> si = new RivIntersectionSourceInfo(m_crossSectionGenerator.p());
|
|
part->setSourceInfo(si.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setEnableMask(intersectionCellFaceBit);
|
|
part->setPriority(RivPartPriority::PartType::Intersection);
|
|
|
|
m_crossSectionFaces = part;
|
|
}
|
|
}
|
|
|
|
// Cell Mesh geometry
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> geoMesh = m_crossSectionGenerator->createMeshDrawable();
|
|
if (geoMesh.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section mesh");
|
|
part->setDrawable(geoMesh.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setEnableMask(intersectionCellMeshBit);
|
|
part->setPriority(RivPartPriority::PartType::MeshLines);
|
|
|
|
part->setSourceInfo(new RivMeshLinesSourceInfo(m_rimCrossSection));
|
|
|
|
m_crossSectionGridLines = part;
|
|
}
|
|
}
|
|
|
|
// Fault Mesh geometry
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> geoMesh = m_crossSectionGenerator->createFaultMeshDrawable();
|
|
if (geoMesh.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section faultmesh");
|
|
part->setDrawable(geoMesh.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setEnableMask(intersectionFaultMeshBit);
|
|
part->setPriority(RivPartPriority::PartType::FaultMeshLines);
|
|
|
|
part->setSourceInfo(new RivMeshLinesSourceInfo(m_rimCrossSection));
|
|
|
|
m_crossSectionFaultGridLines = part;
|
|
}
|
|
}
|
|
createPolyLineParts(useBufferObjects);
|
|
|
|
createExtrusionDirParts(useBufferObjects);
|
|
|
|
if (m_isFlattened) createFaultLabelParts(m_crossSectionGenerator->faultMeshLabelAndAnchorPositions());
|
|
|
|
applySingleColorEffect();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::createFaultLabelParts(const std::vector<std::pair<QString, cvf::Vec3d>>& labelAndAnchors)
|
|
{
|
|
m_faultMeshLabels = nullptr;
|
|
m_faultMeshLabelLines = nullptr;
|
|
|
|
if (!labelAndAnchors.size()) return;
|
|
|
|
RimEclipseView* eclipseView = nullptr;
|
|
m_rimCrossSection->firstAncestorOrThisOfType(eclipseView);
|
|
RimFaultInViewCollection* faultInViewColl = eclipseView->faultCollection();
|
|
|
|
if (!(eclipseView && faultInViewColl->showFaultLabel())) return;
|
|
|
|
cvf::Color3f defWellLabelColor = faultInViewColl->faultLabelColor();
|
|
cvf::Font* font = RiaApplication::instance()->customFont();
|
|
|
|
std::vector<cvf::Vec3f> lineVertices;
|
|
|
|
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
|
|
{
|
|
drawableText->setFont(font);
|
|
drawableText->setCheckPosVisible(false);
|
|
drawableText->setDrawBorder(false);
|
|
drawableText->setDrawBackground(false);
|
|
drawableText->setVerticalAlignment(cvf::TextDrawer::BASELINE);
|
|
drawableText->setTextColor(defWellLabelColor);
|
|
}
|
|
|
|
cvf::BoundingBox bb = m_crossSectionFaces->boundingBox();
|
|
double labelZOffset = bb.extent().z() / 10;
|
|
int visibleFaultNameCount = 0;
|
|
|
|
for (const auto& labelAndAnchorPair : labelAndAnchors)
|
|
{
|
|
RimFaultInView* fault = faultInViewColl->findFaultByName(labelAndAnchorPair.first);
|
|
|
|
if (!(fault && fault->showFault())) continue;
|
|
|
|
cvf::String cvfString = cvfqt::Utils::toString(labelAndAnchorPair.first);
|
|
cvf::Vec3f textCoord(labelAndAnchorPair.second);
|
|
|
|
textCoord.z() += labelZOffset;
|
|
drawableText->addText(cvfString, textCoord);
|
|
|
|
lineVertices.push_back(cvf::Vec3f(labelAndAnchorPair.second));
|
|
lineVertices.push_back(textCoord);
|
|
visibleFaultNameCount++;
|
|
}
|
|
|
|
if (visibleFaultNameCount == 0) return;
|
|
|
|
// Labels part
|
|
{
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Fault mesh label : text ");
|
|
part->setDrawable(drawableText.p());
|
|
|
|
cvf::ref<cvf::Effect> eff = new cvf::Effect;
|
|
|
|
part->setEffect(eff.p());
|
|
part->setPriority(RivPartPriority::PartType::Text);
|
|
part->updateBoundingBox();
|
|
|
|
m_faultMeshLabels = part;
|
|
}
|
|
|
|
// Lines to labels part
|
|
{
|
|
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
|
|
vertices->assign(lineVertices);
|
|
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
|
|
geo->setVertexArray(vertices.p());
|
|
|
|
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
|
|
primSet->setStartIndex(0);
|
|
primSet->setIndexCount(vertices->size());
|
|
geo->addPrimitiveSet(primSet.p());
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Anchor lines for fault mesh labels");
|
|
part->setDrawable(geo.p());
|
|
|
|
part->updateBoundingBox();
|
|
|
|
caf::MeshEffectGenerator gen(RiaApplication::instance()->preferences()->defaultFaultGridLineColors());
|
|
cvf::ref<cvf::Effect> eff = gen.generateCachedEffect();
|
|
|
|
part->setEffect(eff.p());
|
|
m_faultMeshLabelLines = part;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::createPolyLineParts(bool useBufferObjects)
|
|
{
|
|
// Highlight line
|
|
|
|
m_highlightLineAlongPolyline = nullptr;
|
|
m_highlightPointsForPolyline = nullptr;
|
|
|
|
if (m_rimCrossSection->type == RimIntersection::CS_POLYLINE || m_rimCrossSection->type == RimIntersection::CS_AZIMUTHLINE)
|
|
{
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> polylineGeo = m_crossSectionGenerator->createLineAlongPolylineDrawable();
|
|
if (polylineGeo.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
polylineGeo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section Polyline");
|
|
part->setDrawable(polylineGeo.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setPriority(RivPartPriority::PartType::Highlight);
|
|
|
|
// Always show this part, also when mesh is turned off
|
|
// part->setEnableMask(meshFaultBit);
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
|
|
eff = lineEffGen.generateUnCachedEffect();
|
|
|
|
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
|
|
depth->enableDepthTest(false);
|
|
eff->setRenderState(depth.p());
|
|
|
|
part->setEffect(eff.p());
|
|
|
|
m_highlightLineAlongPolyline = part;
|
|
}
|
|
}
|
|
|
|
cvf::ref<cvf::DrawableGeo> polylinePointsGeo = m_crossSectionGenerator->createPointsFromPolylineDrawable();
|
|
if (polylinePointsGeo.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
polylinePointsGeo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section Polyline");
|
|
part->setDrawable(polylinePointsGeo.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setPriority(RivPartPriority::PartType::Highlight);
|
|
|
|
// Always show this part, also when mesh is turned off
|
|
// part->setEnableMask(meshFaultBit);
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
|
|
eff = lineEffGen.generateUnCachedEffect();
|
|
|
|
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
|
|
depth->enableDepthTest(false);
|
|
eff->setRenderState(depth.p());
|
|
|
|
cvf::ref<cvf::RenderStatePoint> pointRendState = new cvf::RenderStatePoint(cvf::RenderStatePoint::FIXED_SIZE);
|
|
pointRendState->setSize(5.0f);
|
|
eff->setRenderState(pointRendState.p());
|
|
|
|
part->setEffect(eff.p());
|
|
|
|
m_highlightPointsForPolyline = part;
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::createExtrusionDirParts(bool useBufferObjects)
|
|
{
|
|
m_highlightLineAlongExtrusionDir = nullptr;
|
|
m_highlightPointsForExtrusionDir = nullptr;
|
|
|
|
if (m_rimCrossSection->direction() == RimIntersection::CS_TWO_POINTS)
|
|
{
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> polylineGeo = m_crossSectionGenerator->createLineAlongExtrusionLineDrawable(
|
|
m_rimCrossSection->polyLinesForExtrusionDirection());
|
|
if (polylineGeo.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
polylineGeo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section Polyline");
|
|
part->setDrawable(polylineGeo.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setPriority(RivPartPriority::PartType::Highlight);
|
|
|
|
// Always show this part, also when mesh is turned off
|
|
// part->setEnableMask(meshFaultBit);
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
|
|
eff = lineEffGen.generateUnCachedEffect();
|
|
|
|
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
|
|
depth->enableDepthTest(false);
|
|
eff->setRenderState(depth.p());
|
|
|
|
part->setEffect(eff.p());
|
|
|
|
m_highlightLineAlongExtrusionDir = part;
|
|
}
|
|
}
|
|
|
|
cvf::ref<cvf::DrawableGeo> polylinePointsGeo =
|
|
m_crossSectionGenerator->createPointsFromExtrusionLineDrawable(m_rimCrossSection->polyLinesForExtrusionDirection());
|
|
if (polylinePointsGeo.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
polylinePointsGeo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section Polyline");
|
|
part->setDrawable(polylinePointsGeo.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setPriority(RivPartPriority::PartType::Highlight);
|
|
|
|
// Always show this part, also when mesh is turned off
|
|
// part->setEnableMask(meshFaultBit);
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
|
|
eff = lineEffGen.generateUnCachedEffect();
|
|
|
|
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
|
|
depth->enableDepthTest(false);
|
|
eff->setRenderState(depth.p());
|
|
|
|
cvf::ref<cvf::RenderStatePoint> pointRendState = new cvf::RenderStatePoint(cvf::RenderStatePoint::FIXED_SIZE);
|
|
pointRendState->setSize(5.0f);
|
|
eff->setRenderState(pointRendState.p());
|
|
|
|
part->setEffect(eff.p());
|
|
|
|
m_highlightPointsForExtrusionDir = part;
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::appendNativeCrossSectionFacesToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
|
|
{
|
|
if (m_crossSectionFaces.isNull())
|
|
{
|
|
generatePartGeometry();
|
|
}
|
|
|
|
if (m_crossSectionFaces.notNull())
|
|
{
|
|
m_crossSectionFaces->setTransform(scaleTransform);
|
|
model->addPart(m_crossSectionFaces.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
|
|
{
|
|
if (m_crossSectionGridLines.isNull())
|
|
{
|
|
generatePartGeometry();
|
|
}
|
|
|
|
if (m_crossSectionGridLines.notNull())
|
|
{
|
|
m_crossSectionGridLines->setTransform(scaleTransform);
|
|
model->addPart(m_crossSectionGridLines.p());
|
|
}
|
|
|
|
if (m_crossSectionFaultGridLines.notNull())
|
|
{
|
|
m_crossSectionFaultGridLines->setTransform(scaleTransform);
|
|
model->addPart(m_crossSectionFaultGridLines.p());
|
|
}
|
|
|
|
if (m_faultMeshLabelLines.notNull())
|
|
{
|
|
m_faultMeshLabelLines->setTransform(scaleTransform);
|
|
model->addPart(m_faultMeshLabelLines.p());
|
|
}
|
|
|
|
if (m_faultMeshLabels.notNull())
|
|
{
|
|
m_faultMeshLabels->setTransform(scaleTransform);
|
|
model->addPart(m_faultMeshLabels.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivIntersectionPartMgr::appendPolylinePartsToModel(Rim3dView& view,
|
|
cvf::ModelBasicList* model,
|
|
cvf::Transform* scaleTransform)
|
|
{
|
|
Rim2dIntersectionView* curr2dView = dynamic_cast<Rim2dIntersectionView*>(&view);
|
|
|
|
if (m_rimCrossSection->inputPolyLineFromViewerEnabled || (curr2dView && curr2dView->showDefiningPoints()))
|
|
{
|
|
if (m_highlightLineAlongPolyline.notNull())
|
|
{
|
|
m_highlightLineAlongPolyline->setTransform(scaleTransform);
|
|
model->addPart(m_highlightLineAlongPolyline.p());
|
|
}
|
|
|
|
if (m_highlightPointsForPolyline.notNull())
|
|
{
|
|
m_highlightPointsForPolyline->setTransform(scaleTransform);
|
|
model->addPart(m_highlightPointsForPolyline.p());
|
|
}
|
|
}
|
|
|
|
if (m_rimCrossSection->inputExtrusionPointsFromViewerEnabled)
|
|
{
|
|
if (m_highlightLineAlongExtrusionDir.notNull())
|
|
{
|
|
m_highlightLineAlongExtrusionDir->setTransform(scaleTransform);
|
|
model->addPart(m_highlightLineAlongExtrusionDir.p());
|
|
}
|
|
|
|
if (m_highlightPointsForExtrusionDir.notNull())
|
|
{
|
|
m_highlightPointsForExtrusionDir->setTransform(scaleTransform);
|
|
model->addPart(m_highlightPointsForExtrusionDir.p());
|
|
}
|
|
}
|
|
|
|
if (m_rimCrossSection->inputTwoAzimuthPointsFromViewerEnabled || (curr2dView && curr2dView->showDefiningPoints()))
|
|
{
|
|
if (m_highlightLineAlongPolyline.notNull())
|
|
{
|
|
m_highlightLineAlongPolyline->setTransform(scaleTransform);
|
|
model->addPart(m_highlightLineAlongPolyline.p());
|
|
}
|
|
|
|
if (m_highlightPointsForPolyline.notNull())
|
|
{
|
|
m_highlightPointsForPolyline->setTransform(scaleTransform);
|
|
model->addPart(m_highlightPointsForPolyline.p());
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const RimIntersection* RivIntersectionPartMgr::intersection() const
|
|
{
|
|
return m_rimCrossSection.p();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::Mat4d RivIntersectionPartMgr::unflattenTransformMatrix(const cvf::Vec3d& intersectionPointFlat)
|
|
{
|
|
return m_crossSectionGenerator->unflattenTransformMatrix(intersectionPointFlat);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<RivIntersectionHexGridInterface> RivIntersectionPartMgr::createHexGridInterface()
|
|
{
|
|
RimEclipseView* eclipseView;
|
|
m_rimCrossSection->firstAncestorOrThisOfType(eclipseView);
|
|
if (eclipseView)
|
|
{
|
|
RigMainGrid* grid = eclipseView->mainGrid();
|
|
return new RivEclipseIntersectionGrid(grid, eclipseView->currentActiveCellInfo(), m_rimCrossSection->showInactiveCells());
|
|
}
|
|
|
|
RimGeoMechView* geoView;
|
|
m_rimCrossSection->firstAncestorOrThisOfType(geoView);
|
|
if (geoView && geoView->femParts() && geoView->femParts()->partCount())
|
|
{
|
|
RigFemPart* femPart = geoView->femParts()->part(0);
|
|
|
|
return new RivFemIntersectionGrid(femPart);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|