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100 lines
4.5 KiB
C++
100 lines
4.5 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) Ceetron Solutions AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include <iostream>
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#include "gtest/gtest.h"
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#include "../cafHexGridIntersectionTools.h"
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TEST(cafHexIntersectionTools, basic)
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{
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std::vector<cvf::Vec3d> triangleVxes = {{0.0, 0.5, 0.0}, {1.0, 0.5, 0.0}, {0.0, 1.0, 0.0}, {1.0, 0.5, 0.0}, {1.0, 0.8, 0.0}, {0.0, 1.0, 0.0} };
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std::vector<cvf::Vec3d> polygon2 = {{0.5, 0.0, 2002.0}, {1.0, 0.0, 2000.0}, {0.5, 1.0, 2001.0}};
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const std::vector<int> cellFaceForEachTriangleEdge = { 1, 6, 4, 2, 3, 6 };
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const cvf::Vec3d tp1 = {0.5, 0.01, 0.0};
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const cvf::Vec3d tp2 = {1.0, 0.0, 0.0};
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const cvf::Vec3d tp3 = {0.5, 1.0, 0.0};
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std::vector<cvf::Vec3d> clippedTriangleVxes;
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std::vector<int> cellFaceForEachClippedTriangleEdge;
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caf::HexGridIntersectionTools::clipPlanarTrianglesWithInPlaneTriangle(triangleVxes,
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cellFaceForEachTriangleEdge,
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tp1,
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tp2,
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tp3,
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&clippedTriangleVxes,
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&cellFaceForEachClippedTriangleEdge);
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for ( auto& point : clippedTriangleVxes )
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{
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//std::cout << " ( " << point[0] << ", " << point[1] << ", " << point[2] << " )" << std::endl;
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}
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for ( auto& face : cellFaceForEachClippedTriangleEdge )
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{
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//std::cout << " [ " << face << " ]" << std::endl;
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}
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EXPECT_NEAR(0.5, clippedTriangleVxes[7][0], 1e-7);
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EXPECT_NEAR(0.5, clippedTriangleVxes[7][1], 1e-7);
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EXPECT_NEAR(0.75, clippedTriangleVxes[2][0], 1e-7);
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EXPECT_NEAR(0.5, clippedTriangleVxes[2][1], 1e-7);
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EXPECT_NEAR(0.555555, clippedTriangleVxes[13][0], 1e-5);
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EXPECT_NEAR(0.888888, clippedTriangleVxes[13][1], 1e-5);
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EXPECT_NEAR(0.5, clippedTriangleVxes[9][0], 1e-7);
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EXPECT_NEAR(0.9, clippedTriangleVxes[9][1], 1e-7);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[0]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[1]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[2]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[3]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[4]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[5]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[6]);
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EXPECT_EQ(1, cellFaceForEachClippedTriangleEdge[7]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[8]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[9]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[10]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[11]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[12]);
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EXPECT_EQ(3, cellFaceForEachClippedTriangleEdge[13]);
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EXPECT_EQ(6, cellFaceForEachClippedTriangleEdge[14]);
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} |