mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-26 00:06:49 -06:00
28a0e1107c
Moved clamping of time step to zero for static results into factory
565 lines
22 KiB
C++
565 lines
22 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (C) Statoil ASA
|
|
// Copyright (C) Ceetron Solutions AS
|
|
//
|
|
// ResInsight is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
|
|
// for more details.
|
|
//
|
|
/////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "RivCrossSectionPartMgr.h"
|
|
|
|
#include "RigCaseCellResultsData.h"
|
|
#include "RigCaseData.h"
|
|
#include "RigFemPartCollection.h"
|
|
#include "RigFemPartResultsCollection.h"
|
|
#include "RigGeoMechCaseData.h"
|
|
#include "RigResultAccessor.h"
|
|
#include "RigResultAccessorFactory.h"
|
|
|
|
#include "RimCrossSection.h"
|
|
#include "RimEclipseCase.h"
|
|
#include "RimEclipseCellColors.h"
|
|
#include "RimEclipseView.h"
|
|
#include "RimGeoMechCase.h"
|
|
#include "RimGeoMechCellColors.h"
|
|
#include "RimGeoMechView.h"
|
|
#include "RimTernaryLegendConfig.h"
|
|
|
|
#include "RivCrossSectionSourceInfo.h"
|
|
#include "RivResultToTextureMapper.h"
|
|
#include "RivScalarMapperUtils.h"
|
|
#include "RivTernaryScalarMapper.h"
|
|
#include "RivTernaryTextureCoordsCreator.h"
|
|
|
|
#include "cvfDrawableGeo.h"
|
|
#include "cvfModelBasicList.h"
|
|
#include "cvfPart.h"
|
|
#include "cvfPrimitiveSetDirect.h"
|
|
#include "cvfRenderState_FF.h"
|
|
#include "cvfRenderStateDepth.h"
|
|
#include "cvfRenderStatePoint.h"
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
RivCrossSectionPartMgr::RivCrossSectionPartMgr(const RimCrossSection* rimCrossSection)
|
|
: m_rimCrossSection(rimCrossSection),
|
|
m_defaultColor(cvf::Color3::WHITE)
|
|
{
|
|
CVF_ASSERT(m_rimCrossSection);
|
|
|
|
m_crossSectionFacesTextureCoords = new cvf::Vec2fArray;
|
|
|
|
computeData();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::applySingleColorEffect()
|
|
{
|
|
if (m_crossSectionGenerator.isNull()) return;
|
|
|
|
m_defaultColor = cvf::Color3f::OLIVE;//m_rimCrossSection->CrossSectionColor();
|
|
this->updatePartEffect();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::updateCellResultColor(size_t timeStepIndex)
|
|
{
|
|
if (m_crossSectionGenerator.isNull()) return;
|
|
|
|
if (!m_crossSectionGenerator->isAnyGeometryPresent()) return;
|
|
|
|
RimEclipseView* eclipseView;
|
|
m_rimCrossSection->firstAnchestorOrThisOfType(eclipseView);
|
|
|
|
if (eclipseView)
|
|
{
|
|
RimEclipseCellColors* cellResultColors = eclipseView->cellResult();
|
|
CVF_ASSERT(cellResultColors);
|
|
|
|
RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultColors->porosityModel());
|
|
RigCaseData* eclipseCase = eclipseView->eclipseCase()->reservoirData();
|
|
|
|
// CrossSections
|
|
if (m_crossSectionFaces.notNull())
|
|
{
|
|
if (cellResultColors->isTernarySaturationSelected())
|
|
{
|
|
RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(), timeStepIndex);
|
|
|
|
texturer.createTextureCoords(m_crossSectionFacesTextureCoords.p(), m_crossSectionGenerator->triangleToCellIndex());
|
|
|
|
const RivTernaryScalarMapper* mapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
|
|
RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_crossSectionFaces.p(),
|
|
m_crossSectionFacesTextureCoords.p(),
|
|
mapper,
|
|
1.0,
|
|
caf::FC_NONE,
|
|
eclipseView->isLightingDisabled());
|
|
}
|
|
else
|
|
{
|
|
CVF_ASSERT(m_crossSectionGenerator.notNull());
|
|
|
|
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
|
|
cvf::ref<RigResultAccessor> resultAccessor;
|
|
|
|
if (RimDefines::isPerCellFaceResult(cellResultColors->resultVariable()))
|
|
{
|
|
resultAccessor = new RigHugeValResultAccessor;
|
|
}
|
|
else
|
|
{
|
|
resultAccessor = RigResultAccessorFactory::createResultAccessor(cellResultColors->reservoirView()->eclipseCase()->reservoirData(),
|
|
0,
|
|
timeStepIndex,
|
|
cellResultColors);
|
|
}
|
|
|
|
RivCrossSectionPartMgr::calculateEclipseTextureCoordinates(m_crossSectionFacesTextureCoords.p(),
|
|
m_crossSectionGenerator->triangleToCellIndex(),
|
|
resultAccessor.p(),
|
|
mapper);
|
|
|
|
|
|
RivScalarMapperUtils::applyTextureResultsToPart(m_crossSectionFaces.p(),
|
|
m_crossSectionFacesTextureCoords.p(),
|
|
mapper,
|
|
1.0,
|
|
caf::FC_NONE,
|
|
eclipseView->isLightingDisabled());
|
|
}
|
|
}
|
|
}
|
|
|
|
RimGeoMechView* geoView;
|
|
m_rimCrossSection->firstAnchestorOrThisOfType(geoView);
|
|
|
|
if (geoView)
|
|
{
|
|
RimGeoMechCellColors* cellResultColors = geoView->cellResult();
|
|
RigGeoMechCaseData* caseData = cellResultColors->ownerCaseData();
|
|
|
|
if (!caseData) return;
|
|
|
|
RigFemResultAddress resVarAddress = cellResultColors->resultAddress();
|
|
|
|
// Do a "Hack" to show elm nodal and not nodal POR results
|
|
if (resVarAddress.resultPosType == RIG_NODAL && resVarAddress.fieldName == "POR-Bar") resVarAddress.resultPosType = RIG_ELEMENT_NODAL;
|
|
|
|
const std::vector<RivVertexWeights> &vertexWeights = m_crossSectionGenerator->triangleVxToCellCornerInterpolationWeights();
|
|
const std::vector<float>& resultValues = caseData->femPartResults()->resultValues(resVarAddress, 0, (int)timeStepIndex);
|
|
bool isElementNodalResult = !(resVarAddress.resultPosType == RIG_NODAL);
|
|
RigFemPart* femPart = caseData->femParts()->part(0);
|
|
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
|
|
|
|
RivCrossSectionPartMgr::calculateGeoMechTextureCoords(m_crossSectionFacesTextureCoords.p(),
|
|
vertexWeights,
|
|
resultValues,
|
|
isElementNodalResult,
|
|
femPart,
|
|
mapper);
|
|
|
|
RivScalarMapperUtils::applyTextureResultsToPart(m_crossSectionFaces.p(),
|
|
m_crossSectionFacesTextureCoords.p(),
|
|
mapper,
|
|
1.0,
|
|
caf::FC_NONE,
|
|
geoView->isLightingDisabled());
|
|
}
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::calculateGeoMechTextureCoords(cvf::Vec2fArray* textureCoords,
|
|
const std::vector<RivVertexWeights> &vertexWeights,
|
|
const std::vector<float> &resultValues,
|
|
bool isElementNodalResult,
|
|
const RigFemPart* femPart,
|
|
const cvf::ScalarMapper* mapper)
|
|
{
|
|
textureCoords->resize(vertexWeights.size());
|
|
|
|
if (resultValues.size() == 0)
|
|
{
|
|
textureCoords->setAll(cvf::Vec2f(0.0, 1.0f));
|
|
}
|
|
else
|
|
{
|
|
cvf::Vec2f* rawPtr = textureCoords->ptr();
|
|
|
|
int vxCount = static_cast<int>(vertexWeights.size());
|
|
|
|
#pragma omp parallel for schedule(dynamic)
|
|
for (int triangleVxIdx = 0; triangleVxIdx < vxCount; ++triangleVxIdx)
|
|
{
|
|
float resValue = 0;
|
|
int weightCount = vertexWeights[triangleVxIdx].size();
|
|
for (int wIdx = 0; wIdx < weightCount; ++wIdx)
|
|
{
|
|
size_t resIdx = isElementNodalResult ? vertexWeights[triangleVxIdx].vxId(wIdx) :
|
|
femPart->nodeIdxFromElementNodeResultIdx(vertexWeights[triangleVxIdx].vxId(wIdx));
|
|
resValue += resultValues[resIdx] * vertexWeights[triangleVxIdx].weight(wIdx);
|
|
}
|
|
|
|
if (resValue == HUGE_VAL || resValue != resValue) // a != a is true for NAN's
|
|
{
|
|
rawPtr[triangleVxIdx][1] = 1.0f;
|
|
}
|
|
else
|
|
{
|
|
rawPtr[triangleVxIdx] = mapper->mapToTextureCoord(resValue);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Calculates the texture coordinates in a "nearly" one dimensional texture.
|
|
/// Undefined values are coded with a y-texturecoordinate value of 1.0 instead of the normal 0.5
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::calculateEclipseTextureCoordinates(cvf::Vec2fArray* textureCoords,
|
|
const std::vector<size_t>& triangleToCellIdxMap,
|
|
const RigResultAccessor* resultAccessor,
|
|
const cvf::ScalarMapper* mapper)
|
|
{
|
|
if (!resultAccessor) return;
|
|
|
|
size_t numVertices = triangleToCellIdxMap.size()*3;
|
|
|
|
textureCoords->resize(numVertices);
|
|
cvf::Vec2f* rawPtr = textureCoords->ptr();
|
|
|
|
double cellScalarValue;
|
|
cvf::Vec2f texCoord;
|
|
|
|
int triangleCount = static_cast<int>(triangleToCellIdxMap.size());
|
|
|
|
#pragma omp parallel for private(texCoord, cellScalarValue)
|
|
for (int tIdx = 0; tIdx < triangleCount; tIdx++)
|
|
{
|
|
cellScalarValue = resultAccessor->cellScalarGlobIdx(triangleToCellIdxMap[tIdx]);
|
|
texCoord = mapper->mapToTextureCoord(cellScalarValue);
|
|
if (cellScalarValue == HUGE_VAL || cellScalarValue != cellScalarValue) // a != a is true for NAN's
|
|
{
|
|
texCoord[1] = 1.0f;
|
|
}
|
|
|
|
size_t j;
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
rawPtr[tIdx*3 + j] = texCoord;
|
|
}
|
|
}
|
|
}
|
|
|
|
const int priCrossSectionGeo = 1;
|
|
const int priNncGeo = 2;
|
|
const int priMesh = 3;
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::generatePartGeometry()
|
|
{
|
|
if (m_crossSectionGenerator.isNull()) return;
|
|
|
|
bool useBufferObjects = true;
|
|
// Surface geometry
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> geo = m_crossSectionGenerator->generateSurface();
|
|
if (geo.notNull())
|
|
{
|
|
geo->computeNormals();
|
|
|
|
if (useBufferObjects)
|
|
{
|
|
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section");
|
|
part->setDrawable(geo.p());
|
|
|
|
// Set mapping from triangle face index to cell index
|
|
cvf::ref<RivCrossSectionSourceInfo> si = new RivCrossSectionSourceInfo(m_crossSectionGenerator.p());
|
|
part->setSourceInfo(si.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setEnableMask(faultBit);
|
|
part->setPriority(priCrossSectionGeo);
|
|
|
|
m_crossSectionFaces = part;
|
|
}
|
|
}
|
|
|
|
// Mesh geometry
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> geoMesh = m_crossSectionGenerator->createMeshDrawable();
|
|
if (geoMesh.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section mesh");
|
|
part->setDrawable(geoMesh.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setEnableMask(meshFaultBit);
|
|
part->setPriority(priMesh);
|
|
|
|
m_crossSectionGridLines = part;
|
|
}
|
|
}
|
|
|
|
// Highlight line
|
|
|
|
m_highlightLineAlongPolyline = NULL;
|
|
m_highlightPointsForPolyline = NULL;
|
|
|
|
if (m_rimCrossSection->type == RimCrossSection::CS_POLYLINE)
|
|
{
|
|
{
|
|
cvf::ref<cvf::DrawableGeo> polylineGeo = m_crossSectionGenerator->createLineAlongPolylineDrawable();
|
|
if (polylineGeo.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
polylineGeo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section Polyline");
|
|
part->setDrawable(polylineGeo.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setPriority(10000);
|
|
|
|
// Always show this part, also when mesh is turned off
|
|
//part->setEnableMask(meshFaultBit);
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
|
|
eff = lineEffGen.generateUnCachedEffect();
|
|
|
|
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
|
|
depth->enableDepthTest(false);
|
|
eff->setRenderState(depth.p());
|
|
|
|
part->setEffect(eff.p());
|
|
|
|
m_highlightLineAlongPolyline = part;
|
|
}
|
|
}
|
|
|
|
cvf::ref<cvf::DrawableGeo> polylinePointsGeo = m_crossSectionGenerator->createPointsFromPolylineDrawable();
|
|
if (polylinePointsGeo.notNull())
|
|
{
|
|
if (useBufferObjects)
|
|
{
|
|
polylinePointsGeo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
|
|
}
|
|
|
|
cvf::ref<cvf::Part> part = new cvf::Part;
|
|
part->setName("Cross Section Polyline");
|
|
part->setDrawable(polylinePointsGeo.p());
|
|
|
|
part->updateBoundingBox();
|
|
part->setPriority(10000);
|
|
|
|
// Always show this part, also when mesh is turned off
|
|
//part->setEnableMask(meshFaultBit);
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator lineEffGen(cvf::Color3::MAGENTA);
|
|
eff = lineEffGen.generateUnCachedEffect();
|
|
|
|
cvf::ref<cvf::RenderStateDepth> depth = new cvf::RenderStateDepth;
|
|
depth->enableDepthTest(false);
|
|
eff->setRenderState(depth.p());
|
|
|
|
cvf::ref<cvf::RenderStatePoint> pointRendState = new cvf::RenderStatePoint(cvf::RenderStatePoint::FIXED_SIZE);
|
|
pointRendState->setSize(5.0f);
|
|
eff->setRenderState(pointRendState.p());
|
|
|
|
part->setEffect(eff.p());
|
|
|
|
m_highlightPointsForPolyline = part;
|
|
}
|
|
}
|
|
|
|
updatePartEffect();
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::updatePartEffect()
|
|
{
|
|
if (m_crossSectionGenerator.isNull()) return;
|
|
|
|
// Set deCrossSection effect
|
|
caf::SurfaceEffectGenerator geometryEffgen(m_defaultColor, caf::PO_1);
|
|
|
|
cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
|
|
|
|
if (m_crossSectionFaces.notNull())
|
|
{
|
|
m_crossSectionFaces->setEffect(geometryOnlyEffect.p());
|
|
}
|
|
|
|
// Update mesh colors as well, in case of change
|
|
//RiaPreferences* prefs = RiaApplication::instance()->preferences();
|
|
|
|
cvf::ref<cvf::Effect> eff;
|
|
caf::MeshEffectGenerator CrossSectionEffGen(cvf::Color3::WHITE);//prefs->defaultCrossSectionGridLineColors());
|
|
eff = CrossSectionEffGen.generateCachedEffect();
|
|
|
|
if (m_crossSectionGridLines.notNull())
|
|
{
|
|
m_crossSectionGridLines->setEffect(eff.p());
|
|
}
|
|
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::appendNativeCrossSectionFacesToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
|
|
{
|
|
if (m_crossSectionFaces.isNull())
|
|
{
|
|
generatePartGeometry();
|
|
}
|
|
|
|
if (m_crossSectionFaces.notNull())
|
|
{
|
|
m_crossSectionFaces->setTransform(scaleTransform);
|
|
model->addPart(m_crossSectionFaces.p());
|
|
}
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
|
|
{
|
|
if (m_crossSectionGridLines.isNull())
|
|
{
|
|
generatePartGeometry();
|
|
}
|
|
|
|
if (m_crossSectionGridLines.notNull())
|
|
{
|
|
m_crossSectionGridLines->setTransform(scaleTransform);
|
|
model->addPart(m_crossSectionGridLines.p());
|
|
}
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::appendPolylinePartsToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
|
|
{
|
|
if (m_highlightLineAlongPolyline.notNull())
|
|
{
|
|
m_highlightLineAlongPolyline->setTransform(scaleTransform);
|
|
model->addPart(m_highlightLineAlongPolyline.p());
|
|
}
|
|
if (m_highlightPointsForPolyline.notNull())
|
|
{
|
|
m_highlightPointsForPolyline->setTransform(scaleTransform);
|
|
model->addPart(m_highlightPointsForPolyline.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RivCrossSectionPartMgr::computeData()
|
|
{
|
|
std::vector< std::vector <cvf::Vec3d> > polyLines = m_rimCrossSection->polyLines();
|
|
if (polyLines.size() > 0)
|
|
{
|
|
cvf::Vec3d direction = extrusionDirection(polyLines[0]);
|
|
cvf::ref<RivCrossSectionHexGridIntf> hexGrid = createHexGridInterface();
|
|
m_crossSectionGenerator = new RivCrossSectionGeometryGenerator(m_rimCrossSection, polyLines, direction, hexGrid.p());
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<RivCrossSectionHexGridIntf> RivCrossSectionPartMgr::createHexGridInterface()
|
|
{
|
|
|
|
RimEclipseView* eclipseView;
|
|
m_rimCrossSection->firstAnchestorOrThisOfType(eclipseView);
|
|
if (eclipseView)
|
|
{
|
|
RigMainGrid* grid = NULL;
|
|
grid = eclipseView->eclipseCase()->reservoirData()->mainGrid();
|
|
return new RivEclipseCrossSectionGrid(grid, eclipseView->currentActiveCellInfo(), m_rimCrossSection->showInactiveCells());
|
|
}
|
|
|
|
RimGeoMechView* geoView;
|
|
m_rimCrossSection->firstAnchestorOrThisOfType(geoView);
|
|
if (geoView)
|
|
{
|
|
RigFemPart* femPart = geoView->geoMechCase()->geoMechData()->femParts()->part(0);
|
|
return new RivFemCrossSectionGrid(femPart);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::Vec3d RivCrossSectionPartMgr::extrusionDirection(const std::vector<cvf::Vec3d>& polyline) const
|
|
{
|
|
CVF_ASSERT(m_rimCrossSection);
|
|
|
|
cvf::Vec3d dir = cvf::Vec3d::Z_AXIS;
|
|
|
|
if (m_rimCrossSection->direction == RimCrossSection::CS_HORIZONTAL &&
|
|
polyline.size() > 1)
|
|
{
|
|
// Use first and last point of polyline to approximate orientation of polyline
|
|
// Then cross with Z axis to find extrusion direction
|
|
|
|
cvf::Vec3d polyLineDir = polyline[polyline.size() - 1] - polyline[0];
|
|
cvf::Vec3d up = cvf::Vec3d::Z_AXIS;
|
|
dir = polyLineDir ^ up;
|
|
}
|
|
|
|
return dir;
|
|
}
|
|
|