Files
ResInsight/Fwk/VizFwk/Tests/LibGeometry_UnitTests/cvfGeometryBuilderTriangles-Test.cpp
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sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

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C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfGeometryBuilderTriangles.h"
#include "gtest/gtest.h"
using namespace cvf;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(GeometryBuilderTrianglesTest, BasicConstruction)
{
GeometryBuilderTriangles b;
ref<Vec3fArray> vertices = b.vertices();
ref<UIntArray> faceList = b.triangles();
EXPECT_EQ(0u, vertices->size());
EXPECT_EQ(0u, faceList->size());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(GeometryBuilderTrianglesTest, AddVertices)
{
Vec3fArray inputVertexArr;
inputVertexArr.reserve(3);
inputVertexArr.add(Vec3f::X_AXIS);
inputVertexArr.add(Vec3f::Y_AXIS);
inputVertexArr.add(Vec3f::Z_AXIS);
GeometryBuilderTriangles b;
int indexOfFirstVertex = b.addVertices(inputVertexArr);
EXPECT_EQ(0, indexOfFirstVertex);
EXPECT_EQ(3u, b.vertices()->size());
indexOfFirstVertex = b.addVertices(inputVertexArr);
EXPECT_EQ(3, indexOfFirstVertex);
ref<Vec3fArray> va = b.vertices();
EXPECT_EQ(6u, va->size());
EXPECT_TRUE(va->get(0) == Vec3f::X_AXIS);
EXPECT_TRUE(va->get(1) == Vec3f::Y_AXIS);
EXPECT_TRUE(va->get(2) == Vec3f::Z_AXIS);
EXPECT_TRUE(va->get(3) == Vec3f::X_AXIS);
EXPECT_TRUE(va->get(4) == Vec3f::Y_AXIS);
EXPECT_TRUE(va->get(5) == Vec3f::Z_AXIS);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(GeometryBuilderTrianglesTest, AddTriangle)
{
GeometryBuilderTriangles b;
ASSERT_EQ(0u, b.triangles()->size());
b.addTriangle(10, 11, 12);
ref<UIntArray> tris = b.triangles();
ASSERT_EQ(3u, tris->size());
EXPECT_EQ(10, tris->get(0));
EXPECT_EQ(11, tris->get(1));
EXPECT_EQ(12, tris->get(2));
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(GeometryBuilderTrianglesTest, AddQuad)
{
GeometryBuilderTriangles b;
ASSERT_EQ(0u, b.triangles()->size());
b.addQuad(10, 11, 12, 13);
ref<UIntArray> tris = b.triangles();
ASSERT_EQ(6u, tris->size());
EXPECT_EQ(10, tris->get(0));
EXPECT_EQ(11, tris->get(1));
EXPECT_EQ(12, tris->get(2));
EXPECT_EQ(10, tris->get(3));
EXPECT_EQ(12, tris->get(4));
EXPECT_EQ(13, tris->get(5));
}