ResInsight/ApplicationCode/ProjectDataModel/Surfaces/RimSurface.h
jonjenssen 7cb9a071c1
Surface: Support for folders, copy and drag'n'drop (#6335)
* Enable surface reordering support. Automatically update surface in view ordering based on surface collection ordering

* Remove obsolete code

* Enable drag'n'drop support for surfaces within a surface collection. Still missing the collection update part.

* Bring back code lost in prev. commit

* Add code to accept drops in surface collections. Keep view  in sync.

* Add command for adding additional surface folders.

* Make sure we use the current surface collection as our parent when importing

* Enable name editing.
Make sure we use the correct surface collection when importing/creating surfaces

* More work on getting surface collections working.

* Clean up naming

* Make sure name for surfaceinviewcollection is read only

* Support drawing surfaces from subcollections, too

* Allow deleting subfolders.
Fix legends in view

* Refactor topmost flag for surface collections.

* Fix reload surface to work in all subfolders, too
Add copy surface skeleton. Actual copy operation is still missing

* Add support for copying surfaces

* Remove possibility to choose I and J slice directions for grid case surfaces.

* Fix warnings.

* Make sure we create the surface folder at the correct level

* More warning fix

* Use XML serialization for copy operation

* Fix missing delete

* Fix typo

* Remove unnecessary method.
2020-08-24 11:09:22 +02:00

82 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafPdmField.h"
#include "cafPdmObject.h"
#include "cafPdmFieldCvfColor.h"
#include "cafPdmProxyValueField.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include <vector>
class RigSurface;
class RimSurface : public caf::PdmObject
{
CAF_PDM_HEADER_INIT;
public:
RimSurface();
~RimSurface() override;
void setColor( const cvf::Color3f& color );
cvf::Color3f color() const;
RigSurface* surfaceData();
QString userDescription();
void setUserDescription( const QString& description );
virtual QString fullName() const;
virtual bool onLoadData() = 0;
virtual RimSurface* createCopy() = 0;
void loadDataIfRequired();
void reloadData();
protected:
void setSurfaceData( RigSurface* surface );
void applyDepthOffsetIfNeeded( std::vector<cvf::Vec3d>* vertices ) const;
double depthOffset() const;
void setDepthOffset( double depthoffset );
void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override;
void defineEditorAttribute( const caf::PdmFieldHandle* field,
QString uiConfigName,
caf::PdmUiEditorAttribute* attribute ) override;
static void applyDepthOffset( const cvf::Vec3d& offset, std::vector<cvf::Vec3d>* vertices );
caf::PdmFieldHandle* userDescriptionField() override;
virtual bool updateSurfaceData() = 0;
virtual void clearCachedNativeData() = 0;
private:
caf::PdmField<QString> m_userDescription;
caf::PdmField<cvf::Color3f> m_color;
caf::PdmField<double> m_depthOffset;
caf::PdmProxyValueField<QString> m_nameProxy;
cvf::ref<RigSurface> m_surfaceData;
};