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https://github.com/OPM/ResInsight.git
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67 lines
2.7 KiB
C++
67 lines
2.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2023 - Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RimFaultReactivationDataAccessor.h"
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#include "cvfObject.h"
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#include "cvfVector3.h"
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class RimEclipseCase;
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class RigEclipseCaseData;
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class RigMainGrid;
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class RigResultAccessor;
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class RigEclipseWellLogExtractor;
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class RigWellPath;
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//==================================================================================================
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///
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///
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//==================================================================================================
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class RimFaultReactivationDataAccessorPorePressure : public RimFaultReactivationDataAccessor
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{
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public:
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RimFaultReactivationDataAccessorPorePressure( RimEclipseCase* eclipseCase, double porePressureGradient, double seabedDepth );
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~RimFaultReactivationDataAccessorPorePressure();
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bool isMatching( RimFaultReactivation::Property property ) const override;
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double valueAtPosition( const cvf::Vec3d& position,
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const RigFaultReactivationModel& model,
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RimFaultReactivation::GridPart gridPart,
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double topDepth = std::numeric_limits<double>::infinity(),
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double bottomDepth = std::numeric_limits<double>::infinity(),
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size_t elementIndex = std::numeric_limits<size_t>::max() ) const override;
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private:
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void updateResultAccessor() override;
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static double calculatePorePressure( double depth, double gradient );
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RimEclipseCase* m_eclipseCase;
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RigEclipseCaseData* m_caseData;
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const RigMainGrid* m_mainGrid;
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double m_defaultPorePressureGradient;
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double m_seabedDepth;
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cvf::ref<RigResultAccessor> m_resultAccessor;
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std::map<RimFaultReactivation::GridPart, cvf::ref<RigWellPath>> m_wellPaths;
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std::map<RimFaultReactivation::GridPart, cvf::ref<RigEclipseWellLogExtractor>> m_extractors;
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};
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