Files
ResInsight/ApplicationLibCode/ProjectDataModel/RimColorLegend.h
T
Kristian Bendiksen a4fe22508a #14192 Python: Update discrete property color legend in place instead of delete/create
Address review feedback on #14199: deleting and recreating the legend left
views bound to the old legend pointing at a deleted object. Add
RimColorLegendCollection::updateColorLegend and a matching UpdateColorLegend
scriptable method that mutate the existing custom legend (name and items) so
referring views keep their binding and are notified once. A new legend is only
created when none is registered for the result or the registered legend is a
standard legend.

set_discrete_property_category_names now performs a single atomic call instead
of delete + create + per-item appends. The empty-dict removal path still uses
DeleteColorLegend.
2026-06-10 18:02:07 +02:00

78 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafPdmChildArrayField.h"
#include "cafPdmField.h"
#include "cafPdmObject.h"
#include "cvfArray.h"
class RimColorLegendItem;
namespace caf
{
class PdmUiEditorAttribute;
}
//==================================================================================================
///
///
//==================================================================================================
class RimColorLegend : public caf::PdmObject
{
CAF_PDM_HEADER_INIT;
public:
RimColorLegend();
~RimColorLegend() override;
public:
caf::Signal<> changed;
public:
void setColorLegendName( const QString& colorLegendName );
QString colorLegendName();
void setReadOnly( bool doReadOnly );
void addReorderCapability();
void appendColorLegendItem( RimColorLegendItem* colorLegendItem );
void setColorLegendItems( const std::vector<RimColorLegendItem*>& colorLegendItems );
std::vector<RimColorLegendItem*> colorLegendItems() const;
cvf::Color3ubArray colorArray() const;
caf::IconProvider paletteIconProvider() const;
void onColorLegendItemHasChanged();
public:
caf::PdmFieldHandle* userDescriptionField() override;
void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override;
void defineUiTreeOrdering( caf::PdmUiTreeOrdering& uiTreeOrdering, QString uiConfigName ) override;
private:
void orderChanged( const caf::SignalEmitter* emitter );
private:
caf::PdmField<QString> m_colorLegendName;
caf::PdmChildArrayField<RimColorLegendItem*> m_colorLegendItems;
};