mirror of
https://github.com/OPM/ResInsight.git
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112 lines
3.0 KiB
C++
112 lines
3.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018 Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBase.h"
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#include "cvfCollection.h"
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#include "cvfArray.h"
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#include "cvfTextureImage.h"
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#include <QString>
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class VdeArrayDataPacket;
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class VdeExportPart;
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class RimGridView;
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namespace cvf
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{
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class Part;
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}
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//==================================================================================================
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//
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//
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//
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//==================================================================================================
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struct VdeMesh
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{
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QString meshSourceObjTypeStr;
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QString meshSourceObjName;
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cvf::Color3f color;
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float opacity;
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int verticesPerPrimitive;
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cvf::cref<cvf::Vec3fArray> vertexArr;
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cvf::cref<cvf::Vec2fArray> texCoordArr;
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std::vector<cvf::uint> connArr;
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cvf::cref<cvf::TextureImage> texImage;
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VdeMesh()
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: color(1,1,1),
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opacity(1),
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verticesPerPrimitive(-1)
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{}
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};
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//==================================================================================================
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//
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//
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//
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//==================================================================================================
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struct VdeMeshArrayIds
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{
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int vertexArrId;
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int connArrId;
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int texImageArrId;
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int texCoordsArrId;
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VdeMeshArrayIds()
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: vertexArrId(-1),
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connArrId(-1),
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texImageArrId(-1),
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texCoordsArrId(-1)
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{}
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};
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//==================================================================================================
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//
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//
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//
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//==================================================================================================
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class VdeFileExporter
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{
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public:
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VdeFileExporter(QString absOutputFolder);
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bool exportViewContents(const RimGridView& view);
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private:
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static bool extractMeshFromExportPart(const VdeExportPart& exportPart, VdeMesh* mesh);
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static bool writeModelMetaJsonFile(const std::vector<VdeMesh>& meshArr, const std::vector<VdeMeshArrayIds>& meshContentIdsArr, QString fileName);
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static void debugComparePackets(const VdeArrayDataPacket& packetA, const VdeArrayDataPacket& packetB);
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bool writeDataPacketToFile(int arrayId, const VdeArrayDataPacket& packet) const;
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private:
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QString m_absOutputFolder;
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};
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