mirror of
https://github.com/OPM/ResInsight.git
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Added the complete VizFwk from the ResInsight branch in Perforce as of changelist 190.
108 lines
4.0 KiB
C++
108 lines
4.0 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfBase.h"
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#include "cvfOpenGLCapabilities.h"
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#include "gtest/gtest.h"
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using namespace cvf;
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST(OpenGLCapabilitiesTest, Defaults)
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{
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OpenGLCapabilities cap;
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EXPECT_FALSE(cap.hasCapability((OpenGLCapabilities::Capability)0xffffffff));
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EXPECT_FALSE(cap.supportsOpenGL2());
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EXPECT_TRUE(cap.supportsOpenGLVer(1));
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EXPECT_FALSE(cap.supportsOpenGLVer(2));
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EXPECT_FALSE(cap.supportsOpenGLVer(3));
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EXPECT_FALSE(cap.supportsFixedFunction());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST(OpenGLCapabilitiesTest, CopyConstructorAndAssignment)
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{
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OpenGLCapabilities cap;
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cap.addCapablity(OpenGLCapabilities::TEXTURE_FLOAT);
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cap.configureOpenGLSupport(2);
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cap.setSupportsFixedFunction(true);
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{
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OpenGLCapabilities c(cap);
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EXPECT_TRUE(cap.hasCapability(OpenGLCapabilities::TEXTURE_FLOAT));
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EXPECT_TRUE(cap.supportsOpenGL2());
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EXPECT_TRUE(cap.supportsOpenGLVer(2));
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EXPECT_TRUE(cap.supportsFixedFunction());
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}
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{
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OpenGLCapabilities c;
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c = cap;
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EXPECT_TRUE(cap.hasCapability(OpenGLCapabilities::TEXTURE_FLOAT));
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EXPECT_TRUE(cap.supportsOpenGL2());
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EXPECT_TRUE(cap.supportsOpenGLVer(2));
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EXPECT_TRUE(cap.supportsFixedFunction());
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST(OpenGLCapabilitiesTest, AddRemoveCapabilties)
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{
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OpenGLCapabilities cap;
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cap.addCapablity(OpenGLCapabilities::TEXTURE_FLOAT);
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cap.addCapablity(OpenGLCapabilities::TEXTURE_RECTANGLE);
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EXPECT_TRUE(cap.hasCapability(OpenGLCapabilities::TEXTURE_FLOAT));
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EXPECT_TRUE(cap.hasCapability(OpenGLCapabilities::TEXTURE_RECTANGLE));
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cap.removeCapablity(OpenGLCapabilities::TEXTURE_RECTANGLE);
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EXPECT_TRUE(cap.hasCapability(OpenGLCapabilities::TEXTURE_FLOAT));
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EXPECT_FALSE(cap.hasCapability(OpenGLCapabilities::TEXTURE_RECTANGLE));
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}
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