ResInsight/Fwk/AppFwk/CommonCode/cvfStructGridCutPlane.h

114 lines
4.9 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfPlane.h"
#include "cvfBoundingBox.h"
#include <vector>
namespace cvf {
class DrawableGeo;
class StructGridInterface;
class ScalarMapper;
class StructGridScalarDataAccess;
//==================================================================================================
//
//
//
//==================================================================================================
class StructGridCutPlane : public Object
{
public:
explicit StructGridCutPlane(const StructGridInterface* grid);
~StructGridCutPlane();
void setPlane(const Plane& plane);
void setClippingBoundingBox(const BoundingBox& boundingBox);
void setMapScalar(uint scalarSetIndex, const ScalarMapper* mapper, bool nodeAveragedScalars);
ref<DrawableGeo> generateSurface(const cvf::StructGridScalarDataAccess* dataAccessObject);
ref<DrawableGeo> generateMesh(const cvf::StructGridScalarDataAccess* dataAccessObject);
private:
struct GridCell
{
Vec3d p[8]; // Cell's corner coordinates
double s[8]; // Scalar values in cell corners
};
struct Triangles
{
Vec3d vertices[12]; // The vertices, one on each edge in the cell
double scalars[12]; // Interpolated scalar values for the vertices
bool usedVertices[12]; // Flag to indicate which of the vertices (and scalars) are being referenced by the triangle indices
int triangleIndices[15];// Triangle indices (into vertices), max 5 triangles.
};
private:
void computeCutPlane(const cvf::StructGridScalarDataAccess* dataAccessObject);
void addMeshLineIndices(const uint* triangleIndices, uint triangleCount);
static uint polygonise(const Plane& plane, const GridCell& cell, Triangles* triangles);
static Vec3d planeLineIntersection(const Plane& plane, const Vec3d& p1, const Vec3d& p2, const double s1, const double s2, double* s);
static bool isCellIntersectedByPlane(const Plane& plane, const Vec3d& cellMinCoord, const Vec3d& cellMaxCoord);
private:
cref<StructGridInterface> m_grid;
Plane m_plane;
BoundingBox m_clippingBoundingBox;
uint m_mapScalarSetIndex; // Index of scalar set that should be mapped onto the cut plane. -1 for no mapping
cref<ScalarMapper> m_scalarMapper; // Scalar mapper to use when mapping. Both scalar set index and mapper must be set in order to get scalar mapping
bool m_mapNodeAveragedScalars; // If true we'll compute node averaged scalars before mapping them on the cut plane. If false per cell scalars will be mapped.
bool m_mustRecompute; // Flag to indicate that cut plane must be recomputed
std::vector<Vec3f> m_vertices; // Vertices of computed surface
std::vector<double> m_vertexScalars; // Scalar values for vertices
std::vector<uint> m_triangleIndices; // Triangle connectivities
std::vector<uint> m_meshLineIndices; // Mesh line connectivities
static const uint sm_edgeTable[256];
static const int sm_triTable[256][16];
};
}