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https://github.com/OPM/ResInsight.git
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283 lines
11 KiB
C++
283 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RicCreateMultipleFracturesFeature.h"
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#include "RicFractureNameGenerator.h"
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#include "RiaApplication.h"
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#include "RicCreateMultipleFracturesUi.h"
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#include "RigActiveCellInfo.h"
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#include "RigEclipseCaseData.h"
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#include "RimDialogData.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseView.h"
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#include "RimFractureTemplate.h"
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#include "RimProject.h"
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#include "RimStimPlanColors.h"
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#include "RimWellPath.h"
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#include "RimWellPathFracture.h"
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#include "RimWellPathFractureCollection.h"
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#include "Riu3DMainWindowTools.h"
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#include "cafPdmUiPropertyViewDialog.h"
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#include "cafSelectionManagerTools.h"
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#include "RiaPorosityModel.h"
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#include <QAction>
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#include <QPushButton>
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CAF_CMD_SOURCE_INIT( RicCreateMultipleFracturesFeature, "RicCreateMultipleFracturesFeature" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::appendFractures()
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{
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slotAppendFractures();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::replaceFractures()
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{
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slotDeleteAndAppendFractures();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::pair<cvf::Vec3st, cvf::Vec3st> RicCreateMultipleFracturesFeature::ijkRangeForGrid( RimEclipseCase* gridCase ) const
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{
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if ( gridCase && gridCase->eclipseCaseData() )
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{
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return gridCase->eclipseCaseData()->activeCellInfo( RiaDefines::PorosityModelType::MATRIX_MODEL )->ijkBoundingBox();
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}
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return {};
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::slotDeleteAndAppendFractures()
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{
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RiuCreateMultipleFractionsUi* multipleFractionsUi = this->multipleFractionsUi();
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if ( !multipleFractionsUi ) return;
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auto items = multipleFractionsUi->locationsForNewFractures();
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for ( auto item : items )
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{
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if ( item.wellPath )
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{
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RimWellPathFractureCollection* fractureCollection = item.wellPath->fractureCollection();
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fractureCollection->deleteFractures();
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}
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}
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slotAppendFractures();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::slotAppendFractures()
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{
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RiuCreateMultipleFractionsUi* multipleFractionsUi = this->multipleFractionsUi();
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if ( !multipleFractionsUi ) return;
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std::set<RimWellPathFractureCollection*> fractureCollectionToUpdate;
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auto items = multipleFractionsUi->locationsForNewFractures();
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for ( auto item : items )
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{
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if ( item.wellPath )
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{
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RimWellPathFractureCollection* fractureCollection = item.wellPath->fractureCollection();
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// If this is the first fracture, set default result name
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if ( fractureCollection->allFractures().empty() )
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{
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RimEclipseView* activeView = dynamic_cast<RimEclipseView*>( RiaApplication::instance()->activeReservoirView() );
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if ( activeView )
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{
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activeView->fractureColors()->setDefaultResultName();
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}
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}
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RimWellPathFracture* fracture = new RimWellPathFracture();
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fractureCollection->addFracture( fracture );
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fractureCollectionToUpdate.insert( fractureCollection );
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fracture->setFractureUnit( item.wellPath->unitSystem() );
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fracture->setMeasuredDepth( item.measuredDepth );
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fracture->setFractureTemplate( item.fractureTemplate );
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QString fractureName = RicFractureNameGenerator::nameForNewFracture();
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if ( item.fractureTemplate )
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{
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fractureName = QString( "%1_%2" ).arg( item.fractureTemplate->name() ).arg( item.measuredDepth );
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}
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fracture->setName( fractureName );
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}
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}
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RiaApplication* app = RiaApplication::instance();
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RimProject* proj = app->project();
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for ( auto coll : fractureCollectionToUpdate )
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{
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coll->updateConnectedEditors();
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}
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proj->reloadCompletionTypeResultsInAllViews();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::slotClose()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::onActionTriggered( bool isChecked )
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{
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RiuCreateMultipleFractionsUi* multipleFractionsUi = this->multipleFractionsUi();
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if ( multipleFractionsUi )
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{
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m_copyOfObject = multipleFractionsUi->writeObjectToXmlString();
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if ( multipleFractionsUi->options().empty() )
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{
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RiaApplication* app = RiaApplication::instance();
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RimProject* proj = app->project();
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RimEclipseCase* firstSourceCase = nullptr;
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if ( !proj->eclipseCases().empty() )
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{
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firstSourceCase = proj->eclipseCases().front();
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auto [top, base] = ijkRangeForGrid( firstSourceCase );
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int topK = static_cast<int>( top.z() );
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int baseK = static_cast<int>( base.z() );
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double minimumDistanceFromTip = 100.0;
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int maxFractureCount = 100;
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multipleFractionsUi->setValues( firstSourceCase, minimumDistanceFromTip, maxFractureCount );
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// Options
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auto newItem = new RicCreateMultipleFracturesOptionItemUi;
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RimFractureTemplate* firstFractureTemplate = nullptr;
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if ( !proj->allFractureTemplates().empty() )
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{
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firstFractureTemplate = proj->allFractureTemplates().front();
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}
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double minimumSpacing = 300.0;
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newItem->setValues( topK + 1, baseK + 1, firstFractureTemplate, minimumSpacing );
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multipleFractionsUi->insertOptionItem( nullptr, newItem );
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}
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}
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// Selected well paths
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std::vector<RimWellPath*> selWells = caf::selectedObjectsByTypeStrict<RimWellPath*>();
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multipleFractionsUi->clearWellPaths();
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for ( auto wellPath : selWells )
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multipleFractionsUi->addWellPath( wellPath );
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caf::PdmUiPropertyViewDialog propertyDialog( Riu3DMainWindowTools::mainWindowWidget(),
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multipleFractionsUi,
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"Create Multiple Fractures",
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"" );
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multipleFractionsUi->setParentDialog( &propertyDialog );
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propertyDialog.resize( QSize( 700, 450 ) );
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QDialogButtonBox* dialogButtonBox = propertyDialog.dialogButtonBox();
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dialogButtonBox->clear();
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{
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QPushButton* pushButton =
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dialogButtonBox->addButton( RiuCreateMultipleFractionsUi::REPLACE_FRACTURES_BUTTON_TEXT, QDialogButtonBox::ActionRole );
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connect( pushButton, SIGNAL( clicked() ), this, SLOT( slotDeleteAndAppendFractures() ) );
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pushButton->setDefault( false );
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pushButton->setAutoDefault( false );
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pushButton->setToolTip( "Delete all existing fractures before adding new fractures" );
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}
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{
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QPushButton* pushButton =
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dialogButtonBox->addButton( RiuCreateMultipleFractionsUi::ADD_FRACTURES_BUTTON_TEXT, QDialogButtonBox::ActionRole );
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connect( pushButton, SIGNAL( clicked() ), this, SLOT( slotAppendFractures() ) );
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pushButton->setDefault( false );
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pushButton->setAutoDefault( false );
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pushButton->setToolTip( "Add new fractures" );
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}
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{
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QPushButton* pushButton = dialogButtonBox->addButton( "Close", QDialogButtonBox::ActionRole );
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connect( pushButton, SIGNAL( clicked() ), &propertyDialog, SLOT( close() ) );
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pushButton->setDefault( false );
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pushButton->setAutoDefault( false );
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}
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propertyDialog.exec();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreateMultipleFracturesFeature::setupActionLook( QAction* actionToSetup )
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{
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actionToSetup->setIcon( QIcon( ":/FractureTemplate16x16.png" ) );
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actionToSetup->setText( "Create Multiple Fractures" );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RicCreateMultipleFracturesFeature::isCommandEnabled() const
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{
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std::vector<RimWellPath*> selWells = caf::selectedObjectsByTypeStrict<RimWellPath*>();
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return !selWells.empty();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RiuCreateMultipleFractionsUi* RicCreateMultipleFracturesFeature::multipleFractionsUi() const
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{
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RiaApplication* app = RiaApplication::instance();
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RimProject* proj = app->project();
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return proj->dialogData()->multipleFractionsData();
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}
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