mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-07 14:43:10 -06:00
187 lines
6.6 KiB
C++
187 lines
6.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017 Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimViewManipulator.h"
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#include "RigMainGrid.h"
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#include "Rim3dView.h"
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#include "RimCase.h"
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#include "RimEclipseView.h"
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#include "RiuViewer.h"
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#include "cvfBoundingBox.h"
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#include "cvfCamera.h"
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#include "cvfMatrix4.h"
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#include "cvfScene.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimViewManipulator::applySourceViewCameraOnDestinationViews( RimGridView* sourceView,
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const std::vector<RimGridView*>& destinationViews )
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{
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bool setPointOfInterest = false;
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cvf::Vec3d sourceCamUp;
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cvf::Vec3d sourceCamEye;
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cvf::Vec3d sourceCamViewRefPoint;
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cvf::Vec3d sourcePointOfInterest;
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sourceView->viewer()->mainCamera()->toLookAt( &sourceCamEye, &sourceCamViewRefPoint, &sourceCamUp );
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cvf::Vec3d sourceCamGlobalEye = sourceCamEye;
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cvf::Vec3d sourceCamGlobalViewRefPoint = sourceCamViewRefPoint;
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if ( sourceView->viewer()->getNavigationPolicy() != nullptr )
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{
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setPointOfInterest = true;
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sourcePointOfInterest = sourceView->viewer()->pointOfInterest();
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}
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// Source bounding box in global coordinates including scaleZ
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cvf::BoundingBox sourceSceneBB;
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{
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if ( sourceView->viewer()->currentScene() )
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{
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sourceSceneBB = sourceView->viewer()->currentScene()->boundingBox();
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}
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cvf::Vec3d offset = cvf::Vec3d::ZERO;
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RimCase* sourceOwnerCase = sourceView->ownerCase();
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if ( sourceOwnerCase )
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{
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offset = sourceOwnerCase->displayModelOffset();
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offset.z() *= sourceView->scaleZ();
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}
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sourceCamGlobalEye += offset;
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sourceCamGlobalViewRefPoint += offset;
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if ( setPointOfInterest ) sourcePointOfInterest += offset;
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cvf::Mat4d trans;
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trans.setTranslation( offset );
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sourceSceneBB.transform( trans );
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}
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for ( RimGridView* destinationView : destinationViews )
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{
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if ( !destinationView ) continue;
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destinationView->isPerspectiveView = sourceView->isPerspectiveView;
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RiuViewer* destinationViewer = destinationView->viewer();
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if ( destinationViewer )
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{
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destinationViewer->enableParallelProjection( !sourceView->isPerspectiveView );
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// Destination bounding box in global coordinates including scaleZ
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cvf::BoundingBox destSceneBB;
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if ( destinationViewer->currentScene() )
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{
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destSceneBB = destinationViewer->currentScene()->boundingBox();
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}
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cvf::Vec3d destinationCamEye = sourceCamGlobalEye;
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cvf::Vec3d destinationCamViewRefPoint = sourceCamGlobalViewRefPoint;
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cvf::Vec3d offset = cvf::Vec3d::ZERO;
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RimCase* destinationOwnerCase = destinationView->ownerCase();
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if ( destinationOwnerCase )
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{
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offset = destinationOwnerCase->displayModelOffset();
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offset.z() *= destinationView->scaleZ();
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}
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destinationCamEye -= offset;
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destinationCamViewRefPoint -= offset;
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cvf::Mat4d trans;
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trans.setTranslation( offset );
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destSceneBB.transform( trans );
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if ( isBoundingBoxesOverlappingOrClose( sourceSceneBB, destSceneBB ) )
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{
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destinationViewer->mainCamera()->setFromLookAt( destinationCamEye, destinationCamViewRefPoint, sourceCamUp );
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}
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else
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{
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// Fallback using values from source camera
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destinationViewer->mainCamera()->setFromLookAt( sourceCamEye, sourceCamViewRefPoint, sourceCamUp );
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}
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if ( setPointOfInterest )
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{
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cvf::Vec3d pointOfInterest = sourcePointOfInterest;
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pointOfInterest -= offset;
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destinationViewer->updateParallelProjectionHeightFromMoveZoom( pointOfInterest );
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destinationViewer->updateParallelProjectionCameraPosFromPointOfInterestMove( pointOfInterest );
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}
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destinationViewer->update();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d RimViewManipulator::calculateEquivalentCamPosOffset( Rim3dView* sourceView, Rim3dView* destView )
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{
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cvf::Vec3d soffset = cvf::Vec3d::ZERO;
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RimCase* sourceOwnerCase = sourceView->ownerCase();
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if ( sourceOwnerCase )
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{
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soffset = sourceOwnerCase->displayModelOffset();
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soffset.z() *= sourceView->scaleZ();
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}
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cvf::Vec3d doffset = cvf::Vec3d::ZERO;
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RimCase* destinationOwnerCase = destView->ownerCase();
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if ( destinationOwnerCase )
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{
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doffset = destinationOwnerCase->displayModelOffset();
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doffset.z() *= sourceView->scaleZ();
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}
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return soffset - doffset;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RimViewManipulator::isBoundingBoxesOverlappingOrClose( const cvf::BoundingBox& sourceBB, const cvf::BoundingBox& destBB )
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{
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if ( !sourceBB.isValid() || !destBB.isValid() ) return false;
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if ( sourceBB.intersects( destBB ) ) return true;
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double largestExtent = sourceBB.extent().length();
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if ( destBB.extent().length() > largestExtent )
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{
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largestExtent = destBB.extent().length();
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}
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double centerDist = ( sourceBB.center() - destBB.center() ).length();
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if ( centerDist < largestExtent * 5 )
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{
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return true;
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}
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return false;
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}
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