ResInsight/ApplicationCode/ProjectDataModel/RimResultSlot.cpp
Jacob Støren cad25bcd59 Caf:PdmUiTree: Rewrote rebuildUiSubTree to become updateUiSubTree
Now the UI state is preserved when refreshing the tree, making it suitable
to use this method more extensively. This paves the way to make changes to the Pdm data structure without considering the ui at all, until a  call to updateUiSubTree gets the ui gracefully into sync.
p4#: 21599
2013-05-13 12:00:52 +02:00

150 lines
5.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RiaStdInclude.h"
#include "RimResultSlot.h"
#include "RimLegendConfig.h"
#include "RimReservoirView.h"
#include "RimCase.h"
#include "RiuMainWindow.h"
#include "RimUiTreeModelPdm.h"
#include "cafPdmFieldCvfMat4d.h"
#include "cafPdmFieldCvfColor.h"
#include "RimResultSlot.h"
#include "RimCellEdgeResultSlot.h"
#include "RimCellRangeFilterCollection.h"
#include "RimCellPropertyFilterCollection.h"
#include "RimWellCollection.h"
#include "Rim3dOverlayInfoConfig.h"
#include "RimReservoirCellResultsCacher.h"
CAF_PDM_SOURCE_INIT(RimResultSlot, "ResultSlot");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimResultSlot::RimResultSlot()
{
CAF_PDM_InitObject("Result Slot", "", "", "");
CAF_PDM_InitFieldNoDefault(&legendConfig, "LegendDefinition", "Legend Definition", "", "", "");
CAF_PDM_InitFieldNoDefault(&m_legendConfigData, "ResultVarLegendDefinitionList", "", "", "", "");
m_legendConfigData.setUiHidden(true);
legendConfig = new RimLegendConfig();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimResultSlot::~RimResultSlot()
{
delete legendConfig();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue)
{
if (changedField == &m_resultVariable)
{
if (oldValue != newValue)
{
changeLegendConfig(this->resultVariable());
}
if (newValue != RimDefines::undefinedResultName())
{
if (m_reservoirView) m_reservoirView->animationMode = true;
}
}
RimResultDefinition::fieldChangedByUi(changedField, oldValue, newValue);
if (m_reservoirView) m_reservoirView->createDisplayModelAndRedraw();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::changeLegendConfig(QString resultVarNameOfNewLegend)
{
if (this->legendConfig()->resultVariableName() == resultVarNameOfNewLegend) return;
std::list<caf::PdmPointer<RimLegendConfig> >::iterator it;
bool found = false;
for (it = m_legendConfigData.v().begin(); it != m_legendConfigData.v().end(); ++it)
{
if ((*it)->resultVariableName() == resultVarNameOfNewLegend)
{
RimLegendConfig* newLegend = *it;
m_legendConfigData.v().erase(it);
m_legendConfigData.v().push_back(this->legendConfig());
this->legendConfig = newLegend;
RiuMainWindow::instance()->uiPdmModel()->updateUiSubTree(this);
found = true;
break;
}
}
// Not found ?
if (!found)
{
RimLegendConfig* newLegend = new RimLegendConfig;
newLegend->setReservoirView(m_reservoirView);
newLegend->resultVariableName = resultVarNameOfNewLegend;
m_legendConfigData.v().push_back(this->legendConfig());
this->legendConfig = newLegend;
RiuMainWindow::instance()->uiPdmModel()->updateUiSubTree(this);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::initAfterRead()
{
RimResultDefinition::initAfterRead();
if (this->legendConfig()->resultVariableName == "")
{
this->legendConfig()->resultVariableName = this->resultVariable();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::setReservoirView(RimReservoirView* ownerReservoirView)
{
m_reservoirView = ownerReservoirView;
this->legendConfig()->setReservoirView(ownerReservoirView);
std::list<caf::PdmPointer<RimLegendConfig> >::iterator it;
for (it = m_legendConfigData.v().begin(); it != m_legendConfigData.v().end(); ++it)
{
(*it)->setReservoirView(ownerReservoirView);
}
}