ResInsight/ApplicationCode/Application/RiaViewRedrawScheduler.cpp
2019-01-09 15:15:34 +01:00

146 lines
4.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RiaViewRedrawScheduler.h"
#include "Rim3dView.h"
#include <QTimer>
#include <QCoreApplication>
#include <set>
#include "cafProgressState.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RiaViewRedrawScheduler* RiaViewRedrawScheduler::instance()
{
static RiaViewRedrawScheduler theInstance;
return &theInstance;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::clearViewsScheduledForUpdate()
{
if (m_resViewUpdateTimer)
{
while (m_resViewUpdateTimer->isActive())
{
QCoreApplication::processEvents();
}
}
m_resViewsToUpdate.clear();
}
//--------------------------------------------------------------------------------------------------
/// Schedule a creation of the Display model and redraw of the reservoir view
/// The redraw will happen as soon as the event loop is entered
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::scheduleDisplayModelUpdateAndRedraw(Rim3dView* resViewToUpdate)
{
m_resViewsToUpdate.push_back(resViewToUpdate);
startTimer(0);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::startTimer(int msecs)
{
if (!m_resViewUpdateTimer)
{
m_resViewUpdateTimer = new QTimer(this);
connect(m_resViewUpdateTimer, SIGNAL(timeout()), this, SLOT(slotUpdateAndRedrawScheduledViewsWhenReady()));
}
if (!m_resViewUpdateTimer->isActive())
{
m_resViewUpdateTimer->setSingleShot(true);
m_resViewUpdateTimer->start(msecs);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::updateAndRedrawScheduledViews()
{
// Compress to remove duplicates
// and update dependent views after independent views
std::set<Rim3dView*> independent3DViewsToUpdate;
std::set<Rim3dView*> dependent3DViewsToUpdate;
for (size_t i = 0; i < m_resViewsToUpdate.size(); ++i)
{
if (!m_resViewsToUpdate[i]) continue;
if (m_resViewsToUpdate[i]->viewController())
dependent3DViewsToUpdate.insert(m_resViewsToUpdate[i]);
else
independent3DViewsToUpdate.insert(m_resViewsToUpdate[i]);
}
for (std::set<Rim3dView*>::iterator it = independent3DViewsToUpdate.begin(); it != independent3DViewsToUpdate.end(); ++it )
{
if (*it)
{
(*it)->createDisplayModelAndRedraw();
}
}
for (std::set<Rim3dView*>::iterator it = dependent3DViewsToUpdate.begin(); it != dependent3DViewsToUpdate.end(); ++it)
{
if (*it)
{
(*it)->createDisplayModelAndRedraw();
}
}
m_resViewsToUpdate.clear();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiaViewRedrawScheduler::slotUpdateAndRedrawScheduledViewsWhenReady()
{
if ( caf::ProgressState::isActive() )
{
startTimer(100);
return;
}
updateAndRedrawScheduledViews();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RiaViewRedrawScheduler::~RiaViewRedrawScheduler()
{
delete m_resViewUpdateTimer;
}