ResInsight/ApplicationCode/ProjectDataModel/Surfaces/RimSurfaceInViewCollection.h
jonjenssen bbc659799e
Surfaces: Improve UI and usability for surfaces (#6290)
* Add reload command to surface context menus. Still missing the part that actually reloads the data.

* Add additional check for null ptr to avoid crash

* Surfaces: implements reload command in context menu to reload surface data from its source (i.e. a file).
Rename function names to better show what they are actually doing
Refactor a bit to give all RimSurface subclasses the same interface for reloading data.
Also makes sure new RimGridCaseSurface instances are shown by default in the view(s)

* Fixes by clang-format

* Include offset and slice index in surface name shown in project explorer

* Allow importing the same file multiple times

* Disable lighting for surfaces, as it doesn't look good for now. Fixes #6084

* Surfaces: Remove depth offset setting from view. Add slider to depth offset edit for surface

* Create new surfaces only on collection context menu

* Make sure tree view icon is enabled/disabled when the check box is clicked

* Fix depth offset for grid case surfaces, missing base function call.

* Make public method .. public.

* Add reload command to surface context menus. Still missing the part that actually reloads the data.

* Add additional check for null ptr to avoid crash

* Surfaces: implements reload command in context menu to reload surface data from its source (i.e. a file).
Rename function names to better show what they are actually doing
Refactor a bit to give all RimSurface subclasses the same interface for reloading data.
Also makes sure new RimGridCaseSurface instances are shown by default in the view(s)

* Fixes by clang-format

* Include offset and slice index in surface name shown in project explorer

* Allow importing the same file multiple times

* Disable lighting for surfaces, as it doesn't look good for now. Fixes #6084

* Surfaces: Remove depth offset setting from view. Add slider to depth offset edit for surface

* Create new surfaces only on collection context menu

* Make sure tree view icon is enabled/disabled when the check box is clicked

* Fix depth offset for grid case surfaces, missing base function call.

* Make public method .. public.

* Fixes by clang-format

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2020-08-11 11:34:34 +02:00

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2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RimCheckableNamedObject.h"
#include "cafPdmChildArrayField.h"
#include "cafPdmField.h"
#include "cafPdmObject.h"
namespace cvf
{
class ModelBasicList;
class Transform;
class ScalarMapper;
} // namespace cvf
class RimSurfaceInView;
class RimSurface;
class RimRegularLegendConfig;
class RiuViewer;
class RimSurfaceInViewCollection : public RimCheckableNamedObject
{
CAF_PDM_HEADER_INIT;
public:
RimSurfaceInViewCollection();
~RimSurfaceInViewCollection() override;
void updateFromSurfaceCollection();
void loadData();
void clearGeometry();
void appendPartsToModel( cvf::ModelBasicList* surfaceVizModel, cvf::Transform* scaleTransform );
void updateCellResultColor( bool hasGeneralCellResult, size_t timeStepIndex );
void applySingleColorEffect();
bool hasAnyActiveSeparateResults();
void updateLegendRangesTextAndVisibility( RiuViewer* nativeOrOverrideViewer, bool isUsingOverrideViewer );
std::vector<RimRegularLegendConfig*> legendConfigs();
protected:
virtual void initAfterRead() override;
private:
void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override;
bool hasSurfaceInViewForSurface( const RimSurface* surf ) const;
caf::PdmChildArrayField<RimSurfaceInView*> m_surfacesInView;
};