Files
ResInsight/ApplicationCode/ModelVisualization/RivFaultPartMgr.cpp
Jacob Støren 4f77afe43c Implemented #310 Result info when picking
This included some refactorization to remove the command stuff out of
RiuViewer,
and to communicate the grid index via the source info struct, and not as
a cvfPart::id
2015-06-11 11:38:51 +02:00

717 lines
25 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivFaultPartMgr.h"
#include "RiaApplication.h"
#include "RiaPreferences.h"
#include "RigCaseCellResultsData.h"
#include "RigCaseData.h"
#include "RigResultAccessor.h"
#include "RimEclipseCase.h"
#include "RimFaultCollection.h"
#include "RimEclipseView.h"
#include "RimResultSlot.h"
#include "RimTernaryLegendConfig.h"
#include "RivResultToTextureMapper.h"
#include "RivScalarMapperUtils.h"
#include "RivSourceInfo.h"
#include "RivTernaryScalarMapper.h"
#include "RivTernaryTextureCoordsCreator.h"
#include "RivTextureCoordsCreator.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfqtUtils.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivFaultPartMgr::RivFaultPartMgr(const RigGridBase* grid, const RimFaultCollection* rimFaultCollection, const RimFault* rimFault)
: m_grid(grid),
m_rimFaultCollection(rimFaultCollection),
m_rimFault(rimFault),
m_opacityLevel(1.0f),
m_defaultColor(cvf::Color3::WHITE)
{
cvf::ref< cvf::Array<size_t> > connIdxes = new cvf::Array<size_t>;
connIdxes->assign(rimFault->faultGeometry()->connectionIndices());
m_nativeFaultGenerator = new RivFaultGeometryGenerator(grid, rimFault->faultGeometry(), true);
m_oppositeFaultGenerator = new RivFaultGeometryGenerator(grid, rimFault->faultGeometry(), false);
m_NNCGenerator = new RivNNCGeometryGenerator(grid->mainGrid()->nncData(), grid->mainGrid()->displayModelOffset(), connIdxes.p());
m_nativeFaultFacesTextureCoords = new cvf::Vec2fArray;
m_oppositeFaultFacesTextureCoords = new cvf::Vec2fArray;
m_NNCTextureCoords = new cvf::Vec2fArray;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::setCellVisibility(cvf::UByteArray* cellVisibilities)
{
m_nativeFaultGenerator->setCellVisibility(cellVisibilities);
m_oppositeFaultGenerator->setCellVisibility(cellVisibilities);
m_NNCGenerator->setCellVisibility(cellVisibilities, m_grid.p());
generatePartGeometry();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::applySingleColorEffect()
{
m_defaultColor = m_rimFault->faultColor();
this->updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updateCellResultColor(size_t timeStepIndex, RimResultSlot* cellResultSlot)
{
CVF_ASSERT(cellResultSlot);
updateNNCColors(cellResultSlot);
size_t scalarSetIndex = cellResultSlot->scalarResultIndex();
// If the result is static, only read that.
size_t resTimeStepIdx = timeStepIndex;
if (cellResultSlot->hasStaticResult()) resTimeStepIdx = 0;
RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultSlot->porosityModel());
RigCaseData* eclipseCase = cellResultSlot->reservoirView()->eclipseCase()->reservoirData();
// Faults
if (m_nativeFaultFaces.notNull())
{
if (cellResultSlot->isTernarySaturationSelected())
{
RivTernaryTextureCoordsCreator texturer(cellResultSlot, cellResultSlot->ternaryLegendConfig(),
timeStepIndex,
m_grid->gridIndex(),
m_nativeFaultGenerator->quadToCellFaceMapper());
texturer.createTextureCoords(m_nativeFaultFacesTextureCoords.p());
const RivTernaryScalarMapper* mapper = cellResultSlot->ternaryLegendConfig()->scalarMapper();
RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_nativeFaultFaces.p(), m_nativeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode());
}
else
{
RivTextureCoordsCreator texturer(cellResultSlot,
timeStepIndex,
m_grid->gridIndex(),
m_nativeFaultGenerator->quadToCellFaceMapper());
if (!texturer.isValid())
{
return;
}
texturer.createTextureCoords(m_nativeFaultFacesTextureCoords.p());
const cvf::ScalarMapper* mapper = cellResultSlot->legendConfig()->scalarMapper();
RivScalarMapperUtils::applyTextureResultsToPart(m_nativeFaultFaces.p(), m_nativeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode());
}
}
if (m_oppositeFaultFaces.notNull())
{
if (cellResultSlot->isTernarySaturationSelected())
{
RivTernaryTextureCoordsCreator texturer(cellResultSlot, cellResultSlot->ternaryLegendConfig(),
timeStepIndex,
m_grid->gridIndex(),
m_oppositeFaultGenerator->quadToCellFaceMapper());
texturer.createTextureCoords(m_oppositeFaultFacesTextureCoords.p());
const RivTernaryScalarMapper* mapper = cellResultSlot->ternaryLegendConfig()->scalarMapper();
RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_oppositeFaultFaces.p(), m_oppositeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode());
}
else
{
RivTextureCoordsCreator texturer(cellResultSlot,
timeStepIndex,
m_grid->gridIndex(),
m_oppositeFaultGenerator->quadToCellFaceMapper());
if (!texturer.isValid())
{
return;
}
texturer.createTextureCoords(m_oppositeFaultFacesTextureCoords.p());
const cvf::ScalarMapper* mapper = cellResultSlot->legendConfig()->scalarMapper();
RivScalarMapperUtils::applyTextureResultsToPart(m_oppositeFaultFaces.p(), m_oppositeFaultFacesTextureCoords.p(), mapper, m_opacityLevel, this->faceCullingMode());
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updateCellEdgeResultColor(size_t timeStepIndex, RimResultSlot* cellResultSlot, RimCellEdgeResultSlot* cellEdgeResultSlot)
{
updateNNCColors(cellResultSlot);
if (m_nativeFaultFaces.notNull())
{
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_nativeFaultFaces->drawable());
if (dg)
{
cvf::ref<cvf::Effect> eff = RivScalarMapperUtils::createCellEdgeEffect(dg, m_nativeFaultGenerator->quadToCellFaceMapper(),
m_grid->gridIndex(),
timeStepIndex, cellResultSlot, cellEdgeResultSlot, m_opacityLevel, m_defaultColor, this->faceCullingMode());
m_nativeFaultFaces->setEffect(eff.p());
}
}
if (m_oppositeFaultFaces.notNull())
{
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_oppositeFaultFaces->drawable());
if (dg)
{
cvf::ref<cvf::Effect> eff = RivScalarMapperUtils::createCellEdgeEffect(dg, m_oppositeFaultGenerator->quadToCellFaceMapper(), m_grid->gridIndex(),
timeStepIndex, cellResultSlot, cellEdgeResultSlot, m_opacityLevel, m_defaultColor, this->faceCullingMode());
m_oppositeFaultFaces->setEffect(eff.p());
}
}
}
const int priFaultGeo = 1;
const int priNncGeo = 2;
const int priMesh = 3;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::generatePartGeometry()
{
bool useBufferObjects = true;
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_nativeFaultGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());
si->m_cellFaceFromTriangleMapper = m_nativeFaultGenerator->triangleToCellFaceMapper();
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priFaultGeo);
m_nativeFaultFaces = part;
}
}
// Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_nativeFaultGenerator->createMeshDrawable();
if (geoMesh.notNull())
{
if (useBufferObjects)
{
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid mesh" + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
part->setEnableMask(meshFaultBit);
part->setPriority(priMesh);
m_nativeFaultGridLines = part;
}
}
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_oppositeFaultGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());
si->m_cellFaceFromTriangleMapper = m_oppositeFaultGenerator->triangleToCellFaceMapper();
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priFaultGeo);
m_oppositeFaultFaces = part;
}
}
// Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_oppositeFaultGenerator->createMeshDrawable();
if (geoMesh.notNull())
{
if (useBufferObjects)
{
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid mesh" + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
part->setEnableMask(meshFaultBit);
part->setPriority(priMesh);
m_oppositeFaultGridLines = part;
}
}
{
cvf::ref<cvf::DrawableGeo> geo = m_NNCGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("NNC in Fault. Grid " + cvf::String(static_cast<int>(m_grid->gridIndex())));
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());;
si->m_NNCIndices = m_NNCGenerator->triangleToNNCIndex().p();
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priNncGeo);
m_NNCFaces = part;
}
}
createLabelWithAnchorLine(m_nativeFaultFaces.p());
updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updatePartEffect()
{
// Set default effect
caf::SurfaceEffectGenerator geometryEffgen(m_defaultColor, caf::PO_1);
geometryEffgen.setCullBackfaces(faceCullingMode());
cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateEffect();
if (m_nativeFaultFaces.notNull())
{
m_nativeFaultFaces->setEffect(geometryOnlyEffect.p());
}
if (m_oppositeFaultFaces.notNull())
{
m_oppositeFaultFaces->setEffect(geometryOnlyEffect.p());
}
updateNNCColors(NULL);
// Update mesh colors as well, in case of change
RiaPreferences* prefs = RiaApplication::instance()->preferences();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator faultEffGen(prefs->defaultFaultGridLineColors());
eff = faultEffGen.generateEffect();
if (m_nativeFaultGridLines.notNull())
{
m_nativeFaultGridLines->setEffect(eff.p());
}
if (m_oppositeFaultGridLines.notNull())
{
m_oppositeFaultGridLines->setEffect(eff.p());
}
if (m_opacityLevel < 1.0f)
{
// Set priority to make sure this transparent geometry are rendered last
if (m_nativeFaultFaces.notNull()) m_nativeFaultFaces->setPriority(100 + priFaultGeo);
if (m_oppositeFaultFaces.notNull()) m_oppositeFaultFaces->setPriority(100 + priFaultGeo);
if (m_NNCFaces.notNull()) m_NNCFaces->setPriority(100 + priNncGeo);
if (m_nativeFaultGridLines.notNull())
{
m_nativeFaultGridLines->setPriority(100 + priMesh);
}
if (m_oppositeFaultGridLines.notNull())
{
m_oppositeFaultGridLines->setPriority(100 + priMesh);
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::createLabelWithAnchorLine(const cvf::Part* part)
{
m_faultLabelPart = NULL;
m_faultLabelLinePart = NULL;
if (!part) return;
cvf::BoundingBox bb = part->boundingBox();
cvf::Vec3d bbTopCenter = bb.center();
bbTopCenter.z() = bb.max().z();
const cvf::DrawableGeo* geo = dynamic_cast<const cvf::DrawableGeo*>(part->drawable());
// Find closest vertex to top of bounding box.
// Will be recomputed when filter changes, to make sure the label is always visible
// for any filter combination
cvf::Vec3f faultVertexToAttachLabel = findClosestVertex(cvf::Vec3f(bbTopCenter), geo->vertexArray());
cvf::Vec3f labelPosition = faultVertexToAttachLabel;
labelPosition.z() += bb.extent().z() / 2;
// Fault label
{
cvf::Font* standardFont = RiaApplication::instance()->standardFont();
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
drawableText->setFont(standardFont);
drawableText->setCheckPosVisible(false);
drawableText->setDrawBorder(false);
drawableText->setDrawBackground(false);
drawableText->setVerticalAlignment(cvf::TextDrawer::CENTER);
cvf::Color3f defWellLabelColor = RiaApplication::instance()->preferences()->defaultWellLabelColor();
{
std::vector<RimFaultCollection*> parentObjects;
m_rimFault->parentObjectsOfType(parentObjects);
if (parentObjects.size() > 0)
{
defWellLabelColor = parentObjects[0]->faultLabelColor();;
}
}
drawableText->setTextColor(defWellLabelColor);
cvf::String cvfString = cvfqt::Utils::toString(m_rimFault->name());
cvf::Vec3f textCoord(labelPosition);
double characteristicCellSize = bb.extent().z() / 20;
textCoord.z() += characteristicCellSize;
drawableText->addText(cvfString, textCoord);
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("RivFaultPart : text " + cvfString);
part->setDrawable(drawableText.p());
cvf::ref<cvf::Effect> eff = new cvf::Effect;
part->setEffect(eff.p());
part->setPriority(1000);
m_faultLabelPart = part;
}
// Line from fault geometry to label
{
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
vertices->reserve(2);
vertices->add(faultVertexToAttachLabel);
vertices->add(labelPosition);
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertices.p());
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
primSet->setStartIndex(0);
primSet->setIndexCount(vertices->size());
geo->addPrimitiveSet(primSet.p());
m_faultLabelLinePart = new cvf::Part;
m_faultLabelLinePart->setName("Anchor line for label" + cvf::String(static_cast<int>(m_grid->gridIndex())));
m_faultLabelLinePart->setDrawable(geo.p());
m_faultLabelLinePart->updateBoundingBox();
caf::MeshEffectGenerator gen(m_rimFault->faultColor());
cvf::ref<cvf::Effect> eff = gen.generateEffect();
m_faultLabelLinePart->setEffect(eff.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RivFaultPartMgr::findClosestVertex(const cvf::Vec3f& point, const cvf::Vec3fArray* vertices)
{
CVF_ASSERT(vertices);
if (!vertices) return cvf::Vec3f::UNDEFINED;
float closestDiff(HUGE_VAL);
size_t closestIndex = cvf::UNDEFINED_SIZE_T;
for (size_t i = 0; i < vertices->size(); i++)
{
float diff = point.pointDistance(vertices->get(i));
if (diff < closestDiff)
{
closestDiff = diff;
closestIndex = i;
}
}
if (closestIndex != cvf::UNDEFINED_SIZE_T)
{
return vertices->get(closestIndex);
}
else
{
return cvf::Vec3f::UNDEFINED;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendNativeFaultFacesToModel(cvf::ModelBasicList* model)
{
if (m_nativeFaultFaces.notNull())
{
model->addPart(m_nativeFaultFaces.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendOppositeFaultFacesToModel(cvf::ModelBasicList* model)
{
if (m_oppositeFaultFaces.notNull())
{
model->addPart(m_oppositeFaultFaces.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendLabelPartsToModel(cvf::ModelBasicList* model)
{
if (m_faultLabelPart.notNull()) model->addPart(m_faultLabelPart.p());
if (m_faultLabelLinePart.notNull()) model->addPart(m_faultLabelLinePart.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model)
{
if (m_nativeFaultGridLines.notNull()) model->addPart(m_nativeFaultGridLines.p());
if (m_oppositeFaultGridLines.notNull()) model->addPart(m_oppositeFaultGridLines.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::appendNNCFacesToModel(cvf::ModelBasicList* model)
{
if (m_NNCFaces.notNull()) model->addPart(m_NNCFaces.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::FaceCulling RivFaultPartMgr::faceCullingMode() const
{
bool isShowingGrid = m_rimFaultCollection->isGridVisualizationMode();
if (!isShowingGrid )
{
if (m_rimFaultCollection->faultResult() == RimFaultCollection::FAULT_BACK_FACE_CULLING)
{
if (m_grid->mainGrid()->isFaceNormalsOutwards())
{
return caf::FC_BACK;
}
else
{
return caf::FC_FRONT;
}
}
else if (m_rimFaultCollection->faultResult() == RimFaultCollection::FAULT_FRONT_FACE_CULLING)
{
if (m_grid->mainGrid()->isFaceNormalsOutwards())
{
return caf::FC_FRONT;
}
else
{
return caf::FC_BACK;
}
}
else
{
return caf::FC_NONE;
}
}
else
{
// Do not perform face culling in grid mode to make sure the displayed grid is watertight
return caf::FC_NONE;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFaultPartMgr::updateNNCColors(RimResultSlot* cellResultSlot)
{
if (m_NNCFaces.isNull()) return;
bool showNncsWithScalarMappedColor = false;
if (cellResultSlot)
{
size_t scalarSetIndex = cellResultSlot->scalarResultIndex();
if (m_grid->mainGrid()->nncData()->hasScalarValues(scalarSetIndex))
{
showNncsWithScalarMappedColor = true;
}
}
if (showNncsWithScalarMappedColor)
{
size_t scalarSetIndex = cellResultSlot->scalarResultIndex();
const cvf::ScalarMapper* mapper = cellResultSlot->legendConfig()->scalarMapper();
m_NNCGenerator->textureCoordinates(m_NNCTextureCoords.p(), mapper, scalarSetIndex);
cvf::ref<cvf::Effect> nncEffect;
if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
{
// Move NNC closer to camera to avoid z-fighting with grid surface
caf::ScalarMapperEffectGenerator nncEffgen(mapper, caf::PO_NEG_LARGE);
nncEffect = nncEffgen.generateEffect();
}
else
{
// If no grid is present, use same offset as grid geometry to be able to see mesh lines
caf::ScalarMapperEffectGenerator nncEffgen(mapper, caf::PO_1);
nncEffect = nncEffgen.generateEffect();
}
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_NNCFaces->drawable());
if (dg) dg->setTextureCoordArray(m_NNCTextureCoords.p());
m_NNCFaces->setEffect(nncEffect.p());
}
else
{
// NNC faces a bit lighter than the fault for now
cvf::Color3f nncColor = m_defaultColor;
nncColor.r() += (1.0 - nncColor.r()) * 0.2;
nncColor.g() += (1.0 - nncColor.g()) * 0.2;
nncColor.g() += (1.0 - nncColor.b()) * 0.2;
cvf::ref<cvf::Effect> nncEffect;
if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
{
// Move NNC closer to camera to avoid z-fighting with grid surface
caf::SurfaceEffectGenerator nncEffgen(nncColor, caf::PO_NEG_LARGE);
nncEffect = nncEffgen.generateEffect();
}
else
{
// If no grid is present, use same offset as grid geometry to be able to see mesh lines
caf::SurfaceEffectGenerator nncEffgen(nncColor, caf::PO_1);
nncEffect = nncEffgen.generateEffect();
}
m_NNCFaces->setEffect(nncEffect.p());
}
}