ResInsight/ApplicationCode/ModelVisualization/Intersections/RivIntersectionBoxGeometryGenerator.h

76 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RivHexGridIntersectionTools.h"
#include "cafPdmPointer.h"
#include "cvfArray.h"
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include <vector>
class RimIntersectionBox;
namespace cvf
{
class ScalarMapper;
class DrawableGeo;
}
class RivIntersectionBoxGeometryGenerator : public cvf::Object
{
public:
RivIntersectionBoxGeometryGenerator(RimIntersectionBox* intersectionBox,
const RivIntersectionHexGridInterface* grid);
~RivIntersectionBoxGeometryGenerator();
bool isAnyGeometryPresent() const;
// Generate geometry
cvf::ref<cvf::DrawableGeo> generateSurface();
cvf::ref<cvf::DrawableGeo> createMeshDrawable();
// Mapping between cells and geometry
const std::vector<size_t>& triangleToCellIndex() const;
const std::vector<RivIntersectionVertexWeights>& triangleVxToCellCornerInterpolationWeights() const;
const cvf::Vec3fArray* triangleVxes() const;
RimIntersectionBox* intersectionBox() const;
private:
void calculateArrays();
cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
// Output arrays
cvf::ref<cvf::Vec3fArray> m_triangleVxes;
cvf::ref<cvf::Vec3fArray> m_cellBorderLineVxes;
std::vector<size_t> m_triangleToCellIdxMap;
std::vector<RivIntersectionVertexWeights> m_triVxToCellCornerWeights;
RimIntersectionBox* m_intersectionBoxDefinition;
};