ResInsight/ApplicationCode/ModelVisualization/RivCellEdgeGeometryUtils.cpp
2018-02-18 18:56:43 +01:00

357 lines
16 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivCellEdgeGeometryUtils.h"
#include "RigCaseCellResultsData.h"
#include "RigEclipseCaseData.h"
#include "RigCellEdgeResultAccessor.h"
#include "RigGridBase.h"
#include "RigResultAccessor.h"
#include "RigResultAccessorFactory.h"
#include "RimCellEdgeColors.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimSimWellInViewCollection.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivTernaryTextureCoordsCreator.h"
#include "cvfDrawableGeo.h"
#include "cvfScalarMapper.h"
#include "cvfVertexAttribute.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCellEdgeGeometryUtils::addCellEdgeResultsToDrawableGeo(
size_t timeStepIndex,
RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors,
const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper,
cvf::DrawableGeo* geo,
size_t gridIndex,
bool useDefaultValueForHugeVals,
float opacityLevel)
{
RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
CVF_ASSERT(eclipseCase != nullptr);
// Create result access objects
cvf::ref<RigResultAccessor> cellCenterDataAccessObject = createCellCenterResultAccessor(cellResultColors, timeStepIndex, eclipseCase, eclipseCase->grid(gridIndex));
cvf::ref<RigResultAccessor> cellEdgeResultAccessor = createCellEdgeResultAccessor(cellResultColors, cellEdgeResultColors, timeStepIndex, eclipseCase, eclipseCase->grid(gridIndex));
size_t vertexCount = geo->vertexArray()->size();
size_t quadCount = vertexCount / 4;
cvf::ref<cvf::Vec2fArray> localCoords = new cvf::Vec2fArray;
localCoords->resize(vertexCount);
cvf::ref<cvf::IntArray> faceIndexArray = new cvf::IntArray;
faceIndexArray->resize(vertexCount);
cvf::ref<cvf::FloatArray> cellColorTextureCoordArray = new cvf::FloatArray;
cellColorTextureCoordArray->resize(vertexCount);
// Build six cell face color arrays
cvf::Collection<cvf::FloatArray> cellEdgeColorTextureCoordsArrays;
size_t idx;
for (idx = 0; idx < 6; idx++)
{
cvf::ref<cvf::FloatArray> colorArray = new cvf::FloatArray;
colorArray->resize(vertexCount);
cellEdgeColorTextureCoordsArrays.push_back(colorArray.p());
}
cvf::ScalarMapper* cellResultScalarMapper = cellResultColors->legendConfig()->scalarMapper();
cvf::ScalarMapper* edgeResultScalarMapper = cellEdgeResultColors->legendConfig()->scalarMapper();
double ignoredScalarValue = cellEdgeResultColors->ignoredScalarValue();
const std::vector<cvf::ubyte>* isWellPipeVisible = nullptr;
cvf::cref<cvf::UIntArray> gridCellToWellindexMap;
if (opacityLevel < 1.0f)
{
isWellPipeVisible = &(cellResultColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(timeStepIndex));
gridCellToWellindexMap = eclipseCase->gridCellToResultWellIndex(gridIndex);
}
#pragma omp parallel for
for (int quadIdx = 0; quadIdx < static_cast<int>(quadCount); quadIdx++)
{
localCoords->set(quadIdx * 4 + 0, cvf::Vec2f(0, 0));
localCoords->set(quadIdx * 4 + 1, cvf::Vec2f(1, 0));
localCoords->set(quadIdx * 4 + 2, cvf::Vec2f(1, 1));
localCoords->set(quadIdx * 4 + 3, cvf::Vec2f(0, 1));
faceIndexArray->set(quadIdx * 4 + 0, quadToCellFaceMapper->cellFace(quadIdx));
faceIndexArray->set(quadIdx * 4 + 1, quadToCellFaceMapper->cellFace(quadIdx));
faceIndexArray->set(quadIdx * 4 + 2, quadToCellFaceMapper->cellFace(quadIdx));
faceIndexArray->set(quadIdx * 4 + 3, quadToCellFaceMapper->cellFace(quadIdx));
size_t cellIndex = quadToCellFaceMapper->cellIndex(quadIdx);
{
cvf::StructGridInterface::FaceType cellFace = quadToCellFaceMapper->cellFace(quadIdx);
double scalarValue = cellCenterDataAccessObject->cellFaceScalar(cellIndex, cellFace);
{
float cellColorTextureCoord = 0.5f; // If no results exists, the texture will have a special color
if (useDefaultValueForHugeVals || scalarValue != HUGE_VAL)
{
if (scalarValue != HUGE_VAL)
{
cellColorTextureCoord = cellResultScalarMapper->mapToTextureCoord(scalarValue)[0];
}
// If we are dealing with wellcells, the default is transparent.
// we need to make cells opaque if there are no wellpipe through them.
if (opacityLevel < 1.0f)
{
cvf::uint wellIndex = gridCellToWellindexMap->get(cellIndex);
if (wellIndex != cvf::UNDEFINED_UINT)
{
if (!(*isWellPipeVisible)[wellIndex])
{
cellColorTextureCoord += 2.0f; // The shader must interpret values in the range 2-3 as "opaque"
}
}
}
}
else
{
cellColorTextureCoord = -1.0f; // Undefined texture coord. Shader handles this.
}
cellColorTextureCoordArray->set(quadIdx * 4 + 0, cellColorTextureCoord);
cellColorTextureCoordArray->set(quadIdx * 4 + 1, cellColorTextureCoord);
cellColorTextureCoordArray->set(quadIdx * 4 + 2, cellColorTextureCoord);
cellColorTextureCoordArray->set(quadIdx * 4 + 3, cellColorTextureCoord);
}
}
for (size_t cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++)
{
float edgeColor = -1.0f; // Undefined texture coord. Shader handles this.
double scalarValue = cellEdgeResultAccessor->cellFaceScalar(cellIndex, static_cast<cvf::StructGridInterface::FaceType>(cubeFaceIdx));
if (!hideScalarValue(scalarValue, ignoredScalarValue, 1e-2))
{
edgeColor = edgeResultScalarMapper->mapToTextureCoord(scalarValue)[0];
}
cvf::FloatArray* colArr = cellEdgeColorTextureCoordsArrays.at(cubeFaceIdx);
colArr->set(quadIdx * 4 + 0, edgeColor);
colArr->set(quadIdx * 4 + 1, edgeColor);
colArr->set(quadIdx * 4 + 2, edgeColor);
colArr->set(quadIdx * 4 + 3, edgeColor);
}
}
geo->setVertexAttribute(new cvf::Vec2fVertexAttribute("a_localCoord", localCoords.p()));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorCell", cellColorTextureCoordArray.p()));
cvf::ref<cvf::IntVertexAttributeDirect> faceIntAttribute = new cvf::IntVertexAttributeDirect("a_face", faceIndexArray.p());
geo->setVertexAttribute(faceIntAttribute.p());
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosI", cellEdgeColorTextureCoordsArrays.at(0)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegI", cellEdgeColorTextureCoordsArrays.at(1)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosJ", cellEdgeColorTextureCoordsArrays.at(2)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegJ", cellEdgeColorTextureCoordsArrays.at(3)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosK", cellEdgeColorTextureCoordsArrays.at(4)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegK", cellEdgeColorTextureCoordsArrays.at(5)));
}
bool RivCellEdgeGeometryUtils::hideScalarValue(double scalarValue, double scalarValueToHide, double tolerance)
{
return (scalarValue == HUGE_VAL || cvf::Math::abs(scalarValue - scalarValueToHide) <= scalarValueToHide*tolerance);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCellEdgeGeometryUtils::addTernaryCellEdgeResultsToDrawableGeo(size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors,
const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper,
cvf::DrawableGeo* geo, size_t gridIndex, float opacityLevel)
{
RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
CVF_ASSERT(eclipseCase != nullptr);
cvf::ref<RigResultAccessor> cellEdgeResultAccessor = createCellEdgeResultAccessor(cellResultColors, cellEdgeResultColors, timeStepIndex, eclipseCase, eclipseCase->grid(gridIndex));
size_t vertexCount = geo->vertexArray()->size();
size_t quadCount = vertexCount / 4;
cvf::ref<cvf::Vec2fArray> localCoords = new cvf::Vec2fArray;
localCoords->resize(vertexCount);
cvf::ref<cvf::IntArray> faceIndexArray = new cvf::IntArray;
faceIndexArray->resize(vertexCount);
cvf::ref<cvf::Vec2fArray> vCellColorTextureCoordArray = new cvf::Vec2fArray;
vCellColorTextureCoordArray->resize(vertexCount);
// Build six cell face color arrays
cvf::Collection<cvf::FloatArray> cellEdgeColorTextureCoordsArrays;
size_t idx;
for (idx = 0; idx < 6; idx++)
{
cvf::ref<cvf::FloatArray> colorArray = new cvf::FloatArray;
colorArray->resize(vertexCount);
cellEdgeColorTextureCoordsArrays.push_back(colorArray.p());
}
cvf::ScalarMapper* edgeResultScalarMapper = cellEdgeResultColors->legendConfig()->scalarMapper();
double ignoredScalarValue = cellEdgeResultColors->ignoredScalarValue();
RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(),
timeStepIndex,
gridIndex,
quadToCellFaceMapper);
texturer.createTextureCoords(vCellColorTextureCoordArray.p());
#pragma omp parallel for
for (int quadIdx = 0; quadIdx < static_cast<int>(quadCount); quadIdx++)
{
localCoords->set(quadIdx * 4 + 0, cvf::Vec2f(0, 0));
localCoords->set(quadIdx * 4 + 1, cvf::Vec2f(1, 0));
localCoords->set(quadIdx * 4 + 2, cvf::Vec2f(1, 1));
localCoords->set(quadIdx * 4 + 3, cvf::Vec2f(0, 1));
faceIndexArray->set(quadIdx * 4 + 0, quadToCellFaceMapper->cellFace(quadIdx));
faceIndexArray->set(quadIdx * 4 + 1, quadToCellFaceMapper->cellFace(quadIdx));
faceIndexArray->set(quadIdx * 4 + 2, quadToCellFaceMapper->cellFace(quadIdx));
faceIndexArray->set(quadIdx * 4 + 3, quadToCellFaceMapper->cellFace(quadIdx));
size_t cellIndex = quadToCellFaceMapper->cellIndex(quadIdx);
for (size_t cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++)
{
float edgeColor = -1.0f; // Undefined texture coord. Shader handles this.
double scalarValue = cellEdgeResultAccessor->cellFaceScalar(cellIndex, static_cast<cvf::StructGridInterface::FaceType>(cubeFaceIdx));
if (!hideScalarValue(scalarValue, ignoredScalarValue, 1e-2))
{
edgeColor = edgeResultScalarMapper->mapToTextureCoord(scalarValue)[0];
}
cvf::FloatArray* colArr = cellEdgeColorTextureCoordsArrays.at(cubeFaceIdx);
colArr->set(quadIdx * 4 + 0, edgeColor);
colArr->set(quadIdx * 4 + 1, edgeColor);
colArr->set(quadIdx * 4 + 2, edgeColor);
colArr->set(quadIdx * 4 + 3, edgeColor);
}
}
geo->setVertexAttribute(new cvf::Vec2fVertexAttribute("a_localCoord", localCoords.p()));
geo->setVertexAttribute(new cvf::Vec2fVertexAttribute("a_cellTextureCoord", vCellColorTextureCoordArray.p()));
cvf::ref<cvf::IntVertexAttributeDirect> faceIntAttribute = new cvf::IntVertexAttributeDirect("a_face", faceIndexArray.p());
geo->setVertexAttribute(faceIntAttribute.p());
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosI", cellEdgeColorTextureCoordsArrays.at(0)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegI", cellEdgeColorTextureCoordsArrays.at(1)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosJ", cellEdgeColorTextureCoordsArrays.at(2)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegJ", cellEdgeColorTextureCoordsArrays.at(3)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorPosK", cellEdgeColorTextureCoordsArrays.at(4)));
geo->setVertexAttribute(new cvf::FloatVertexAttribute("a_colorNegK", cellEdgeColorTextureCoordsArrays.at(5)));
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<RigResultAccessor> RivCellEdgeGeometryUtils::createCellEdgeResultAccessor(
RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors,
size_t timeStepIndex,
RigEclipseCaseData* eclipseCase,
const RigGridBase* grid)
{
cvf::ref<RigCellEdgeResultAccessor> cellEdgeResultAccessor = new RigCellEdgeResultAccessor();
if (cellEdgeResultColors->propertyType() == RimCellEdgeColors::ANY_SINGLE_PROPERTY)
{
cvf::ref<RigResultAccessor> daObj = RivCellEdgeGeometryUtils::createCellCenterResultAccessor(cellEdgeResultColors->singleVarEdgeResultColors(), timeStepIndex, eclipseCase, grid);
for (size_t cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++)
{
cellEdgeResultAccessor->setDataAccessObjectForFace(static_cast<cvf::StructGridInterface::FaceType>(cubeFaceIdx), daObj.p());
}
}
else
{
size_t resultIndices[6];
cellEdgeResultColors->gridScalarIndices(resultIndices);
std::vector<RimCellEdgeMetaData> metaData;
cellEdgeResultColors->cellEdgeMetaData(&metaData);
size_t cubeFaceIdx;
for (cubeFaceIdx = 0; cubeFaceIdx < 6; cubeFaceIdx++)
{
size_t adjustedTimeStep = timeStepIndex;
if (metaData[cubeFaceIdx].m_isStatic)
{
adjustedTimeStep = 0;
}
RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
cvf::ref<RigResultAccessor> daObj = RigResultAccessorFactory::createFromResultIdx(eclipseCase, grid->gridIndex(), porosityModel, adjustedTimeStep, resultIndices[cubeFaceIdx]);
cellEdgeResultAccessor->setDataAccessObjectForFace(static_cast<cvf::StructGridInterface::FaceType>(cubeFaceIdx), daObj.p());
}
}
return cellEdgeResultAccessor;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<RigResultAccessor> RivCellEdgeGeometryUtils::createCellCenterResultAccessor(RimEclipseCellColors* cellResultColors, size_t timeStepIndex, RigEclipseCaseData* eclipseCase, const RigGridBase* grid)
{
cvf::ref<RigResultAccessor> resultAccessor = nullptr;
if (cellResultColors->hasResult())
{
resultAccessor = RigResultAccessorFactory::createFromResultDefinition(eclipseCase, grid->gridIndex(), timeStepIndex, cellResultColors);
}
if (resultAccessor.isNull())
{
resultAccessor = new RigHugeValResultAccessor;
}
return resultAccessor;
}