ResInsight/ApplicationLibCode/ReservoirDataModel/RigMainGrid.h
jonjenssen 0572069511
Support for loading only active cell geometry (#11624)
* Only load active cells for main grid, skip LGRs for now
* Handle wells with inactive cells
* Validate mapaxes transform before using it.
* Add log message
* Additional guarding when trying to find the geometrical location of a simulation cell
* Add extra safeguarding for init/restart file access in opm common. Only support unified restart files.
2024-08-28 18:22:57 +02:00

151 lines
5.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011- Statoil ASA
// Copyright (C) 2013- Ceetron Solutions AS
// Copyright (C) 2011-2012 Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RigCell.h"
#include "RigGridBase.h"
#include "RigLocalGrid.h"
#include "cvfBoundingBox.h"
#include "cvfCollection.h"
#include <vector>
class RigActiveCellInfo;
class RigNNCData;
namespace cvf
{
class BoundingBoxTree;
}
class RigMainGrid : public RigGridBase
{
public:
RigMainGrid();
~RigMainGrid() override;
std::vector<cvf::Vec3d>& nodes();
const std::vector<cvf::Vec3d>& nodes() const;
std::vector<RigCell>& globalCellArray();
const std::vector<RigCell>& globalCellArray() const;
virtual RigGridBase* gridAndGridLocalIdxFromGlobalCellIdx( size_t globalCellIdx, size_t* gridLocalCellIdx );
virtual const RigGridBase* gridAndGridLocalIdxFromGlobalCellIdx( size_t globalCellIdx, size_t* gridLocalCellIdx ) const;
virtual const RigCell& cellByGridAndGridLocalCellIdx( size_t gridIdx, size_t gridLocalCellIdx ) const;
virtual size_t reservoirCellIndexByGridAndGridLocalCellIndex( size_t gridIdx, size_t gridLocalCellIdx ) const;
virtual size_t findReservoirCellIndexFromPoint( const cvf::Vec3d& point ) const;
void addLocalGrid( RigLocalGrid* localGrid );
size_t gridCountOnFile() const;
size_t gridCount() const;
RigGridBase* gridByIndex( size_t localGridIndex );
const RigGridBase* gridByIndex( size_t localGridIndex ) const;
RigGridBase* gridById( int localGridId );
RigGridBase* gridByName( const std::string& name );
size_t totalTemporaryGridCellCount() const;
RigNNCData* nncData();
void setFaults( const cvf::Collection<RigFault>& faults );
const cvf::Collection<RigFault>& faults() const;
cvf::Collection<RigFault>& faults();
void calculateFaults( const RigActiveCellInfo* activeCellInfo );
void addUnNamedFaultFaces( int gcIdx,
const RigActiveCellInfo* activeCellInfo,
const std::vector<cvf::Vec3d>& vxs,
int unNamedFaultIdx,
int unNamedFaultWithInactiveIdx,
std::vector<RigFault::FaultFace>& unNamedFaultFaces,
std::vector<RigFault::FaultFace>& unNamedFaultFacesInactive,
RigFaultsPrCellAccumulator* faultsPrCellAcc ) const;
void distributeNNCsToFaults();
const RigFault* findFaultFromCellIndexAndCellFace( size_t reservoirCellIndex, cvf::StructGridInterface::FaceType face ) const;
bool isFaceNormalsOutwards() const;
void computeFaceNormalsDirection( const std::vector<size_t>& reservoirCellIndices ) const;
void computeCachedData( std::string* aabbTreeInfo = nullptr );
void initAllSubGridsParentGridPointer();
cvf::Vec3d displayModelOffset() const override;
void setDisplayModelOffset( cvf::Vec3d offset );
void setFlipAxis( bool flipXAxis, bool flipYAxis );
std::vector<size_t> findIntersectingCells( const cvf::BoundingBox& inputBB ) const;
cvf::BoundingBox boundingBox() const;
bool isTempGrid() const override;
const std::string& associatedWellPathName() const override;
void setUseMapAxes( bool useMapAxes );
bool useMapAxes() const;
void setMapAxes( const std::array<double, 6>& mapAxes );
const std::array<double, 6>& mapAxes() const;
std::array<float, 6> mapAxesF() const;
cvf::Mat4d mapAxisTransform() const;
bool isDualPorosity() const;
void setDualPorosity( bool enable );
protected:
void initAllSubCellsMainGridCellIndex();
void buildCellSearchTree();
void buildCellSearchTreeOptimized( size_t cellsPerBoundingBox );
bool hasFaultWithName( const QString& name ) const;
void computeBoundingBox();
static std::array<double, 6> defaultMapAxes();
protected:
std::vector<cvf::Vec3d> m_nodes; ///< Global vertex table
std::vector<RigCell> m_cells; ///< Global array of all cells in the reservoir (including the ones in LGR's)
cvf::Collection<RigLocalGrid> m_localGrids; ///< List of all the LGR's in this reservoir
std::vector<size_t> m_gridIdToIndexMapping; ///< Mapping from LGR Id to index.
cvf::Collection<RigFault> m_faults;
cvf::ref<RigNNCData> m_nncData;
cvf::ref<RigFaultsPrCellAccumulator> m_faultsPrCellAcc;
cvf::Vec3d m_displayModelOffset;
cvf::ref<cvf::BoundingBoxTree> m_cellSearchTree;
cvf::BoundingBox m_boundingBox;
bool m_flipXAxis;
bool m_flipYAxis;
bool m_useMapAxes;
std::array<double, 6> m_mapAxes;
bool m_dualPorosity;
mutable bool m_isFaceNormalsOutwards;
mutable bool m_isFaceNormalsOutwardsComputed;
};