ResInsight/Fwk/VizFwk/LibRender/cvfLibRender.h
Sigurd Pettersen 10a579fac5
Add support in VizFwk for using QOpenGLWidget derived view widget (#11091)
* Refactor to deprecate existing QGLWidget derived widget

Renamed cvfqt::OpenGLWidget to cvfqt::GLWidget_deprecated
Renamed cvfqt::CvfBoundQGLContext to cvfqt::CvfBoundQGLContext_deprecated
Renamed cvfqt::OpenGLContext to cvfqt::OpenGLContext_QGLContextAdapter_deprecated
Added cvf::OpenGLUtils

* Marked existing QtMinimal and QtMultiView as deprecated

* Additional deprecated renaming

* Added missing type

* Added missing include

* Fixes to get snippets up and running before introducing new OpenGL widgets

* Added class for OpenGLInfo

* Refactored cvf::OpenGLContext and cvf::OpenGLContextGroup, and added first cut impl of cvfqt::GLWidget and cvfqt::OpenGLWidget

* Removed unused TriggerTBBCopy.txt

* Initial support for compilation on Qt6

* Added QtMinimal and QtMinimal_GLWidget

* Refactored SnippetRunner to handle utilize cvfqt::OpenGLWidget

* Removed unused code

* Fixes and workarounds from compiling on linux

* Fixes by clang-format (#11056)

Co-authored-by: sigurdp <sigurdp@users.noreply.github.com>

* Added QTMultiView test app based on cvfqt::OpenGLWidget

* Removed includes of QOpenGLFunctions

* Modifications for compile with Qt6

* Added test bench for cvfqt::OpenGLWidget

* Minor fixes

* Force to use Qt5

* Fixes by cmake-format

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: sigurdp <sigurdp@users.noreply.github.com>
2024-01-23 08:48:05 +01:00

115 lines
4.0 KiB
C

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
// Doxygen module definition
/// \ingroup VizFramework
/// @{
/// \defgroup Render Render module
/// @}
#include "cvfBufferObjectManaged.h"
#include "cvfCamera.h"
#include "cvfDrawable.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfDrawableVectors.h"
#include "cvfFixedAtlasFont.h"
#include "cvfFont.h"
#include "cvfFramebufferObject.h"
#include "cvfGeometryBuilderDrawableGeo.h"
#include "cvfGlyph.h"
#include "cvfHitDetail.h"
#include "cvfMatrixState.h"
#include "cvfOpenGL.h"
#include "cvfOglRc.h"
#include "cvfOpenGLCapabilities.h"
#include "cvfOpenGLContext.h"
#include "cvfOpenGLContextGroup.h"
#include "cvfOpenGLResourceManager.h"
#include "cvfOpenGLTypes.h"
#include "cvfOpenGLUtils.h"
#include "cvfOverlayAxisCross.h"
#include "cvfOverlayColorLegend.h"
#include "cvfOverlayImage.h"
#include "cvfOverlayScalarMapperLegend.h"
#include "cvfOverlayItem.h"
#include "cvfOverlayTextBox.h"
#include "cvfPrimitiveSet.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfPrimitiveSetIndexedUShort.h"
#include "cvfPrimitiveSetIndexedUIntScoped.h"
#include "cvfRenderbufferObject.h"
#include "cvfRenderState.h"
#include "cvfRenderStateBlending.h"
#include "cvfRenderStateColorMask.h"
#include "cvfRenderStateCullFace.h"
#include "cvfRenderStateDepth.h"
#include "cvfRenderStateFrontFace.h"
#include "cvfRenderStateLine.h"
#include "cvfRenderStatePoint.h"
#include "cvfRenderStatePolygonMode.h"
#include "cvfRenderStatePolygonOffset.h"
#include "cvfRenderStateSet.h"
#include "cvfRenderStateStencil.h"
#include "cvfRenderStateTextureBindings.h"
#include "cvfRenderStateTracker.h"
#include "cvfSampler.h"
#include "cvfScalarMapper.h"
#include "cvfScalarMapperRangeBased.h"
#include "cvfScalarMapperDiscreteLinear.h"
#include "cvfScalarMapperDiscreteLog.h"
#include "cvfScalarMapperContinuousLinear.h"
#include "cvfScalarMapperContinuousLog.h"
#include "cvfScalarMapperUniformLevels.h"
#include "cvfShader.h"
#include "cvfShaderSourceProvider.h"
#include "cvfShaderProgram.h"
#include "cvfShaderProgramGenerator.h"
#include "cvfShaderSourceRepository.h"
#include "cvfShaderSourceRepositoryFile.h"
#include "cvfTexture.h"
#include "cvfTextureImage.h"
#include "cvfUniform.h"
#include "cvfUniformSet.h"
#include "cvfVertexAttribute.h"
#include "cvfVertexBundle.h"
#include "cvfViewport.h"
#include "cvfRenderState_FF.h"
#include "cvfTexture2D_FF.h"