ResInsight/Fwk/VizFwk/LibRender/cvfOpenGL.cpp
Sigurd Pettersen ce9a65ee41
VizFwk housekeeping (#11026)
Housekeeping in VizFwk in preparation for introducing support for QOpenGLWidget and Qt6

* Adjusted unit tests to changes in source code
* Use Qt5 as default and removed copying of Qt DLLs
* Removed support for Qt4
* Removed the CVF_OPENGL_ES define. If we ever want to re-introduce support fro OpenGLES/Angle it should be handled differently.
*Added include of <locale.h>
* Added target for running Glsl2Include in order to build cvfShaderSourceStrings.h
* Removed all usage of CVF_USING_CMAKE
* Removed visual studio project files
2024-01-09 14:38:57 +01:00

235 lines
7.0 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfOpenGL.h"
#include "cvfSystem.h"
// Get rid of warnings from glew
#ifdef WIN32
#pragma warning (disable: 4706 4365 4191 4668)
#endif
CVF_GCC_DIAGNOSTIC_IGNORE("-Wconversion")
#undef glewGetContext
extern "C"
{
#include "glew/glew.c"
}
namespace cvf {
//==================================================================================================
///
/// \class cvf::OpenGL
/// \ingroup Render
///
/// Static class providing OpenGL wrappers and helpers
///
//==================================================================================================
bool OpenGL::m_enableCheckOgl = true;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGL::hasOpenGLError(OpenGLContext* oglContext)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
CVF_UNUSED(oglContext);
cvfGLenum err = glGetError();
if (err == GL_NO_ERROR)
{
return false;
}
else
{
// Empty all error flags
while (err != GL_NO_ERROR)
{
err = glGetError();
}
return true;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGL::clearOpenGLError(OpenGLContext* oglContext)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
CVF_UNUSED(oglContext);
cvfGLenum err = glGetError();
// Empty all error flags
while (err != GL_NO_ERROR)
{
err = glGetError();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
String OpenGL::mapOpenGLErrorToString(cvfGLenum errorCode)
{
String errCodeStr;
switch (errorCode)
{
case GL_INVALID_ENUM: errCodeStr = "GL_INVALID_ENUM"; break;
case GL_INVALID_VALUE: errCodeStr = "GL_INVALID_VALUE"; break;
case GL_INVALID_OPERATION: errCodeStr = "GL_INVALID_OPERATION"; break;
case GL_OUT_OF_MEMORY: errCodeStr = "GL_OUT_OF_MEMORY"; break;
case GL_STACK_OVERFLOW: errCodeStr = "GL_STACK_OVERFLOW"; break;
case GL_STACK_UNDERFLOW: errCodeStr = "GL_STACK_UNDERFLOW"; break;
case GL_NO_ERROR: errCodeStr = "GL_NO_ERROR"; break;
default:
{
char szBuf[101];
System::sprintf(szBuf, 100, "0x%04x", errorCode);
errCodeStr = szBuf;
}
}
return errCodeStr;
}
//--------------------------------------------------------------------------------------------------
/// Returns false if no error.
//--------------------------------------------------------------------------------------------------
bool OpenGL::testAndReportOpenGLError(OpenGLContext* oglContext, const char* operation, const CodeLocation& codeLocation)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
cvfGLenum err = glGetError();
if (err == GL_NO_ERROR)
{
return false;
}
Logger* logger = oglContext->group()->logger();
while (err != GL_NO_ERROR)
{
if (logger)
{
String errCodeStr = mapOpenGLErrorToString(err);
String msg = String("Operation: ") + operation;
msg += "OGL(" + errCodeStr + "): ";
logger->error(msg, codeLocation);
}
err = glGetError();
}
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGL::cvf_check_ogl(OpenGLContext* oglContext, const CodeLocation& codeLocation)
{
if (OpenGL::m_enableCheckOgl)
{
cvfGLenum err = glGetError();
while (err != GL_NO_ERROR)
{
// glGetError will end up in an endless loop if no context is current
CVF_ASSERT(oglContext);
CVF_ASSERT(oglContext->isCurrent());
Logger* logger = oglContext->group()->logger();
#if defined(CVF_OSX)
if (logger && (err != GL_INVALID_FRAMEBUFFER_OPERATION))
#else
if (logger)
#endif /* defined(CVF_OSX) */
{
String errCodeStr = mapOpenGLErrorToString(err);
String msg = "OGL(" + errCodeStr + "): ";
logger->error(msg, codeLocation);
}
err = glGetError();
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGL::enableCheckOgl(bool enable)
{
m_enableCheckOgl = enable;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGL::isCheckOglEnabled()
{
return m_enableCheckOgl;
}
} // namespace cvf