ResInsight/Fwk/VizFwk/LibRender/cvfRenderStatePoint.cpp
Sigurd Pettersen ce9a65ee41
VizFwk housekeeping (#11026)
Housekeeping in VizFwk in preparation for introducing support for QOpenGLWidget and Qt6

* Adjusted unit tests to changes in source code
* Use Qt5 as default and removed copying of Qt DLLs
* Removed support for Qt4
* Removed the CVF_OPENGL_ES define. If we ever want to re-introduce support fro OpenGLES/Angle it should be handled differently.
*Added include of <locale.h>
* Added target for running Glsl2Include in order to build cvfShaderSourceStrings.h
* Removed all usage of CVF_USING_CMAKE
* Removed visual studio project files
2024-01-09 14:38:57 +01:00

181 lines
5.4 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfRenderStatePoint.h"
#include "cvfAssert.h"
#include "cvfOpenGL.h"
#include "cvfOpenGLCapabilities.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::RenderStatePoint
/// \ingroup Render
///
///
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderStatePoint::RenderStatePoint(Mode sizeMode)
: RenderState(POINT),
m_sizeMode(sizeMode),
m_pointSprite(false),
m_pointSize(1.0f)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePoint::setMode(Mode sizeMode)
{
m_sizeMode = sizeMode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderStatePoint::Mode RenderStatePoint::mode() const
{
return m_sizeMode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePoint::enablePointSprite(bool enable)
{
m_pointSprite = enable;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RenderStatePoint::isPointSpriteEnabled() const
{
return m_pointSprite;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePoint::setSize(float pointSize)
{
m_pointSize = pointSize;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
float RenderStatePoint::size() const
{
return m_pointSize;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePoint::applyOpenGL(OpenGLContext* oglContext) const
{
CVF_CALLSITE_OPENGL(oglContext);
// Point size is always specified using GLSL's gl_PointSize
bool openGL2Support = oglContext->capabilities()->supportsOpenGL2();
if (m_sizeMode == FIXED_SIZE)
{
if (openGL2Support)
{
glDisable(GL_PROGRAM_POINT_SIZE);
}
glPointSize(m_pointSize);
}
else
{
if (openGL2Support)
{
glEnable(GL_PROGRAM_POINT_SIZE);
}
else
{
CVF_LOG_RENDER_ERROR(oglContext, "Context does not support program point size.");
}
}
if (openGL2Support)
{
if (m_pointSprite)
{
glEnable(GL_POINT_SPRITE);
glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT);
}
else
{
glDisable(GL_POINT_SPRITE);
}
}
else
{
if (m_pointSprite)
{
CVF_LOG_RENDER_ERROR(oglContext, "Context does not support point sprites.");
}
}
CVF_CHECK_OGL(oglContext);
}
} // namespace cvf