mirror of
https://github.com/OPM/ResInsight.git
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168 lines
5.2 KiB
C++
168 lines
5.2 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfBase.h"
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#include "cvfAssert.h"
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#include "cvfRenderStateSet.h"
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namespace cvf {
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//==================================================================================================
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///
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/// \class cvf::RenderStateSet
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/// \ingroup Render
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///
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///
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///
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//==================================================================================================
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RenderStateSet::RenderStateSet()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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uint RenderStateSet::count() const
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{
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return static_cast<uint>(m_renderStates.size());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RenderState* RenderStateSet::renderState(uint index)
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{
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CVF_ASSERT(index < count());
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return m_renderStates[index].p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RenderState* RenderStateSet::renderState(uint index) const
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{
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CVF_ASSERT(index < count());
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return m_renderStates[index].p();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RenderStateSet::setRenderState(RenderState* renderState)
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{
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CVF_ASSERT(renderState);
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RenderState::Type incomingType = renderState->type();
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size_t numStates = m_renderStates.size();
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size_t i;
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for (i = 0; i < numStates; i++)
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{
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if (m_renderStates[i]->type() == incomingType)
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{
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m_renderStates[i] = renderState;
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return;
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}
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}
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m_renderStates.push_back(renderState);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RenderState* RenderStateSet::renderStateOfType(RenderState::Type type)
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{
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size_t numStates = m_renderStates.size();
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size_t i;
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for (i = 0; i < numStates; i++)
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{
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if (m_renderStates[i]->type() == type)
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{
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return m_renderStates[i].p();
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}
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}
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return NULL;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RenderState* RenderStateSet::renderStateOfType(RenderState::Type type) const
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{
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size_t numStates = m_renderStates.size();
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size_t i;
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for (i = 0; i < numStates; i++)
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{
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if (m_renderStates[i]->type() == type)
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{
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return m_renderStates[i].p();
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}
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}
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return NULL;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RenderStateSet::removeRenderState(const RenderState* renderState)
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{
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m_renderStates.erase(renderState);
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}
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} // namespace cvf
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