mirror of
https://github.com/OPM/ResInsight.git
synced 2025-02-25 18:55:39 -06:00
103 lines
3.7 KiB
C++
103 lines
3.7 KiB
C++
//##################################################################################################
|
|
//
|
|
// Custom Visualization Core library
|
|
// Copyright (C) 2011-2013 Ceetron AS
|
|
//
|
|
// This library may be used under the terms of either the GNU General Public License or
|
|
// the GNU Lesser General Public License as follows:
|
|
//
|
|
// GNU General Public License Usage
|
|
// This library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
|
|
// for more details.
|
|
//
|
|
// GNU Lesser General Public License Usage
|
|
// This library is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation; either version 2.1 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
|
|
// for more details.
|
|
//
|
|
//##################################################################################################
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "cvfObject.h"
|
|
#include "cvfQuat.h"
|
|
#include "cvfMatrix4.h"
|
|
|
|
namespace cvf {
|
|
|
|
class Camera;
|
|
|
|
|
|
//==================================================================================================
|
|
//
|
|
//
|
|
//
|
|
//==================================================================================================
|
|
class ManipulatorTrackball : public Object
|
|
{
|
|
public:
|
|
enum NavigationType
|
|
{
|
|
NONE,
|
|
PAN,
|
|
WALK,
|
|
ZOOM,
|
|
ROTATE
|
|
};
|
|
|
|
public:
|
|
ManipulatorTrackball();
|
|
~ManipulatorTrackball();
|
|
|
|
void setCamera(Camera* camera);
|
|
void setRotationPoint(const Vec3d& rotPoint);
|
|
void setView(const Vec3d& alongDirection, const Vec3d& upDirection);
|
|
|
|
NavigationType activeNavigation() const;
|
|
void startNavigation(NavigationType navigationType, int x, int y);
|
|
bool updateNavigation(int x, int y);
|
|
void endNavigation();
|
|
void setRotationSensitivity(double scaleFactor);
|
|
|
|
private:
|
|
bool pan(int posX, int posY);
|
|
bool walk(int posX, int posY);
|
|
bool zoom(int posX, int posY);
|
|
bool rotate(int posX, int posY);
|
|
|
|
static Quatd trackballRotation(double oldPosX, double oldPosY, double newPosX, double newPosY, const Mat4d& currViewMatrix, double sensitivityFactor);
|
|
static Vec3d projectToSphere(double radius, double posX, double posY);
|
|
|
|
private:
|
|
ref<Camera> m_camera; // Camera that should be manipulated
|
|
Vec3d m_rotationPoint; // Rotation point. Used both for rotations and to control pan/walk speed
|
|
|
|
NavigationType m_activeNavigation; // The active navigation type
|
|
int m_lastPosX; // Previous mouse position
|
|
int m_lastPosY;
|
|
Vec3d m_walkStartCameraPos; // Starting camera position for a walk operation
|
|
|
|
double m_walkSensitivity; // Scale factor for sensitivity of rotations
|
|
double m_rotateSensitivity; // Scale factor for walk sensitivity
|
|
};
|
|
|
|
}
|