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Port RimSurfaceCollection, RimPolygonCollection and the polygon-in-view side onto the new caf::PdmNestedCollection framework, replacing the per-class folder plumbing (m_subCollections field, topmost-folder flag, add/remove/find sub-collection, factory, "new folder" command) with the shared base. - RimSurfaceCollection and RimPolygonCollection now derive from caf::PdmNestedCollection. Each constructor uses the generic folder icon and exposes a static createTopmost() that marks the top instance and applies the branded domain icon; RimOilField calls the factory. - RimPolygonInViewCollection uses the new RimNestedMirrorCollectionInView helper, and a new RimPolygonContainer carries the source-side polygon link. - RicNewSurfaceCollectionFeature is removed; the generic RicNewNestedCollectionFeature drives the "Add Folder" action against both collections. - Update callers (RimAnnotationCollection, RimEnsembleSurface, polygon command features) and the scripting wrapper (RimcSurfaceCollection), plus the Python add-folder binding and polygon test.
67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2024 Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RicCreatePolygonFeature.h"
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#include "RiaApplication.h"
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#include "Polygons/RimPolygon.h"
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#include "Polygons/RimPolygonCollection.h"
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#include "Polygons/RimPolygonTools.h"
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#include "Rim3dView.h"
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#include "RimTools.h"
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#include "Riu3DMainWindowTools.h"
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#include "cafSelectionManagerTools.h"
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#include <QAction>
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CAF_CMD_SOURCE_INIT( RicCreatePolygonFeature, "RicCreatePolygonFeature" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreatePolygonFeature::onActionTriggered( bool isChecked )
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{
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RimPolygonCollection* polygonCollection = nullptr;
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auto selected = caf::selectedObjectsByTypeStrict<RimPolygonCollection*>();
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if ( !selected.empty() ) polygonCollection = selected.front();
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if ( !polygonCollection ) polygonCollection = RimTools::polygonCollection();
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if ( !polygonCollection ) return;
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auto newPolygon = polygonCollection->appendUserDefinedPolygon();
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polygonCollection->uiCapability()->updateAllRequiredEditors();
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Riu3DMainWindowTools::setExpanded( newPolygon );
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auto activeView = RiaApplication::instance()->activeReservoirView();
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RimPolygonTools::activate3dEditOfPolygonInView( newPolygon, activeView );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicCreatePolygonFeature::setupActionLook( QAction* actionToSetup )
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{
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actionToSetup->setText( "Create Polygon" );
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actionToSetup->setIcon( QIcon( ":/PolylinesFromFile16x16.png" ) );
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}
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