Files
ResInsight/ApplicationLibCode/Commands/RicNewGenericDataViewFeature.cpp
T
Magne Sjaastad 7838290a4d #13807 Add a case-less Data View and merge it with Eclipse views in the tree
- Added RimGeneric3dView, a 3D view that is not tied to any grid case,
  useful for wells, surfaces and other data not requiring a reservoir
  grid. The view supports a custom name.
- Introduced RimGenericViewCollection, a new top-level collection that
  holds both Eclipse views and RimGeneric3dView instances. It overrides
  defineUiTreeOrdering() to display both types as a single flat list
  under the top-level 'Views' node.
- RimOilField now exposes a single genericViewCollection instead of a
  plain eclipseViewCollection field.
- RimEclipseViewCollection is unchanged and continues to be used for
  per-case and ensemble view collections.
- Updated RimEclipseCase::globalViewCollection() and related helpers to
  use RimGenericViewCollection, and added matching overloads in
  RicNewViewFeature for creating eclipse views from the merged
  collection.
- Added RicNewGenericDataViewFeature to create a new generic data view
  from the context menu.
2026-09-28 18:35:28 +02:00

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3.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2026 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicNewGenericDataViewFeature.h"
#include "RimGeneric3dView.h"
#include "RimGenericViewCollection.h"
#include "RimOilField.h"
#include "RimProject.h"
#include "Riu3DMainWindowTools.h"
#include <QAction>
CAF_CMD_SOURCE_INIT( RicNewGenericDataViewFeature, "RicNewGenericDataViewFeature" );
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicNewGenericDataViewFeature::isCommandEnabled() const
{
// A data view is useful even in an empty project; content can be added afterwards.
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicNewGenericDataViewFeature::onActionTriggered( bool isChecked )
{
createDataView();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicNewGenericDataViewFeature::setupActionLook( QAction* actionToSetup )
{
actionToSetup->setIcon( QIcon( ":/3DWindow.svg" ) );
actionToSetup->setText( "New Generic View" );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimGeneric3dView* RicNewGenericDataViewFeature::createInitialViewIfNeeded()
{
auto proj = RimProject::current();
if ( !proj ) return nullptr;
// Only auto-create when the project has no 3D view at all, mirroring RicNewSeismicViewFeature
if ( !proj->allViews().empty() ) return nullptr;
return createDataView();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimGeneric3dView* RicNewGenericDataViewFeature::createDataView()
{
auto proj = RimProject::current();
if ( !proj ) return nullptr;
auto oilField = proj->activeOilField();
if ( !oilField || !oilField->genericViewCollection() ) return nullptr;
auto view = oilField->genericViewCollection()->addGenericView();
if ( !view ) return nullptr;
oilField->genericViewCollection()->updateAllRequiredEditors();
view->scheduleCreateDisplayModelAndRedraw();
Riu3DMainWindowTools::selectAsCurrentItem( view );
return view;
}