ResInsight/ApplicationCode/GeoMech/GeoMechDataModel/RigFemPart.h
2019-09-06 10:57:22 +02:00

165 lines
5.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include <stdlib.h>
#include "RigFemResultPosEnum.h"
#include "RigFemTypes.h"
#include "cvfAssert.h"
#include "cvfBoundingBox.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include <vector>
class RigFemPartGrid;
namespace cvf
{
class BoundingBoxTree;
}
class RigFemPartNodes
{
public:
std::vector<int> nodeIds;
std::vector<cvf::Vec3f> coordinates;
};
class RigFemPart : public cvf::Object
{
public:
RigFemPart();
~RigFemPart() override;
int elementPartId() const
{
return m_elementPartId;
}
void setElementPartId( int partId )
{
m_elementPartId = partId;
}
void preAllocateElementStorage( int elementCount );
void appendElement( RigElementType elmType, int elementId, const int* connectivities );
int elementCount() const
{
return static_cast<int>( m_elementId.size() );
}
int elmId( size_t elementIdx ) const
{
return m_elementId[elementIdx];
}
RigElementType elementType( size_t elementIdx ) const
{
return m_elementTypes[elementIdx];
}
const int* connectivities( size_t elementIdx ) const
{
return &m_allElementConnectivities[m_elementConnectivityStartIndices[elementIdx]];
}
size_t elementNodeResultIdx( int elementIdx, int elmLocalNodeIdx ) const
{
return m_elementConnectivityStartIndices[elementIdx] + elmLocalNodeIdx;
}
size_t elementNodeResultCount() const;
int nodeIdxFromElementNodeResultIdx( size_t elmNodeResultIdx ) const
{
return m_allElementConnectivities[elmNodeResultIdx];
}
size_t resultValueIdxFromResultPosType( RigFemResultPosEnum resultPosType, int elementIdx, int elmLocalNodeIdx ) const;
RigFemPartNodes& nodes()
{
return m_nodes;
}
const RigFemPartNodes& nodes() const
{
return m_nodes;
}
void assertNodeToElmIndicesIsCalculated();
const std::vector<int>& elementsUsingNode( int nodeIndex ) const;
const std::vector<unsigned char>& elementLocalIndicesForNode( int nodeIndex ) const;
void assertElmNeighborsIsCalculated();
int elementNeighbor( int elementIndex, int faceIndex ) const
{
return m_elmNeighbors[elementIndex].indicesToNeighborElms[faceIndex];
}
int neighborFace( int elementIndex, int faceIndex ) const
{
return m_elmNeighbors[elementIndex].faceInNeighborElm[faceIndex];
}
cvf::BoundingBox boundingBox() const;
float characteristicElementSize() const;
const std::vector<int>& possibleGridCornerElements() const
{
return m_possibleGridCornerElements;
}
void findIntersectingCells( const cvf::BoundingBox& inputBB, std::vector<size_t>* elementIndices ) const;
void findIntersectingCellsWithExistingSearchTree( const cvf::BoundingBox& inputBB,
std::vector<size_t>* elementIndices ) const;
void ensureIntersectionSearchTreeIsBuilt() const;
cvf::Vec3f faceNormal( int elmentIndex, int faceIndex ) const;
const RigFemPartGrid* getOrCreateStructGrid() const;
const std::vector<int>& elementIdxToId() const
{
return m_elementId;
}
private:
int m_elementPartId;
std::vector<int> m_elementId;
std::vector<RigElementType> m_elementTypes;
std::vector<size_t> m_elementConnectivityStartIndices;
std::vector<int> m_allElementConnectivities;
RigFemPartNodes m_nodes;
mutable cvf::ref<RigFemPartGrid> m_structGrid;
void calculateNodeToElmRefs();
std::vector<std::vector<int>> m_nodeToElmRefs; // Needs a more memory friendly structure
std::vector<std::vector<unsigned char>> m_nodeGlobalToLocalIndices;
void calculateElmNeighbors();
struct Neighbors
{
int indicesToNeighborElms[6];
char faceInNeighborElm[6];
};
std::vector<Neighbors> m_elmNeighbors;
std::vector<int> m_possibleGridCornerElements;
mutable float m_characteristicElementSize;
mutable cvf::BoundingBox m_boundingBox;
mutable cvf::ref<cvf::BoundingBoxTree> m_elementSearchTree;
};