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77 lines
2.5 KiB
C++
77 lines
2.5 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2012 Ceetron AS
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//
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include "cvfCollection.h"
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namespace cvf {
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class Part;
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//==================================================================================================
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//
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// Render hints for parts
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//
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//==================================================================================================
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class PartRenderHint : public Object
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{
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public:
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PartRenderHint();
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void set(float projectedAreaPixels, float centerDistance);
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float projectedAreaPixels() const { return m_projectedAreaPixels; }
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float centerDistance() const { return m_centerDistance; }
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private:
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float m_projectedAreaPixels; // Default -1, which means not set
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float m_centerDistance; // Default -1, which means not set
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};
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//==================================================================================================
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//
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// Collection of parts with optional render hints
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//
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//==================================================================================================
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class PartRenderHintCollection : public Object
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{
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public:
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PartRenderHintCollection();
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void add(Part* part);
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void add(Part* part, float projectedAreaPixels, float distance);
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size_t count() const;
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void setCountZero();
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void removeAll();
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Part* part(size_t index);
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PartRenderHint* renderHint(size_t index);
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private:
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size_t m_itemCount; // We keep our own item count in order to avoid resizing our contained collections
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std::vector<Part*> m_parts;
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Collection<PartRenderHint> m_renderHints;
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};
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}
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