ResInsight/Fwk/VizFwk/LibUtilities/cvfuImageTga.h
Magne Sjaastad 486f383de7 Integrated changes for framework
Pdm fields can contain a forward declared Pdm object without the include
file
VizFwk: Added VertexColoring shader to be able to use per vertex color
used from drawableGeo::setColorArray()
2014-04-11 11:06:42 +02:00

59 lines
2.1 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) Ceetron Solutions AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfObject.h"
#include "cvfString.h"
#include "cvfTextureImage.h"
namespace cvfu {
//==================================================================================================
//
//
//
//==================================================================================================
class ImageTga
{
public:
static cvf::ref<cvf::TextureImage> loadImage(cvf::String fileName);
};
}