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ResInsight/Fwk/VizFwk/LibRender/glsl/fs_Unlit.glsl

17 lines
393 B
GLSL

vec4 srcFragment();
//--------------------------------------------------------------------------------------------------
/// Fragment Shader - Unlit
//--------------------------------------------------------------------------------------------------
void main()
{
#ifdef CVF_CHECK_DISCARD_FRAGMENT_IMPL
checkDiscardFragment();
#endif
vec4 color = srcFragment();
gl_FragColor = color;
}