ResInsight/ApplicationLibCode/ReservoirDataModel/RigCellFaceGeometryTools.cpp
Magne Sjaastad 0d213e659c #8371 Make sure all NNC faces are created and assigned
Make sure that the first cell in RigConnection is assigned the lowest cell index. Assign the opposite face if the cell indexes are swapped.
In RigCellFaceGeometryTools, test both combinations of (cellA, cellB) and (cellB, cellA)
2021-12-16 14:25:21 +01:00

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigCellFaceGeometryTools.h"
#include "RigActiveCellInfo.h"
#include "RigCell.h"
#include "RigMainGrid.h"
#include "RigNncConnection.h"
#include "cvfGeometryTools.h"
#include "cafAssert.h"
#include <QDebug>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::StructGridInterface::FaceType
RigCellFaceGeometryTools::calculateCellFaceOverlap( const RigCell& c1,
const RigCell& c2,
const RigMainGrid& mainGrid,
std::vector<size_t>* connectionPolygon,
std::vector<cvf::Vec3d>* connectionIntersections )
{
// Try to find the shared face
bool isPossibleNeighborInDirection[6] = { true, true, true, true, true, true };
if ( c1.hostGrid() == c2.hostGrid() )
{
char hasNeighbourInAnyDirection = 0;
size_t i1, j1, k1;
c1.hostGrid()->ijkFromCellIndex( c1.gridLocalCellIndex(), &i1, &j1, &k1 );
size_t i2, j2, k2;
c2.hostGrid()->ijkFromCellIndex( c2.gridLocalCellIndex(), &i2, &j2, &k2 );
isPossibleNeighborInDirection[cvf::StructGridInterface::POS_I] = ( ( i1 + 1 ) == i2 );
isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_I] = ( ( i2 + 1 ) == i1 );
isPossibleNeighborInDirection[cvf::StructGridInterface::POS_J] = ( ( j1 + 1 ) == j2 );
isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_J] = ( ( j2 + 1 ) == j1 );
isPossibleNeighborInDirection[cvf::StructGridInterface::POS_K] = ( ( k1 + 1 ) == k2 );
isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_K] = ( ( k2 + 1 ) == k1 );
hasNeighbourInAnyDirection = isPossibleNeighborInDirection[cvf::StructGridInterface::POS_I] +
isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_I] +
isPossibleNeighborInDirection[cvf::StructGridInterface::POS_J] +
isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_J] +
isPossibleNeighborInDirection[cvf::StructGridInterface::POS_K] +
isPossibleNeighborInDirection[cvf::StructGridInterface::NEG_K];
// If cell 2 is not adjancent with respect to any of the six ijk directions,
// assume that we have no overlapping area.
if ( !hasNeighbourInAnyDirection )
{
// Add to search map
// m_cellIdxToFaceToConnectionIdxMap[m_connections[cnIdx].m_c1GlobIdx][cvf::StructGridInterface::NO_FACE].push_back(cnIdx);
// m_cellIdxToFaceToConnectionIdxMap[m_connections[cnIdx].m_c2GlobIdx][cvf::StructGridInterface::NO_FACE].push_back(cnIdx);
// cvf::Trace::show("NNC: No direct neighbors : C1: " + cvf::String((int)m_connections[cnIdx].m_c1GlobIdx) +
// " C2: " + cvf::String((int)m_connections[cnIdx].m_c2GlobIdx));
return cvf::StructGridInterface::NO_FACE;
}
}
for ( unsigned char fIdx = 0; fIdx < 6; ++fIdx )
{
if ( !isPossibleNeighborInDirection[fIdx] )
{
continue;
}
// Calculate connection polygon
std::vector<size_t> polygon;
std::vector<cvf::Vec3d> intersections;
std::array<size_t, 4> face1;
std::array<size_t, 4> face2;
c1.faceIndices( ( cvf::StructGridInterface::FaceType )( fIdx ), &face1 );
c2.faceIndices( cvf::StructGridInterface::oppositeFace( ( cvf::StructGridInterface::FaceType )( fIdx ) ), &face2 );
bool foundOverlap =
cvf::GeometryTools::calculateOverlapPolygonOfTwoQuads( &polygon,
&intersections,
(cvf::EdgeIntersectStorage<size_t>*)nullptr,
cvf::wrapArrayConst( &mainGrid.nodes() ),
face1.data(),
face2.data(),
1e-6 );
if ( foundOverlap )
{
if ( connectionPolygon ) ( *connectionPolygon ) = polygon;
if ( connectionIntersections ) ( *connectionIntersections ) = intersections;
return ( cvf::StructGridInterface::FaceType )( fIdx );
}
}
return cvf::StructGridInterface::NO_FACE;
}
void assignThreadConnections( RigConnectionContainer& allConnections, RigConnectionContainer& threadConnections )
{
#pragma omp critical
{
allConnections.push_back( threadConnections );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigConnectionContainer RigCellFaceGeometryTools::computeOtherNncs( const RigMainGrid* mainGrid,
const RigConnectionContainer& nativeConnections,
const RigActiveCellInfo* activeCellInfo,
bool includeInactiveCells )
{
// Compute Non-Neighbor Connections (NNC) not reported by Eclipse. NNCs with zero transmissibility are not reported
// by Eclipse. Use faults as basis for subset of cells to find NNC connection for. The imported connections from
// Eclipse are located at the beginning of the connections vector.
std::set<std::pair<unsigned, unsigned>> nativeCellPairs;
for ( size_t i = 0; i < nativeConnections.size(); ++i )
{
RigConnection c = nativeConnections[i];
nativeCellPairs.emplace( static_cast<unsigned>( c.c1GlobIdx() ), static_cast<unsigned>( c.c2GlobIdx() ) );
}
if ( nativeConnections.size() != nativeCellPairs.size() )
{
QString message = QString( "Nnc connection imported from Eclipse are not unique\nNNC count : %1\nUnique : %2" )
.arg( nativeConnections.size() )
.arg( nativeCellPairs.size() );
qDebug() << message;
}
const cvf::Collection<RigFault>& faults = mainGrid->faults();
RigConnectionContainer otherConnections;
for ( int faultIdx = 0; faultIdx < (int)faults.size(); faultIdx++ )
{
const RigFault* fault = faults.at( faultIdx );
const std::vector<RigFault::FaultFace>& faultFaces = fault->faultFaces();
// Build a vector of active face indices so we don't have to have this check inside the parallel loop.
// This makes the load balancing much better in the loop.
std::vector<size_t> activeFaceIndices;
activeFaceIndices.reserve( faultFaces.size() );
for ( size_t faceIdx = 0; faceIdx < faultFaces.size(); ++faceIdx )
{
const RigFault::FaultFace& f = faultFaces[faceIdx];
bool atLeastOneCellActive = true;
if ( !includeInactiveCells && activeCellInfo && activeCellInfo->reservoirActiveCellCount() > 0u )
{
atLeastOneCellActive = activeCellInfo->isActive( f.m_nativeReservoirCellIndex ) ||
activeCellInfo->isActive( f.m_oppositeReservoirCellIndex );
}
if ( atLeastOneCellActive ) activeFaceIndices.push_back( faceIdx );
}
size_t totalNumberOfConnections = 0u;
#pragma omp parallel
{
RigConnectionContainer threadConnections;
#pragma omp for schedule( guided ) reduction( + : totalNumberOfConnections )
for ( int activeFaceIdx = 0; activeFaceIdx < static_cast<int>( activeFaceIndices.size() ); activeFaceIdx++ )
{
size_t faceIdx = activeFaceIndices[activeFaceIdx];
extractConnectionsForFace( faultFaces[faceIdx], mainGrid, nativeCellPairs, threadConnections );
}
#pragma omp barrier
otherConnections.reserve( otherConnections.size() + totalNumberOfConnections );
// Merge together connections per thread
assignThreadConnections( otherConnections, threadConnections );
} // end parallel region
}
otherConnections.remove_duplicates();
return otherConnections;
}
void RigCellFaceGeometryTools::extractConnectionsForFace( const RigFault::FaultFace& face,
const RigMainGrid* mainGrid,
const std::set<std::pair<unsigned, unsigned>>& nativeCellPairs,
RigConnectionContainer& connections )
{
size_t sourceReservoirCellIndex = face.m_nativeReservoirCellIndex;
cvf::StructGridInterface::FaceType sourceCellFace = face.m_nativeFace;
if ( sourceReservoirCellIndex >= mainGrid->cellCount() )
{
return;
}
const std::vector<cvf::Vec3d>& mainGridNodes = mainGrid->nodes();
cvf::BoundingBox bb;
std::array<size_t, 4> sourceFaceIndices;
mainGrid->globalCellArray()[sourceReservoirCellIndex].faceIndices( sourceCellFace, &sourceFaceIndices );
bb.add( mainGridNodes[sourceFaceIndices[0]] );
bb.add( mainGridNodes[sourceFaceIndices[1]] );
bb.add( mainGridNodes[sourceFaceIndices[2]] );
bb.add( mainGridNodes[sourceFaceIndices[3]] );
std::vector<size_t> closeCells;
mainGrid->findIntersectingCells( bb, &closeCells );
cvf::StructGridInterface::FaceType candidateFace = cvf::StructGridInterface::oppositeFace( sourceCellFace );
size_t neighborCellIndex = std::numeric_limits<size_t>::max();
size_t ni = std::numeric_limits<size_t>::max();
size_t nj = std::numeric_limits<size_t>::max();
size_t nk = std::numeric_limits<size_t>::max();
{
size_t i;
size_t j;
size_t k;
mainGrid->ijkFromCellIndexUnguarded( sourceReservoirCellIndex, &i, &j, &k );
mainGrid->neighborIJKAtCellFace( i, j, k, sourceCellFace, &ni, &nj, &nk );
if ( mainGrid->isCellValid( ni, nj, nk ) )
{
neighborCellIndex = mainGrid->cellIndexFromIJK( ni, nj, nk );
}
}
for ( size_t candidateCellIndex : closeCells )
{
if ( candidateCellIndex == sourceReservoirCellIndex )
{
// Exclude cellIndex for source cell
continue;
}
if ( candidateCellIndex >= mainGrid->cellCount() )
{
continue;
}
if ( candidateCellIndex == neighborCellIndex )
{
// Exclude direct neighbor
continue;
}
if ( neighborCellIndex != std::numeric_limits<size_t>::max() )
{
// Find target IJK index based on source cell and cell face
// Exclude cells not matching destination target index
size_t ci = std::numeric_limits<size_t>::max();
size_t cj = std::numeric_limits<size_t>::max();
size_t ck = std::numeric_limits<size_t>::max();
mainGrid->ijkFromCellIndexUnguarded( candidateCellIndex, &ci, &cj, &ck );
auto gridAxis = cvf::StructGridInterface::gridAxisFromFace( sourceCellFace );
if ( gridAxis == cvf::StructGridInterface::GridAxisType::AXIS_I )
{
if ( ni != ci )
{
continue;
}
}
else if ( gridAxis == cvf::StructGridInterface::GridAxisType::AXIS_J )
{
if ( nj != cj )
{
continue;
}
}
else if ( gridAxis == cvf::StructGridInterface::GridAxisType::AXIS_K )
{
if ( nk != ck )
{
continue;
}
}
}
// Test if this pair of cells already has a connection. Check both combinations of cell index ordering to avoid
// duplicate NNC geometry for the same pair of cells
auto candidate = std::make_pair( static_cast<unsigned>( sourceReservoirCellIndex ),
static_cast<unsigned>( candidateCellIndex ) );
if ( nativeCellPairs.count( candidate ) > 0 )
{
continue;
}
std::swap( candidate.first, candidate.second );
if ( nativeCellPairs.count( candidate ) > 0 )
{
continue;
}
std::vector<size_t> polygon;
std::vector<cvf::Vec3d> intersections;
std::array<size_t, 4> candidateFaceIndices;
mainGrid->globalCellArray()[candidateCellIndex].faceIndices( candidateFace, &candidateFaceIndices );
bool foundOverlap =
cvf::GeometryTools::calculateOverlapPolygonOfTwoQuads( &polygon,
&intersections,
(cvf::EdgeIntersectStorage<size_t>*)nullptr,
cvf::wrapArrayConst( &mainGridNodes ),
sourceFaceIndices.data(),
candidateFaceIndices.data(),
1e-6 );
if ( foundOverlap )
{
RigConnection conn( sourceReservoirCellIndex,
candidateCellIndex,
sourceCellFace,
RigCellFaceGeometryTools::extractPolygon( mainGridNodes, polygon, intersections ) );
connections.push_back( conn );
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3f> RigCellFaceGeometryTools::extractPolygon( const std::vector<cvf::Vec3d>& nativeNodes,
const std::vector<size_t>& connectionPolygon,
const std::vector<cvf::Vec3d>& connectionIntersections )
{
std::vector<cvf::Vec3f> allPolygonNodes;
for ( size_t polygonIndex : connectionPolygon )
{
if ( polygonIndex < nativeNodes.size() )
allPolygonNodes.push_back( cvf::Vec3f( nativeNodes[polygonIndex] ) );
else
allPolygonNodes.push_back( cvf::Vec3f( connectionIntersections[polygonIndex - nativeNodes.size()] ) );
}
return allPolygonNodes;
}