.. |
CMakeLists_files.cmake
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Displacement curves fault faces (#10243)
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2023-05-22 11:37:57 +02:00 |
RimGeoMechCase.cpp
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Remove all use of .uiCapability()->setUiTreeHidden( true );
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2024-02-05 10:15:36 +01:00 |
RimGeoMechCase.h
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clang-format: Set column width to 140
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2023-02-26 10:48:40 +01:00 |
RimGeoMechCellColors.cpp
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Remove all use of .uiCapability()->setUiTreeHidden( true );
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2024-02-05 10:15:36 +01:00 |
RimGeoMechCellColors.h
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Added more clang-tidy checks
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2023-04-14 14:07:45 +02:00 |
RimGeoMechContourMapProjection.cpp
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Refactor: improve interface for finding intersecting cells.
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2024-01-03 13:00:09 +01:00 |
RimGeoMechContourMapProjection.h
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Added more clang-tidy checks
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2023-04-14 14:07:45 +02:00 |
RimGeoMechContourMapView.cpp
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#10367 Janitor: Remove unneccessary 'this' pointers
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2023-08-07 13:38:27 +02:00 |
RimGeoMechContourMapView.h
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Support linking of 2D intersection views
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2022-11-24 10:46:54 +01:00 |
RimGeoMechContourMapViewCollection.cpp
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Remove all use of .uiCapability()->setUiTreeHidden( true );
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2024-02-05 10:15:36 +01:00 |
RimGeoMechContourMapViewCollection.h
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Move GeoMech PDM files into subfolder
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2021-03-10 14:45:52 +01:00 |
RimGeoMechFaultReactivationResult.cpp
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Refactor: improve interface for finding intersecting cells.
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2024-01-03 13:00:09 +01:00 |
RimGeoMechFaultReactivationResult.h
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Refactor: Extract getPartIndexFromPoint to avoid duplication.
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2024-01-03 13:00:09 +01:00 |
RimGeoMechModels.cpp
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Remove all use of .uiCapability()->setUiTreeHidden( true );
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2024-02-05 10:15:36 +01:00 |
RimGeoMechModels.h
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Added more clang-tidy checks
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2023-04-14 14:07:45 +02:00 |
RimGeoMechPart.cpp
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Change API for PdmObjectHandle and PdmFieldHandle
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2023-05-12 21:41:34 +02:00 |
RimGeoMechPart.h
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Merge pull request #8168 from OPM/intersection_displacement
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2021-10-20 01:41:14 +02:00 |
RimGeoMechPartCollection.cpp
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Remove all use of .uiCapability()->setUiTreeHidden( true );
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2024-02-05 10:15:36 +01:00 |
RimGeoMechPartCollection.h
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Fix geomech reload issues
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2023-01-25 16:12:10 +01:00 |
RimGeoMechResultDefinition.cpp
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Performance: Cellcount functions are used in many loops, and must be as fast as possible
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2024-01-22 14:52:49 +01:00 |
RimGeoMechResultDefinition.h
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Added more clang-tidy checks
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2023-04-14 14:07:45 +02:00 |
RimGeoMechView.cpp
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Remove all use of .uiCapability()->setUiTreeHidden( true );
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2024-02-05 10:15:36 +01:00 |
RimGeoMechView.h
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Add seismic 3d view (#10472)
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2023-08-07 16:35:59 +02:00 |